Player Matchup

Erlang Shen
Erlang Shen
CAAAAAAPSLOCK
Erlang Shen
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
324W - 363L
1,449 Elo+
Solo
Aphrodite
Aphrodite
Falling_Crow
Aphrodite
Level 125
God Stats
5W - 7L
1,446 SR
Queue Stats
371W - 390L
1,459 Elo+
Solo
Vulcan
Vulcan
UnholyKarsten
Vulcan
Level 84
God Stats
0W - 2L
1,284 SR
Queue Stats
55W - 40L
1,482 Elo+
Solo
Chiron
Chiron
mhatylk
Chiron
Level 17
God Stats
0W - 1L
1,219 SR
Queue Stats
15W - 14L
1,445 Elo+
Solo
King Arthur
King Arthur
mzmasterzz
King Arthur
Level 49
God Stats
1W - 2L
1,285 SR
Queue Stats
221W - 195L
1,423 Elo+
Solo
Team Averages
Level 83
1,347 SR
1,451 Elo+

VS

Team Averages
Level 119
1,437 SR
1,480 Elo+
Hercules
Hercules
AAronTheMaster
Hercules
Level 127
God Stats
1W - 1L
1,199 SR
Queue Stats
96W - 79L
1,606 Elo+
Solo
Hachiman
Hachiman
BianDaBunny
Hachiman
Level 106
God Stats
3W - 1L
1,458 SR
Queue Stats
168W - 146L
1,450 Elo+
Party 1
Arachne
Arachne
SolarScroll
Arachne
Level 136
God Stats
6W - 8L
1,406 SR
Queue Stats
173W - 192L
1,444 Elo+
Solo
Ymir
Ymir
SpiritDoctor
Ymir
Level 107
God Stats
15W - 6L
1,644 SR
Queue Stats
282W - 266L
1,430 Elo+
Party 1
Hel
Hel
lovercupcake1025
Hel
Level 120
God Stats
23W - 20L
1,480 SR
Queue Stats
875W - 887L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CAAAAAAPSLOCK
Erlang Shen
14
3 / 6 / 4
8,581
715
13,538
11,777
9,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Falling_Crow
Aphrodite
14
2 / 3 / 3
8,215
685
5,016
9,638
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 3 / 4
8,501
708
18,514
6,735
3,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
mhatylk
Chiron
14
1 / 8 / 6
8,108
676
12,683
12,977
5,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
mzmasterzz
King Arthur
14
2 / 6 / 3
7,842
654
7,963
18,724
12,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
7 / 1 / 15
10,546
879
8,534
17,865
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
BianDaBunny
Hachiman
16
2 / 2 / 18
9,485
790
15,646
9,334
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
SolarScroll
Arachne
16
6 / 4 / 11
10,081
840
10,280
18,186
8,497
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 17
8,961
747
5,871
15,575
17,234
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
11 / 2 / 11
10,653
888
15,526
16,082
6,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
11
Kills
26
26
Deaths
12
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
1
15
14.5
W
Hachiman
BianDaBunny
Hachiman
2
2
18
5.5
L
Erlang Shen
CAAAAAAPSLOCK
Erlang Shen
3
6
4
0.83
L
Aphrodite
Falling_Crow
Aphrodite
2
3
3
1.17
W
Arachne
SolarScroll
Arachne
6
4
11
2.88
W
0
3
17
2.83
L
3
3
4
1.67
W
11
2
11
8.25
L
Chiron
mhatylk
Chiron
1
8
6
0.5
L
King Arthur
mzmasterzz
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,714
Damage
55,857
59,851
Taken
77,042
38,658
Mitigated
52,816
20,810
Healing
47,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,534
2,930
2,187
6,971
17,865
15,986
1,084
4,520
13,047
0
15,475
W
Hachiman
BianDaBunny
Hachiman
15,646
9,063
1,627
540
9,334
4,118
1,533
2,712
6,550
0
38,152
L
Erlang Shen
CAAAAAAPSLOCK
Erlang Shen
13,538
3,943
293
2,310
11,777
9,447
0
2,834
8,943
0
20,790
L
Aphrodite
Falling_Crow
Aphrodite
5,016
522
3,352
3,868
9,638
7,423
0
3,000
6,638
14,601
0
W
Arachne
SolarScroll
Arachne
10,280
6,232
2,324
5,573
18,186
8,497
1,822
5,124
12,792
0
17,909
W
5,871
311
1,927
3,184
15,575
17,234
559
5,193
10,217
16,226
0
L
18,514
10,123
30
319
6,735
3,387
0
2,006
4,729
30,787
0
W
15,526
974
14,351
8,318
16,082
6,981
351
5,030
10,906
29,963
0
L
Chiron
mhatylk
Chiron
12,683
4,006
1,622
2,063
12,977
5,549
0
5,319
7,654
0
19,941
L
King Arthur
mzmasterzz
King Arthur
7,963
1,270
682
6,271
18,724
12,852
0
8,238
10,486
0
21,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
49,726
129
Minions Killed
119
0
Camps Cleared
0
1,041,621
Distance Traveled
1,189,579
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,546
879
9
1
0
272,180
0
W
Hachiman
9,485
790
49
4
0
218,017
0
L
Erlang Shen
8,581
715
14
1
0
201,892
0
L
Aphrodite
8,215
685
29
2
0
193,392
1
W
Arachne
10,081
840
12
1
0
225,309
0
W
Ymir
8,961
747
23
2
0
213,249
1
L
Vulcan
8,501
708
47
4
0
235,378
0
W
Hel
10,653
888
26
2
0
260,824
0
L
Chiron
8,108
676
19
2
0
204,333
1
L
King Arthur
7,842
654
20
2
0
206,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role