Player Matchup

Olorun
Olorun
HERTZAMANTIS
Olorun
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 194L
1,451 Elo+
Solo
Geb
Geb
Lenny246800
Geb
Level 27
God Stats
2W - 1L
1,722 SR
Queue Stats
34W - 33L
1,487 Elo+
Solo
Hades
Hades
McDonall
Hades
Level 27
God Stats
6W - 2L
1,537 SR
Queue Stats
80W - 72L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
carrascosa13
Tsukuyomi
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 88L
1,484 Elo+
Solo
Medusa
Medusa
vbiiter
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,484 Elo+
Solo
Team Averages
Level 25
1,552 SR
1,460 Elo+

VS

Team Averages
Level 20
1,390 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Moffis
Sobek
Level 28
God Stats
1W - 7L
1,206 SR
Queue Stats
88W - 87L
1,509 Elo+
Solo
Set
Set
prettyzia
Set
Level 26
God Stats
7W - 28L
1,242 SR
Queue Stats
140W - 165L
1,383 Elo+
Solo
Skadi
Skadi
theCoomer
Skadi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,452 Elo+
Solo
Bellona
Bellona
小虎鲨疯了
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 0 / 0
5,484
548
2,127
3,740
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 5
4,907
491
3,355
10,144
3,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
McDonall
Hades
10
2 / 0 / 2
5,526
553
4,387
5,015
2,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
carrascosa13
Tsukuyomi
11
4 / 0 / 2
6,030
603
2,723
5,790
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
vbiiter
Medusa
9
5 / 1 / 0
5,765
577
8,719
6,280
1,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
6,021
602
1,785
4,562
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Moffis
Sobek
6
0 / 4 / 2
4,563
456
2,368
9,056
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 3 / 0
5,586
559
5,624
8,095
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
theCoomer
Skadi
7
1 / 2 / 1
4,522
452
4,216
5,095
1,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,949
395
1,172
4,088
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Olorun
0
0
0
0
W
0
2
5
1.25
W
Hades
McDonall
Hades
2
0
2
3
L
Sobek
Moffis
Sobek
0
4
2
0.25
W
Tsukuyomi
carrascosa13
Tsukuyomi
4
0
2
5
L
2
3
0
0.67
L
Skadi
theCoomer
Skadi
1
2
1
0.75
W
Medusa
vbiiter
Medusa
5
1
0
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
15,165
30,969
Taken
30,896
10,894
Mitigated
13,077
10,659
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,785
78
0
2,180
4,562
1,480
0
1,946
2,616
44,175
0
W
Olorun
2,127
516
0
1,699
3,740
1,130
0
1,720
2,020
32,369
0
W
3,355
554
176
2,868
10,144
3,422
78
909
9,235
16,031
0
W
Hades
McDonall
Hades
4,387
1,252
40
2,626
5,015
2,634
452
208
4,807
22,495
0
L
Sobek
Moffis
Sobek
2,368
432
0
1,517
9,056
5,590
0
1,949
7,107
8,414
0
W
Tsukuyomi
carrascosa13
Tsukuyomi
2,723
238
0
914
5,790
1,792
0
308
5,482
0
33,923
L
5,624
3,019
0
1,120
8,095
2,533
629
2,441
5,654
0
30,739
L
Skadi
theCoomer
Skadi
4,216
1,911
0
1,234
5,095
1,237
0
1,102
3,993
0
18,775
W
Medusa
vbiiter
Medusa
8,719
4,906
0
2,336
6,280
1,916
618
1,216
5,064
0
28,194
L
1,172
366
0
270
4,088
2,237
241
2,431
1,657
1,212
6,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
24,641
254
Minions Killed
214
0
Camps Cleared
0
922,818
Distance Traveled
846,829
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,021
602
98
10
0
155,405
3
W
Olorun
5,484
548
73
7
0
186,847
4
W
Geb
4,907
491
16
2
0
188,619
0
W
Hades
5,526
553
44
4
0
166,325
3
L
Sobek
4,563
456
9
1
0
190,354
5
W
Tsukuyomi
6,030
603
72
7
0
220,685
1
L
Set
5,586
559
57
6
0
193,097
0
L
Skadi
4,522
452
36
4
0
153,799
3
W
Medusa
5,765
577
49
5
0
160,342
1
L
Bellona
3,949
395
14
1
0
154,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role