Player Matchup

Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Tren_da_tenpesta
Set
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 31L
1,260 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,420 Elo+

VS

Team Averages
Level 42
1,576 SR
1,453 Elo+
Scylla
Scylla
GodDarkFox
Scylla
Level 88
God Stats
11W - 12L
1,437 SR
Queue Stats
282W - 275L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Samot13
Guan Yu
Level 14
God Stats
2W - 0L
1,790 SR
Queue Stats
18W - 23L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Sombriu12
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 3 / 3
12,725
636
25,362
15,519
5,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
15
3 / 6 / 4
11,909
595
10,391
12,782
4,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 3 / 4
11,303
565
5,369
16,880
10,711
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GodDarkFox
Scylla
18
7 / 3 / 3
13,522
676
18,560
15,564
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Samot13
Guan Yu
15
1 / 4 / 10
12,228
611
5,183
18,976
22,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Sombriu12
Heimdallr
16
4 / 3 / 6
12,870
644
14,259
13,726
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
12
12
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
3
3
2.5
L
Danzaburou
 
Danzaburou
3
6
4
0.83
W
Scylla
GodDarkFox
Scylla
7
3
3
2.83
W
Guan Yu
Samot13
Guan Yu
1
4
10
1.5
W
Heimdallr
Sombriu12
Heimdallr
4
3
6
2.33
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
38,002
45,181
Taken
48,266
20,077
Mitigated
31,692
9,441
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
25,362
936
0
3,342
15,519
5,152
132
7,247
8,272
87,860
0
L
Danzaburou
 
Danzaburou
10,391
4,737
0
1,893
12,782
4,214
171
5,772
7,010
0
50,141
W
Scylla
GodDarkFox
Scylla
18,560
1,581
0
3,936
15,564
4,880
425
8,499
7,065
68,107
0
W
Guan Yu
Samot13
Guan Yu
5,183
392
2,426
4,665
18,976
22,594
116
8,689
10,287
0
15,624
W
Heimdallr
Sombriu12
Heimdallr
14,259
4,286
0
2,831
13,726
4,218
2,206
8,691
5,035
0
57,943
L
5,369
2,068
367
3,839
16,880
10,711
117
6,248
10,632
0
15,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
38,620
230
Minions Killed
243
9
Camps Cleared
8
1,154,268
Distance Traveled
1,152,576
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,725
636
113
6
5
408,015
4
L
Danzaburou
11,909
595
90
5
4
369,202
5
W
Scylla
13,522
676
123
6
5
360,200
5
W
Guan Yu
12,228
611
23
1
0
401,816
5
W
Heimdallr
12,870
644
97
5
3
390,560
1
L
Set
11,303
565
27
1
0
377,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role