Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Rotzbuab
Sylvanus
Level 139
God Stats
6W - 5L
1,523 SR
Queue Stats
320W - 335L
1,415 Elo+
Solo
Cerberus
Cerberus
XxKillxEmxX5
Cerberus
Level 105
God Stats
10W - 14L
1,509 SR
Queue Stats
174W - 193L
1,482 Elo+
Solo
Tiamat
Tiamat
klutz_98
Tiamat
Level 147
God Stats
7W - 14L
1,373 SR
Queue Stats
664W - 736L
1,368 Elo+
Solo
Apollo
Apollo
twiggy-JRB
Apollo
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 135L
1,548 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,463 Elo+

VS

Team Averages
Level 97
1,454 SR
1,405 Elo+
Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
cear2k19
Danzaburou
Level 82
God Stats
3W - 5L
1,279 SR
Queue Stats
9W - 17L
1,309 Elo+
Solo
Scylla
Scylla
kwee13
Scylla
Level 127
God Stats
118W - 116L
1,513 SR
Queue Stats
439W - 440L
1,489 Elo+
Solo
Cerberus
Cerberus
weldbell
Cerberus
Level 107
God Stats
36W - 36L
1,475 SR
Queue Stats
967W - 982L
1,415 Elo+
Solo
Awilix
Awilix
かねつぐ
Awilix
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 159L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
4 / 10 / 5
10,273
395
7,191
24,103
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Rotzbuab
Sylvanus
15
1 / 9 / 9
9,618
370
9,373
23,348
22,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
XxKillxEmxX5
Cerberus
17
3 / 7 / 2
11,055
425
11,226
22,616
19,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
klutz_98
Tiamat
17
4 / 7 / 7
11,287
434
12,437
22,207
14,086
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
twiggy-JRB
Apollo
17
3 / 8 / 2
10,635
409
9,111
21,412
8,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 6 / 12
11,435
440
11,904
21,700
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
cear2k19
Danzaburou
19
2 / 4 / 17
12,621
485
11,956
14,963
4,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
kwee13
Scylla
20
22 / 0 / 12
16,210
623
37,047
10,418
3,805
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
weldbell
Cerberus
20
4 / 1 / 12
13,694
527
15,084
20,972
22,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
20
11 / 5 / 8
13,775
530
12,725
16,521
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
15
Kills
40
41
Deaths
16
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
10
5
0.65
W
Terra
 
Terra
1
6
12
1.17
L
Sylvanus
Rotzbuab
Sylvanus
1
9
9
0.61
L
Cerberus
XxKillxEmxX5
Cerberus
3
7
2
0.57
W
Danzaburou
cear2k19
Danzaburou
2
4
17
2.63
L
Tiamat
klutz_98
Tiamat
4
7
7
1.07
W
Scylla
kwee13
Scylla
22
0
12
28
L
Apollo
twiggy-JRB
Apollo
3
8
2
0.5
W
Cerberus
weldbell
Cerberus
4
1
12
10
W
Awilix
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,338
Damage
88,716
113,686
Taken
84,574
74,103
Mitigated
47,556
27,648
Healing
33,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,191
1,857
0
6,093
24,103
9,077
81
10,177
13,740
0
54,030
W
Terra
 
Terra
11,904
2,162
4,434
8,905
21,700
9,683
455
9,627
12,073
62,363
9,390
L
Sylvanus
Rotzbuab
Sylvanus
9,373
2,040
3,961
5,935
23,348
22,650
0
14,418
8,639
34,963
8,485
L
Cerberus
XxKillxEmxX5
Cerberus
11,226
514
0
4,069
22,616
19,437
0
14,563
7,945
61,845
0
W
Danzaburou
cear2k19
Danzaburou
11,956
6,090
261
4,764
14,963
4,969
4,674
4,766
10,197
0
66,735
L
Tiamat
klutz_98
Tiamat
12,437
1,250
0
4,722
22,207
14,086
234
13,641
8,150
67,948
0
W
Scylla
kwee13
Scylla
37,047
2,139
0
3,933
10,418
3,805
1,120
3,156
7,262
127,453
0
L
Apollo
twiggy-JRB
Apollo
9,111
7,191
0
2,868
21,412
8,853
0
9,842
11,387
0
88,194
W
Cerberus
weldbell
Cerberus
15,084
1,038
779
5,867
20,972
22,938
95
8,606
12,033
91,859
0
W
Awilix
12,725
4,927
0
4,580
16,521
6,161
693
5,827
10,562
0
81,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,868
Gold Earned
67,735
527
Minions Killed
682
0
Camps Cleared
0
2,137,074
Distance Traveled
2,533,617
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,273
395
82
3
0
448,129
0
W
Terra
11,435
440
82
3
0
484,405
4
L
Sylvanus
9,618
370
82
3
0
390,706
3
L
Cerberus
11,055
425
129
5
0
420,507
4
W
Danzaburou
12,621
485
130
5
0
429,433
4
L
Tiamat
11,287
434
118
5
0
412,912
3
W
Scylla
16,210
623
164
6
0
532,769
5
L
Apollo
10,635
409
116
4
0
464,820
4
W
Cerberus
13,694
527
188
7
0
504,546
8
W
Awilix
13,775
530
118
5
0
582,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role