Player Matchup

Hera
Hera
Ferocity XII
Hera
Level 64
God Stats
4W - 7L
1,501 SR
Queue Stats
306W - 366L
1,409 Elo+
Party 1
Artio
Artio
KittyKat133
Artio
Level 86
God Stats
25W - 27L
1,502 SR
Queue Stats
258W - 283L
1,447 Elo+
Party 1
Arachne
Arachne
mileenakahn6264
Arachne
Level 102
God Stats
5W - 3L
1,558 SR
Queue Stats
39W - 53L
1,322 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,393 Elo+

VS

Team Averages
Level 76
1,587 SR
1,413 Elo+
Loki
Loki
Juulixs
Loki
Level 139
God Stats
2W - 3L
1,448 SR
Queue Stats
132W - 103L
1,550 Elo+
Solo
Bacchus
Bacchus
SightsRhoT
Bacchus
Level 26
God Stats
3W - 9L
1,447 SR
Queue Stats
24W - 39L
1,233 Elo+
Solo
Hel
Hel
That_One_Goat1
Hel
Level 63
God Stats
8W - 3L
1,866 SR
Queue Stats
156W - 164L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
10,942
684
15,819
10,225
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 13
9,914
620
10,437
19,487
13,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 0 / 4
12,091
756
20,400
15,416
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Juulixs
Loki
13
4 / 6 / 0
10,181
636
16,304
14,382
4,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SightsRhoT
Bacchus
11
0 / 6 / 3
8,544
534
5,731
18,969
16,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 8 / 4
9,134
571
8,398
16,358
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
6
6
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
Loki
Juulixs
Loki
4
6
0
0.67
W
0
3
13
2.17
L
Bacchus
SightsRhoT
Bacchus
0
6
3
0.25
L
2
8
4
0.5
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,656
Damage
30,433
45,128
Taken
49,709
23,154
Mitigated
25,945
18,513
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,819
5,191
624
1,801
10,225
3,004
825
3,103
6,923
44,655
0
L
Loki
Juulixs
Loki
16,304
3,089
0
1,523
14,382
4,056
0
6,692
7,492
0
41,823
W
10,437
323
1,576
7,347
19,487
13,889
81
5,544
13,515
31,910
0
L
Bacchus
SightsRhoT
Bacchus
5,731
622
136
746
18,969
16,361
0
9,972
8,615
19,751
0
L
8,398
927
3,278
4,270
16,358
5,528
0
8,820
7,346
21,513
0
W
20,400
11,120
0
7,165
15,416
6,261
1,030
5,574
9,578
0
67,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
27,859
187
Minions Killed
136
14
Camps Cleared
0
902,803
Distance Traveled
854,195
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,942
684
77
5
0
271,819
1
L
Loki
10,181
636
61
4
0
309,230
3
W
Artio
9,914
620
33
2
3
301,725
2
L
Bacchus
8,544
534
32
2
0
276,750
2
L
Hel
9,134
571
43
3
0
268,215
3
W
Arachne
12,091
756
77
5
11
329,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role