Player Matchup

Hou Yi
Hou Yi
ForestRose
Hou Yi
Level 123
God Stats
2W - 2L
1,088 SR
Queue Stats
206W - 200L
1,436 Elo+
Party 2
The Morrigan
The Morrigan
IovIey
The Morrigan
Level 117
God Stats
4W - 3L
1,565 SR
Queue Stats
109W - 99L
1,504 Elo+
Party 2
Nox
Nox
NiiceTry
Nox
Level 129
God Stats
1W - 5L
1,082 SR
Queue Stats
90W - 84L
1,525 Elo+
Solo
Bellona
Bellona
ReQuiSem420
Bellona
Level 127
God Stats
3W - 1L
1,978 SR
Queue Stats
227W - 210L
1,538 Elo+
Solo
Neith
Neith
zerkxes07
Neith
Level 63
God Stats
11W - 5L
1,698 SR
Queue Stats
498W - 567L
1,496 Elo+
Solo
Team Averages
Level 112
1,482 SR
1,500 Elo+

VS

Team Averages
Level 95
1,466 SR
1,462 Elo+
Neith
Neith
DeadBow
Neith
Level 127
God Stats
8W - 11L
1,471 SR
Queue Stats
275W - 275L
1,485 Elo+
Solo
Hun Batz
Hun Batz
MadCatDog
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Ganesha
Ganesha
VITALIYOTVET
Ganesha
Level 98
God Stats
4W - 3L
1,595 SR
Queue Stats
300W - 318L
1,459 Elo+
Party 1
Pele
Pele
YaMOMOTa
Pele
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 42L
1,346 Elo+
Party 1
Mercury
Mercury
floykey
Mercury
Level 116
God Stats
0W - 2L
1,264 SR
Queue Stats
224W - 224L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ForestRose
Hou Yi
18
7 / 6 / 15
11,423
714
12,802
14,716
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
IovIey
The Morrigan
19
3 / 3 / 24
11,774
736
14,596
11,717
4,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 4 / 21
12,123
758
17,451
12,706
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ReQuiSem420
Bellona
18
5 / 5 / 16
12,140
759
12,979
24,090
22,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
zerkxes07
Neith
20
9 / 2 / 18
12,996
812
18,174
11,285
4,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeadBow
Neith
18
5 / 4 / 10
11,222
701
19,787
13,499
6,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
MadCatDog
Hun Batz
16
2 / 6 / 13
10,550
659
10,983
16,256
11,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
VITALIYOTVET
Ganesha
17
0 / 7 / 15
9,667
604
8,622
21,797
25,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
18
8 / 7 / 8
11,518
720
15,584
21,738
14,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
floykey
Mercury
17
4 / 8 / 11
10,383
649
7,256
15,339
11,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
76
32
Kills
19
20
Deaths
32
94
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
DeadBow
Neith
5
4
10
2.5
W
Hou Yi
ForestRose
Hou Yi
7
6
15
2.42
W
The Morrigan
IovIey
The Morrigan
3
3
24
5
L
Hun Batz
MadCatDog
Hun Batz
2
6
13
1.42
W
8
4
21
4.63
W
Bellona
ReQuiSem420
Bellona
5
5
16
2.6
L
Ganesha
VITALIYOTVET
Ganesha
0
7
15
1.07
L
Pele
8
7
8
1.71
L
Mercury
floykey
Mercury
4
8
11
1.19
W
Neith
zerkxes07
Neith
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,002
Damage
62,232
74,514
Taken
88,629
43,367
Mitigated
69,637
33,043
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DeadBow
Neith
19,787
6,237
1,117
2,989
13,499
6,683
829
5,160
8,131
0
49,975
W
Hou Yi
ForestRose
Hou Yi
12,802
4,658
544
2,721
14,716
5,626
1,355
2,749
11,967
0
30,260
W
The Morrigan
IovIey
The Morrigan
14,596
2,410
2,512
2,810
11,717
4,620
752
1,296
10,421
28,795
2,832
L
Hun Batz
MadCatDog
Hun Batz
10,983
1,675
1,645
1,913
16,256
11,214
285
5,480
10,712
0
19,675
W
17,451
1,686
3,605
3,001
12,706
5,839
498
1,625
11,081
27,914
0
W
Bellona
ReQuiSem420
Bellona
12,979
2,007
3,801
7,509
24,090
22,862
210
1,275
22,815
4,025
17,925
L
Ganesha
VITALIYOTVET
Ganesha
8,622
227
1,641
1,895
21,797
25,455
51
8,969
12,638
22,964
0
L
Pele
15,584
3,181
1,118
5,892
21,738
14,406
0
7,380
14,300
0
39,967
L
Mercury
floykey
Mercury
7,256
1,637
1,629
967
15,339
11,879
298
5,404
9,825
0
18,463
W
Neith
zerkxes07
Neith
18,174
3,153
1,636
4,904
11,285
4,420
2,561
1,677
9,608
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,456
Gold Earned
53,340
173
Minions Killed
174
0
Camps Cleared
0
1,359,196
Distance Traveled
1,279,545
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,222
701
60
4
0
251,645
4
W
Hou Yi
11,423
714
28
2
0
243,569
1
W
The Morrigan
11,774
736
40
3
0
275,355
3
L
Hun Batz
10,550
659
19
1
0
277,146
0
W
Nox
12,123
758
28
2
0
280,225
1
W
Bellona
12,140
759
21
1
0
267,346
1
L
Ganesha
9,667
604
1
0
0
235,463
0
L
Pele
11,518
720
68
4
0
239,873
1
L
Mercury
10,383
649
26
2
0
275,418
2
W
Neith
12,996
812
56
4
0
292,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role