Player Matchup

Yemoja
Yemoja
Freegion
Yemoja
Level 18
God Stats
5W - 5L
1,506 SR
Queue Stats
172W - 180L
1,388 Elo+
Solo
Scylla
Scylla
Lord_KillerBob
Scylla
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 158L
1,337 Elo+
Solo
Ra
Ra
Take 2 Puffs
Ra
Level 12
God Stats
1W - 0L
1,318 SR
Queue Stats
8W - 8L
1,467 Elo+
Solo
Medusa
Medusa
katsuragisev
Medusa
Level 13
God Stats
3W - 1L
1,275 SR
Queue Stats
9W - 10L
1,414 Elo+
Solo
Da Ji
Da Ji
leo_amorimsoares
Da Ji
Level 19
God Stats
3W - 8L
1,322 SR
Queue Stats
41W - 70L
1,276 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,377 Elo+

VS

Team Averages
Level 14
1,520 SR
1,421 Elo+
Khepri
Khepri
Fabian4364_GER
Khepri
Level 27
God Stats
11W - 4L
1,537 SR
Queue Stats
147W - 132L
1,490 Elo+
Solo
Sol
Sol
Garminovich94
Sol
Level 28
God Stats
29W - 44L
1,341 SR
Queue Stats
371W - 393L
1,429 Elo+
Solo
Artemis
Artemis
MisterFalmeida
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Pajonier6275
Bellona
Level 5
God Stats
1W - 2L
1,720 SR
Queue Stats
16W - 28L
1,432 Elo+
Solo
Neith
Neith
ZeGoat1312
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Freegion
Yemoja
11
0 / 0 / 7
6,231
1,246
2,472
3,611
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 5
5,956
1,191
2,816
1,562
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 4
5,658
1,132
5,081
3,344
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
4 / 1 / 2
6,598
1,320
6,599
4,203
1,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 4
5,968
1,194
4,506
4,038
1,521
Team 1 Tickets

388

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,551
1,110
2,657
8,988
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 2 / 0
5,929
1,186
6,254
3,591
1,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 1
5,047
1,009
1,360
2,686
840
Bellona
Pajonier6275
Bellona
11
0 / 1 / 2
5,954
1,191
1,181
3,459
2,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
10
0 / 2 / 2
5,368
1,074
3,185
5,593
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
8
Kills
2
2
Deaths
8
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Yemoja
Freegion
Yemoja
0
0
7
3.5
L
2
2
0
1
W
1
0
5
3.5
L
0
2
1
0.25
L
Bellona
Pajonier6275
Bellona
0
1
2
1
W
1
0
4
3
L
Neith
0
2
2
0.5
W
Medusa
4
1
2
5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
14,637
16,758
Taken
24,317
6,456
Mitigated
11,882
3,147
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,657
73
0
1,459
8,988
5,365
0
4,073
4,769
8,515
0
W
Yemoja
Freegion
Yemoja
2,472
1,082
1,687
777
3,611
1,824
0
2,886
725
5,950
0
L
6,254
2,190
0
591
3,591
1,166
0
2,001
1,546
14,364
0
W
2,816
410
0
0
1,562
539
0
1,033
529
11,276
0
L
1,360
860
0
0
2,686
840
0
549
2,137
0
2,556
L
Bellona
Pajonier6275
Bellona
1,181
362
459
337
3,459
2,387
0
1,153
2,306
0
13,902
W
5,081
594
253
36
3,344
1,156
0
1,751
1,593
14,119
0
L
Neith
3,185
1,584
0
489
5,593
2,124
0
2,311
3,190
0
10,209
W
Medusa
6,599
2,685
0
0
4,203
1,416
0
1,443
2,760
0
17,877
W
4,506
622
0
394
4,038
1,521
0
1,798
2,240
0
6,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
27,849
86
Minions Killed
75
5
Camps Cleared
4
494,365
Distance Traveled
457,306
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,551
1,110
3
1
0
115,904
0
W
Yemoja
6,231
1,246
6
1
0
86,064
0
L
Sol
5,929
1,186
22
4
1
93,217
0
W
Scylla
5,956
1,191
24
5
1
110,629
0
L
Artemis
5,047
1,009
2
0
0
51,969
0
L
Bellona
5,954
1,191
31
6
2
107,254
1
W
Ra
5,658
1,132
13
3
0
103,882
0
L
Neith
5,368
1,074
17
3
1
88,962
1
W
Medusa
6,598
1,320
36
7
4
94,542
0
W
Da Ji
5,968
1,194
7
1
0
99,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role