Player Matchup

Merlin
Merlin
Albecarm
Merlin
Level 109
God Stats
1W - 3L
1,413 SR
Queue Stats
216W - 135L
1,636 Elo+
Party 2
Xbalanque
Xbalanque
RisingMeteor14
Xbalanque
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,848 Elo+
Solo
Vamana
Vamana
gollumfish
Vamana
Level 28
God Stats
5W - 0L
1,737 SR
Queue Stats
33W - 15L
1,714 Elo+
Party 2
Team Averages
Level 52
1,550 SR
1,733 Elo+

VS

Team Averages
Level 18
1,415 SR
1,259 Elo+
Izanami
Izanami
DaniiGutii
Izanami
Level 14
God Stats
0W - 1L
1,545 SR
Queue Stats
2W - 5L
1,395 Elo+
Solo
Loki
Loki
Kirasamie
Loki
Level 24
God Stats
2W - 3L
1,429 SR
Queue Stats
49W - 64L
1,233 Elo+
Party 1
Sol
Sol
LSoul02
Sol
Level 17
God Stats
0W - 5L
1,272 SR
Queue Stats
23W - 38L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Albecarm
Merlin
13
1 / 4 / 2
9,329
583
17,182
10,125
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
RisingMeteor14
Xbalanque
14
3 / 2 / 4
10,224
639
5,816
7,940
3,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
gollumfish
Vamana
15
8 / 2 / 3
11,363
710
12,013
18,597
16,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaniiGutii
Izanami
14
4 / 4 / 3
10,137
634
8,885
17,661
5,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
14
3 / 2 / 4
10,069
629
8,573
13,535
6,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
1 / 6 / 5
9,048
566
6,875
9,821
3,202
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
8
8
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Albecarm
Merlin
1
4
2
0.5
L
Izanami
DaniiGutii
Izanami
4
4
3
1.38
L
Loki
3
2
4
2.5
L
Sol
1
6
5
0.58
W
Xbalanque
RisingMeteor14
Xbalanque
3
2
4
2.5
W
Vamana
gollumfish
Vamana
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,011
Damage
24,333
36,662
Taken
41,017
22,785
Mitigated
15,888
6,191
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Albecarm
Merlin
17,182
999
0
825
10,125
3,585
508
1,912
8,213
47,526
0
L
Izanami
DaniiGutii
Izanami
8,885
4,104
475
2,871
17,661
5,935
850
9,100
7,583
0
43,996
L
Loki
8,573
1,407
0
4,700
13,535
6,751
458
4,237
8,423
0
35,001
L
Sol
6,875
1,284
0
1,195
9,821
3,202
401
2,980
6,395
22,655
0
W
Xbalanque
RisingMeteor14
Xbalanque
5,816
3,323
0
688
7,940
3,016
998
1,511
6,429
0
27,943
W
Vamana
gollumfish
Vamana
12,013
6,002
0
4,678
18,597
16,184
785
3,733
14,864
0
29,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
29,254
159
Minions Killed
155
6
Camps Cleared
8
860,880
Distance Traveled
846,340
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,329
583
75
5
3
276,345
3
L
Izanami
10,137
634
89
6
5
240,462
3
L
Loki
10,069
629
31
2
2
327,442
4
L
Sol
9,048
566
35
2
1
278,436
1
W
Xbalanque
10,224
639
42
3
3
282,038
4
W
Vamana
11,363
710
42
3
0
302,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role