Player Matchup

Yemoja
Yemoja
Grismannen783
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
Lenny246800
Gilgamesh
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
34W - 33L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Notbokas
Kukulkan
Level 24
God Stats
5W - 2L
1,533 SR
Queue Stats
10W - 8L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
Siinbad69
Cernunnos
Level 18
God Stats
1W - 1L
1,679 SR
Queue Stats
7W - 4L
1,469 Elo+
Party 1
Fenrir
Fenrir
Twixinatorr
Fenrir
Level 18
God Stats
2W - 1L
1,951 SR
Queue Stats
9W - 5L
1,462 Elo+
Party 1
Team Averages
Level 20
1,676 SR
1,487 Elo+

VS

Team Averages
Level 25
1,484 SR
1,533 Elo+
Chang'e
Chang'e
Faythereal
Chang'e
Level 28
God Stats
8W - 9L
1,546 SR
Queue Stats
90W - 79L
1,558 Elo+
Party 2
Discordia
Discordia
Moffis
Discordia
Level 28
God Stats
12W - 6L
1,666 SR
Queue Stats
88W - 87L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
Polarity17
Erlang Shen
Level 26
God Stats
10W - 5L
1,506 SR
Queue Stats
241W - 198L
1,635 Elo+
Party 2
Artemis
Artemis
Sushiroll02
Artemis
Level 28
God Stats
12W - 16L
1,157 SR
Queue Stats
369W - 325L
1,546 Elo+
Party 2
Odin
Odin
theCoomer
Odin
Level 14
God Stats
5W - 6L
1,545 SR
Queue Stats
13W - 16L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 7
9,196
438
6,369
20,979
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Lenny246800
Gilgamesh
15
2 / 9 / 1
9,810
467
8,460
19,660
12,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Notbokas
Kukulkan
13
5 / 11 / 2
9,115
434
11,891
14,895
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Siinbad69
Cernunnos
15
4 / 8 / 3
9,942
473
16,934
16,174
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
15
1 / 8 / 2
9,542
454
7,950
17,923
8,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Faythereal
Chang'e
17
7 / 1 / 8
10,801
514
11,843
15,838
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Moffis
Discordia
18
11 / 5 / 11
12,156
579
19,679
13,587
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Polarity17
Erlang Shen
20
16 / 1 / 9
14,132
673
20,782
20,365
23,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Sushiroll02
Artemis
16
6 / 5 / 12
10,605
505
11,624
14,872
5,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
15
4 / 2 / 13
10,726
511
5,852
13,342
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
13
Kills
44
44
Deaths
14
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Faythereal
Chang'e
7
1
8
11
L
1
8
7
0.56
L
Gilgamesh
Lenny246800
Gilgamesh
2
9
1
0.28
W
Discordia
Moffis
Discordia
11
5
11
3.3
L
Kukulkan
Notbokas
Kukulkan
5
11
2
0.55
W
Erlang Shen
Polarity17
Erlang Shen
16
1
9
20.5
L
Cernunnos
Siinbad69
Cernunnos
4
8
3
0.69
W
Artemis
Sushiroll02
Artemis
6
5
12
2.4
L
Fenrir
1
8
2
0.25
W
Odin
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
69,780
89,631
Taken
78,004
48,785
Mitigated
47,639
11,760
Healing
34,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Faythereal
Chang'e
11,843
859
6,563
10,805
15,838
5,178
1,060
4,625
11,081
63,361
0
L
6,369
1,441
686
2,203
20,979
17,524
115
8,652
12,123
21,131
0
L
Gilgamesh
Lenny246800
Gilgamesh
8,460
2,261
0
2,343
19,660
12,309
392
2,481
17,145
467
52,969
W
Discordia
Moffis
Discordia
19,679
1,405
283
2,163
13,587
5,067
469
3,160
10,139
70,644
0
L
Kukulkan
Notbokas
Kukulkan
11,891
1,702
0
311
14,895
4,903
139
7,648
6,899
41,681
0
W
Erlang Shen
Polarity17
Erlang Shen
20,782
12,576
0
8,860
20,365
23,321
2,573
3,440
16,804
0
105,889
L
Cernunnos
Siinbad69
Cernunnos
16,934
8,357
267
1,662
16,174
5,092
170
6,307
9,695
0
50,481
W
Artemis
Sushiroll02
Artemis
11,624
7,183
0
3,639
14,872
5,565
2,079
3,891
10,873
0
47,796
L
Fenrir
7,950
2,016
0
4,288
17,923
8,957
22
5,964
11,743
0
78,642
W
Odin
5,852
1,482
0
2,483
13,342
8,508
1,805
2,776
10,380
2,573
52,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
58,420
374
Minions Killed
518
0
Camps Cleared
0
1,659,892
Distance Traveled
1,972,941
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,801
514
69
3
0
409,903
6
L
Yemoja
9,196
438
31
1
0
303,302
0
L
Gilgamesh
9,810
467
81
4
0
360,525
0
W
Discordia
12,156
579
103
5
0
377,176
0
L
Kukulkan
9,115
434
62
3
0
346,371
3
W
Erlang Shen
14,132
673
159
8
0
451,449
3
L
Cernunnos
9,942
473
79
4
0
309,086
0
W
Artemis
10,605
505
92
4
0
345,265
1
L
Fenrir
9,542
454
121
6
0
340,608
1
W
Odin
10,726
511
95
5
0
389,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role