Player Matchup

Artio
Artio
Gold III
Avestruzqtsedus_
Artio
Gold III
Level 112
God Stats
0W - 2L
1,392 SR
Queue Stats
278W - 282L
1,663 MMR
Party 3
Loki
Loki
Platinum V
MVP_Rafinha9
Loki
Platinum V
Level 135
God Stats
3W - 4L
1,398 SR
Queue Stats
348W - 351L
1,845 MMR
Party 3
Chiron
Chiron
Platinum IV
MagicalAim
Chiron
Platinum IV
Level 118
God Stats
1W - 1L
1,565 SR
Queue Stats
53W - 57L
1,670 MMR
Party 2
Chang'e
Chang'e
Platinum II
Moses1331
Chang'e
Platinum II
Level 157
God Stats
40W - 38L
1,678 SR
Queue Stats
1,234W - 1,245L
1,775 MMR
Solo
Geb
Geb
Platinum IV
mjcramers
Geb
Platinum IV
Level 140
God Stats
5W - 6L
1,433 SR
Queue Stats
126W - 115L
1,670 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,493 SR
1,725 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,671 SR
1,713 MMR
Hel
Hel
Platinum V
ELIASDOGRAU999
Hel
Platinum V
Level 153
God Stats
3W - 2L
1,689 SR
Queue Stats
109W - 110L
1,706 MMR
Party 1
Susano
Susano
Platinum IV
JACK__TROLL__
Susano
Platinum IV
Level 158
God Stats
139W - 108L
1,607 SR
Queue Stats
743W - 746L
1,804 MMR
Party 1
Sobek
Sobek
Gold I
Miltoche
Sobek
Gold I
Level 91
God Stats
5W - 2L
1,554 SR
Queue Stats
329W - 324L
1,667 MMR
Solo
King Arthur
King Arthur
Platinum IV
MyManzNDem
King Arthur
Platinum IV
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
74W - 73L
1,680 MMR
Solo
Hachiman
Hachiman
Gold II
R_poo_D_poo
Hachiman
Gold II
Level 129
God Stats
11W - 6L
1,786 SR
Queue Stats
56W - 53L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,786
487
7,512
12,633
10,982
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 0
8,433
527
3,990
8,885
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
MagicalAim
Chiron
13
1 / 5 / 1
7,758
485
7,136
11,152
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Moses1331
Chang'e
12
0 / 4 / 2
7,290
456
4,600
8,314
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 2
7,492
468
5,680
11,704
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TsukuyomiAthenaCthulhuMorgan Le FayTiamat

VS

Bans
OdinArtemisAresSolPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,973
561
9,517
5,924
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 4
9,419
589
7,134
10,738
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Miltoche
Sobek
13
3 / 1 / 6
7,928
496
4,352
11,421
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
MyManzNDem
King Arthur
15
1 / 0 / 1
8,417
526
5,804
11,001
7,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
R_poo_D_poo
Hachiman
14
1 / 1 / 7
8,062
504
6,962
9,676
2,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
1
3
7.5
W
5
1
4
7
L
2
1
0
2
L
Chiron
MagicalAim
Chiron
1
5
1
0.3
W
Sobek
Miltoche
Sobek
3
1
6
6
L
Chang'e
Moses1331
Chang'e
0
4
2
0.25
W
King Arthur
MyManzNDem
King Arthur
1
0
1
1.5
W
Hachiman
R_poo_D_poo
Hachiman
1
1
7
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,918
Damage
33,769
52,688
Taken
48,760
30,272
Mitigated
26,250
17,137
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,512
782
0
5,755
12,633
10,982
884
2,531
9,996
47,123
0
W
9,517
489
2,250
2,655
5,924
1,955
352
3,395
2,529
53,644
0
W
7,134
1,302
0
3,621
10,738
4,074
404
2,872
7,866
0
67,106
L
3,990
812
0
3,530
8,885
3,575
0
2,318
6,477
0
68,980
L
Chiron
MagicalAim
Chiron
7,136
3,474
225
4,137
11,152
3,588
468
1,395
9,714
0
50,515
W
Sobek
Miltoche
Sobek
4,352
589
169
3,486
11,421
9,449
60
4,143
7,278
17,934
0
L
Chang'e
Moses1331
Chang'e
4,600
0
185
2,285
8,314
2,796
0
2,528
5,708
41,522
0
W
King Arthur
MyManzNDem
King Arthur
5,804
85
0
3,435
11,001
7,965
0
6,645
4,356
3,080
50,110
W
Hachiman
R_poo_D_poo
Hachiman
6,962
2,916
0
5,563
9,676
2,807
1,030
907
8,769
0
54,954
L
5,680
492
0
1,020
11,704
9,331
0
4,957
6,491
37,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
42,799
471
Minions Killed
461
0
Camps Cleared
0
1,521,882
Distance Traveled
1,655,967
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,786
487
91
6
0
284,949
1
W
Hel
8,973
561
111
7
0
327,402
3
W
Susano
9,419
589
125
8
0
360,630
5
L
Loki
8,433
527
122
8
0
371,286
8
L
Chiron
7,758
485
106
7
0
275,167
3
W
Sobek
7,928
496
22
1
0
344,967
2
L
Chang'e
7,290
456
93
6
0
247,546
1
W
King Arthur
8,417
526
114
7
0
339,152
4
W
Hachiman
8,062
504
89
6
0
283,816
5
L
Geb
7,492
468
59
4
0
342,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role