Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jake X Pie
Neith
Level 29
God Stats
5W - 11L
1,378 SR
Queue Stats
200W - 224L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Mckle
Kukulkan
Level 48
God Stats
1W - 2L
1,841 SR
Queue Stats
74W - 76L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stanky Carson
Ah Muzen Cab
Level 62
God Stats
40W - 27L
1,343 SR
Queue Stats
149W - 137L
1,403 Elo+
Solo
Mulan
Mulan
TheFakieTre
Mulan
Level 44
God Stats
13W - 4L
1,600 SR
Queue Stats
58W - 55L
1,471 Elo+
Party 2
Team Averages
Level 69
1,533 SR
1,445 Elo+

VS

Team Averages
Level 62
1,587 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JeanLenzi
Fafnir
Level 69
God Stats
1W - 8L
1,557 SR
Queue Stats
58W - 58L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
MPTcritEX
Gilgamesh
Level 67
God Stats
16W - 17L
1,516 SR
Queue Stats
81W - 110L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Oofmatchmaking
Kukulkan
Level 15
God Stats
2W - 0L
1,861 SR
Queue Stats
69W - 26L
1,500 Elo+
Party 1
Cupid
Cupid
lockinloki
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 0
6,554
655
5,715
3,791
1,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
1 / 5 / 0
6,141
614
3,780
7,023
2,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Mckle
Kukulkan
12
1 / 8 / 2
6,636
664
6,154
9,638
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Stanky Carson
Ah Muzen Cab
13
2 / 7 / 2
7,027
703
6,046
10,547
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 8 / 1
6,124
612
5,451
11,610
6,713
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 1 / 8
8,478
848
5,723
4,060
1,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
JeanLenzi
Fafnir
14
1 / 0 / 14
8,518
852
1,937
8,767
8,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
MPTcritEX
Gilgamesh
12
0 / 3 / 11
7,430
743
3,651
11,006
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
18
14 / 0 / 12
11,766
1,177
13,628
5,069
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
17
12 / 1 / 10
11,350
1,135
12,153
8,875
3,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
5
Kills
30
30
Deaths
5
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Anubis
 
Anubis
3
1
8
7
L
Neith
1
5
0
0.2
W
Fafnir
JeanLenzi
Fafnir
1
0
14
8
W
Gilgamesh
MPTcritEX
Gilgamesh
0
3
11
1.83
L
Kukulkan
Mckle
Kukulkan
1
8
2
0.25
W
Kukulkan
14
0
12
20
L
Ah Muzen Cab
Stanky Carson
Ah Muzen Cab
2
7
2
0.43
L
0
8
1
0.06
W
Cupid
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,146
Damage
37,092
42,609
Taken
37,777
17,945
Mitigated
24,385
3,332
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,715
41
0
500
3,791
1,490
0
2,561
1,230
24,283
0
W
Anubis
 
Anubis
5,723
326
0
1,725
4,060
1,898
200
1,461
2,577
23,027
0
L
Neith
3,780
1,869
0
817
7,023
2,222
0
4,557
2,466
0
8,956
W
Fafnir
JeanLenzi
Fafnir
1,937
554
135
3,513
8,767
8,819
725
3,344
5,295
7,636
0
W
Gilgamesh
MPTcritEX
Gilgamesh
3,651
637
0
65
11,006
7,831
363
2,474
8,382
735
13,363
L
Kukulkan
Mckle
Kukulkan
6,154
1,129
0
370
9,638
3,879
0
3,448
6,190
22,444
0
W
Kukulkan
13,628
1,260
0
685
5,069
2,318
797
1,635
3,430
57,926
0
L
Ah Muzen Cab
Stanky Carson
Ah Muzen Cab
6,046
2,128
27
1,380
10,547
3,641
0
5,560
4,987
0
15,977
L
5,451
1,131
0
238
11,610
6,713
0
5,915
5,695
0
13,230
W
Cupid
12,153
6,967
963
4,139
8,875
3,519
3,800
2,912
5,861
0
39,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
47,542
156
Minions Killed
274
4
Camps Cleared
12
788,208
Distance Traveled
998,115
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,554
655
47
5
2
161,185
2
W
Anubis
8,478
848
42
4
4
151,396
2
L
Neith
6,141
614
16
2
0
134,079
3
W
Fafnir
8,518
852
7
1
1
222,892
3
W
Gilgamesh
7,430
743
27
3
1
185,305
0
L
Kukulkan
6,636
664
49
5
1
151,873
1
W
Kukulkan
11,766
1,177
115
12
5
227,762
3
L
Ah Muzen Cab
7,027
703
22
2
0
172,872
0
L
Mulan
6,124
612
22
2
1
168,199
1
W
Cupid
11,350
1,135
83
8
1
210,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role