Player Matchup

Neith
Neith
Deon69
Neith
Level 148
God Stats
18W - 12L
1,540 SR
Queue Stats
263W - 264L
1,449 Elo+
Solo
Ares
Ares
Kentd1re
Ares
Level 27
God Stats
1W - 2L
1,400 SR
Queue Stats
23W - 15L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
dotarskay
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 40L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
БесполезныйДанил
Ao Kuang
Level 84
God Stats
18W - 13L
1,558 SR
Queue Stats
127W - 117L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
БесполезныйДимa
Cu Chulainn
Level 129
God Stats
3W - 0L
1,603 SR
Queue Stats
105W - 85L
1,522 Elo+
Party 1
Team Averages
Level 103
1,520 SR
1,498 Elo+

VS

Team Averages
Level 96
1,537 SR
1,484 Elo+
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MiniHighVoltage
Gilgamesh
Level 121
God Stats
4W - 6L
1,458 SR
Queue Stats
184W - 169L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Nariko87
Danzaburou
Level 87
God Stats
10W - 6L
1,501 SR
Queue Stats
157W - 165L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
PauloBiobomb
Cthulhu
Level 68
God Stats
136W - 108L
1,589 SR
Queue Stats
373W - 379L
1,511 Elo+
Solo
Susano
Susano
The_Darksoul
Susano
Level 119
God Stats
12W - 8L
1,636 SR
Queue Stats
342W - 350L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deon69
Neith
17
2 / 6 / 2
11,076
527
15,085
16,217
5,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
14
2 / 4 / 3
9,908
472
5,768
16,973
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
dotarskay
Cthulhu
18
4 / 1 / 4
11,981
571
12,380
16,822
17,375
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 5 / 5
11,212
534
12,388
25,336
10,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 4 / 2
11,804
562
16,151
20,638
20,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 6 / 6
10,145
483
10,649
16,487
7,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MiniHighVoltage
Gilgamesh
17
7 / 7 / 3
10,892
519
16,169
19,150
15,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Nariko87
Danzaburou
16
5 / 3 / 7
10,735
511
15,226
18,781
7,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
PauloBiobomb
Cthulhu
15
3 / 0 / 10
10,431
497
13,647
16,806
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
17
4 / 1 / 4
10,216
486
10,106
16,571
12,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
17
Kills
20
20
Deaths
17
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
6
0.67
W
Neith
Deon69
Neith
2
6
2
0.5
W
Ares
2
4
3
0.88
L
Gilgamesh
MiniHighVoltage
Gilgamesh
7
7
3
1.21
L
Danzaburou
Nariko87
Danzaburou
5
3
7
2.83
L
Cthulhu
PauloBiobomb
Cthulhu
3
0
10
8
L
Susano
4
1
4
6
W
Cthulhu
dotarskay
Cthulhu
4
1
4
6
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,772
Damage
65,797
95,986
Taken
87,795
69,287
Mitigated
64,292
31,655
Healing
31,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,649
1,221
102
4,962
16,487
7,097
0
8,510
7,753
71,350
0
W
Neith
Deon69
Neith
15,085
6,821
0
4,765
16,217
5,621
2,843
2,482
13,735
0
81,561
W
Ares
5,768
428
0
2,095
16,973
15,416
683
5,222
11,751
21,558
0
L
Gilgamesh
MiniHighVoltage
Gilgamesh
16,169
5,821
0
4,187
19,150
15,766
67
6,670
11,532
0
66,079
L
Danzaburou
Nariko87
Danzaburou
15,226
7,958
272
9,941
18,781
7,619
2,558
5,132
13,649
0
85,872
L
Cthulhu
PauloBiobomb
Cthulhu
13,647
1,259
1,643
3,881
16,806
21,458
73
6,130
10,410
40,506
0
L
Susano
10,106
1,792
0
6,630
16,571
12,352
0
4,709
11,670
0
70,797
W
Cthulhu
dotarskay
Cthulhu
12,380
677
599
3,754
16,822
17,375
943
7,216
9,606
76,003
0
W
12,388
4,029
0
13,986
25,336
10,304
0
5,891
19,445
74,655
0
W
16,151
3,077
0
6,456
20,638
20,571
1,865
3,678
16,960
313
79,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
52,419
587
Minions Killed
474
0
Camps Cleared
0
2,046,279
Distance Traveled
2,074,916
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,145
483
111
5
0
367,454
2
W
Neith
11,076
527
143
7
0
364,762
0
W
Ares
9,908
472
23
1
0
402,422
5
L
Gilgamesh
10,892
519
91
4
0
410,492
6
L
Danzaburou
10,735
511
134
6
0
378,308
0
L
Cthulhu
10,431
497
32
2
0
442,786
7
L
Susano
10,216
486
106
5
0
475,876
0
W
Cthulhu
11,981
571
156
7
0
413,333
12
W
Ao Kuang
11,212
534
123
6
0
438,010
1
W
Cu Chulainn
11,804
562
142
7
0
427,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role