Player Matchup

Thor
Thor
GrandmamaLamar
Thor
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Odin
Odin
Im_The_Steel
Odin
Level 6
God Stats
1W - 2L
1,509 SR
Queue Stats
7W - 12L
1,569 Elo+
Solo
Bellona
Bellona
Phoenx7
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
Staaaan
Baron Samedi
Level 28
God Stats
6W - 14L
1,228 SR
Queue Stats
15W - 25L
1,400 Elo+
Solo
Kukulkan
Kukulkan
marindabra
Kukulkan
Level 10
God Stats
14W - 18L
1,360 SR
Queue Stats
45W - 56L
1,254 Elo+
Solo
Team Averages
Level 11
1,419 SR
1,392 Elo+

VS

Team Averages
Level 17
1,503 SR
1,383 Elo+
Fafnir
Fafnir
Beesirr
Fafnir
Level 17
God Stats
10W - 4L
1,454 SR
Queue Stats
32W - 26L
1,403 Elo+
Solo
Fenrir
Fenrir
ChevalierWolf
Fenrir
Level 8
God Stats
5W - 6L
1,302 SR
Queue Stats
5W - 12L
1,207 Elo+
Party 1
Artemis
Artemis
Hot3lCalifornia
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,485 Elo+
Solo
Ymir
Ymir
Trongvn
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,533 Elo+
Solo
Sol
Sol
bolopumba
Sol
Level 29
God Stats
3W - 1L
1,762 SR
Queue Stats
11W - 20L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 3
10,372
1,037
12,346
17,055
8,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 2
8,942
894
9,505
15,196
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Phoenx7
Bellona
15
0 / 13 / 4
8,918
892
6,784
20,071
11,749
Baron Samedi
Staaaan
Baron Samedi
15
3 / 4 / 3
9,932
993
10,124
10,028
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
marindabra
Kukulkan
14
1 / 3 / 0
8,147
815
3,043
4,192
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beesirr
Fafnir
17
5 / 1 / 21
11,406
1,141
10,833
12,419
12,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 14
10,854
1,085
8,210
9,254
5,737
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
14 / 1 / 18
12,554
1,255
23,506
8,897
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Trongvn
Ymir
18
2 / 4 / 25
10,473
1,047
6,106
11,912
12,695
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 0 / 21
12,176
1,218
11,659
7,731
2,352
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
136
8
Kills
37
37
Deaths
8
12
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Beesirr
Fafnir
5
1
21
15.5
W
8
2
14
7.5
L
3
12
3
0.38
W
14
1
18
23
L
1
5
2
0.4
L
Bellona
Phoenx7
Bellona
0
13
4
0.15
L
Baron Samedi
Staaaan
Baron Samedi
3
4
3
1.13
W
Ymir
Trongvn
Ymir
2
4
25
3.63
W
8
0
21
18.5
L
Kukulkan
marindabra
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,802
Damage
60,314
66,542
Taken
50,213
36,251
Mitigated
37,259
3,765
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Beesirr
Fafnir
10,833
5,307
1,307
1,974
12,419
12,756
0
1,513
10,345
19,725
0
W
8,210
2,458
0
427
9,254
5,737
0
1,617
7,637
0
12,076
L
12,346
2,095
0
0
17,055
8,882
0
7,246
9,809
0
24,379
W
23,506
15,283
0
2,156
8,897
3,719
0
2,337
6,560
0
40,639
L
9,505
1,747
0
163
15,196
8,646
0
6,686
8,510
0
21,513
L
Bellona
Phoenx7
Bellona
6,784
1,531
0
99
20,071
11,749
0
9,542
10,529
0
12,669
L
Baron Samedi
Staaaan
Baron Samedi
10,124
361
1,860
1,643
10,028
5,123
0
4,318
5,710
22,224
0
W
Ymir
Trongvn
Ymir
6,106
1,151
0
250
11,912
12,695
0
4,404
7,508
24,189
0
W
11,659
4,511
0
3,872
7,731
2,352
0
3,296
4,435
32,766
0
L
Kukulkan
marindabra
Kukulkan
3,043
121
0
0
4,192
1,851
0
806
3,386
4,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,311
Gold Earned
57,463
87
Minions Killed
192
3
Camps Cleared
4
605,037
Distance Traveled
956,927
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,406
1,141
22
2
2
201,617
0
W
Fenrir
10,854
1,085
12
1
0
211,727
3
L
Thor
10,372
1,037
26
3
1
124,753
2
W
Artemis
12,554
1,255
49
5
2
173,251
0
L
Odin
8,942
894
19
2
1
155,644
0
L
Bellona
8,918
892
16
2
0
162,137
0
L
Baron Samedi
9,932
993
25
3
1
143,769
0
W
Ymir
10,473
1,047
41
4
0
170,756
2
W
Sol
12,176
1,218
68
7
0
199,576
0
L
Kukulkan
8,147
815
1
0
0
18,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role