Player Matchup

Sun Wukong
Sun Wukong
Pagpu
Sun Wukong
Level 16
God Stats
4W - 1L
1,896 SR
Queue Stats
18W - 15L
1,475 Elo+
Solo
Ymir
Ymir
pablozx
Ymir
Level 17
God Stats
2W - 2L
1,560 SR
Queue Stats
15W - 10L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
surrapilla
Heimdallr
Level 21
God Stats
2W - 4L
1,473 SR
Queue Stats
17W - 16L
1,428 Elo+
Party 1
He Bo
He Bo
ty2711vn
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Kali
Kali
vsmaqueda1
Kali
Level 15
God Stats
2W - 3L
1,472 SR
Queue Stats
14W - 13L
1,427 Elo+
Party 1
Team Averages
Level 15
1,580 SR
1,450 Elo+

VS

Team Averages
Level 23
1,575 SR
1,529 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PkSheldon
Cthulhu
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,661 Elo+
Solo
Poseidon
Poseidon
Resuky
Poseidon
Level 28
God Stats
6W - 5L
1,687 SR
Queue Stats
93W - 77L
1,587 Elo+
Solo
Mercury
Mercury
TheOfficialCANE
Mercury
Level 22
God Stats
7W - 4L
1,689 SR
Queue Stats
96W - 86L
1,478 Elo+
Solo
Skadi
Skadi
flowingMoon
Skadi
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 35L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pagpu
Sun Wukong
9
1 / 3 / 0
5,513
501
4,732
7,422
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
pablozx
Ymir
7
2 / 3 / 2
5,534
503
3,674
7,094
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
surrapilla
Heimdallr
8
1 / 4 / 5
5,432
494
3,459
6,548
1,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
ty2711vn
He Bo
8
0 / 3 / 1
4,654
423
2,449
5,625
1,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 0
5,849
532
2,425
5,821
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 1
6,453
587
4,438
7,962
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
PkSheldon
Cthulhu
9
3 / 3 / 4
5,559
505
4,428
7,238
3,975
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Resuky
Poseidon
12
4 / 0 / 4
6,823
620
5,470
3,823
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 0 / 1
7,208
655
3,724
5,487
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 3
5,196
472
3,032
6,488
1,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Sun Wukong
Pagpu
Sun Wukong
1
3
0
0.33
W
Cthulhu
PkSheldon
Cthulhu
3
3
4
1.67
W
Poseidon
Resuky
Poseidon
4
0
4
6
W
4
0
1
4.5
W
1
3
3
0.83
L
Ymir
pablozx
Ymir
2
3
2
1
L
Heimdallr
surrapilla
Heimdallr
1
4
5
0.88
L
He Bo
ty2711vn
He Bo
0
3
1
0.17
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
21,092
32,510
Taken
30,998
17,863
Mitigated
12,384
6,731
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,438
1,175
0
3,522
7,962
4,238
0
0
7,193
0
26,793
L
Sun Wukong
Pagpu
Sun Wukong
4,732
942
0
1,016
7,422
5,996
0
0
6,732
0
20,588
W
Cthulhu
PkSheldon
Cthulhu
4,428
564
216
1,139
7,238
3,975
0
3,012
4,226
14,195
0
W
Poseidon
Resuky
Poseidon
5,470
994
0
1,353
3,823
1,122
647
1,334
2,489
42,393
0
W
3,724
829
0
3,239
5,487
1,561
0
485
5,002
0
45,773
W
3,032
1,188
0
1,894
6,488
1,488
444
1,505
4,983
0
21,623
L
Ymir
pablozx
Ymir
3,674
1,197
0
1,804
7,094
5,105
0
3,611
3,483
9,031
0
L
Heimdallr
surrapilla
Heimdallr
3,459
1,252
0
1,178
6,548
1,989
89
2,927
3,621
0
25,242
L
He Bo
ty2711vn
He Bo
2,449
233
0
1,004
5,625
1,908
0
2,252
3,373
17,230
0
L
2,425
968
0
1,729
5,821
2,865
0
1,108
4,675
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
31,239
187
Minions Killed
302
0
Camps Cleared
0
1,043,111
Distance Traveled
1,196,493
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,453
587
65
6
0
216,065
3
L
Sun Wukong
5,513
501
39
4
0
218,238
0
W
Cthulhu
5,559
505
24
2
0
240,962
0
W
Poseidon
6,823
620
73
7
0
230,722
4
W
Mercury
7,208
655
103
9
0
277,471
2
W
Skadi
5,196
472
37
3
0
231,273
2
L
Ymir
5,534
503
8
1
0
207,383
4
L
Heimdallr
5,432
494
49
4
0
192,831
0
L
He Bo
4,654
423
27
2
0
205,176
4
L
Kali
5,849
532
64
6
0
219,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role