Player Matchup

Hou Yi
Hou Yi
CojackOfArthas
Hou Yi
Level 118
God Stats
10W - 8L
1,619 SR
Queue Stats
487W - 521L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Kingofaith
Baron Samedi
Level 136
God Stats
1W - 1L
1,851 SR
Queue Stats
40W - 29L
1,583 Elo+
Party 1
Sobek
Sobek
L5LMGTLink
Sobek
Level 114
God Stats
6W - 4L
1,618 SR
Queue Stats
154W - 171L
1,479 Elo+
Solo
Tiamat
Tiamat
SEHSILL
Tiamat
Level 147
God Stats
316W - 291L
1,558 SR
Queue Stats
1,016W - 979L
1,586 Elo+
Solo
Chiron
Chiron
TJ_BOSS_MONEY
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,495 Elo+
Solo
Team Averages
Level 123
1,629 SR
1,538 Elo+

VS

Team Averages
Level 105
1,526 SR
1,539 Elo+
Ymir
Ymir
MarcosJr367
Ymir
Level 66
God Stats
2W - 2L
1,393 SR
Queue Stats
26W - 35L
1,430 Elo+
Solo
Zeus
Zeus
Mytharria
Zeus
Level 144
God Stats
2W - 2L
1,595 SR
Queue Stats
22W - 27L
1,531 Elo+
Solo
Tiamat
Tiamat
Neyume
Tiamat
Level 57
God Stats
2W - 2L
1,438 SR
Queue Stats
19W - 18L
1,549 Elo+
Solo
Thoth
Thoth
Rousst
Thoth
Level 101
God Stats
9W - 15L
1,534 SR
Queue Stats
153W - 164L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
zVxngeance
Cu Chulainn
Level 156
God Stats
18W - 14L
1,666 SR
Queue Stats
644W - 513L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
11,954
1,087
14,315
20,870
8,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Kingofaith
Baron Samedi
17
2 / 6 / 3
10,278
934
8,655
12,948
8,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
17
4 / 2 / 4
10,778
980
4,371
14,836
19,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
SEHSILL
Tiamat
17
1 / 3 / 10
10,590
963
16,075
22,911
35,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 10 / 4
10,356
941
13,552
21,392
8,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

106

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 11
10,206
928
5,522
14,020
8,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
19
14 / 1 / 9
13,797
1,254
31,795
7,805
2,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Neyume
Tiamat
17
2 / 5 / 14
10,466
951
12,242
12,221
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Rousst
Thoth
18
2 / 4 / 19
11,238
1,022
13,337
9,868
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
zVxngeance
Cu Chulainn
19
7 / 1 / 17
12,558
1,142
22,982
16,098
18,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
14
Kills
25
25
Deaths
14
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
L
Baron Samedi
Kingofaith
Baron Samedi
2
6
3
0.58
L
Sobek
4
2
4
3
W
0
3
11
1.83
W
Zeus
14
1
9
18.5
W
Tiamat
Neyume
Tiamat
2
5
14
1.8
W
Thoth
Rousst
Thoth
2
4
19
2.88
L
Tiamat
SEHSILL
Tiamat
1
3
10
2
L
1
10
4
0.3
W
Cu Chulainn
zVxngeance
Cu Chulainn
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
85,878
92,957
Taken
60,012
80,397
Mitigated
40,326
16,471
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,315
8,330
0
1,360
20,870
8,532
0
15,169
5,387
0
34,567
L
Baron Samedi
Kingofaith
Baron Samedi
8,655
281
3,208
997
12,948
8,403
0
9,182
3,351
26,448
0
L
Sobek
4,371
194
0
2,188
14,836
19,172
0
10,926
3,521
15,551
0
W
5,522
1,293
0
502
14,020
8,425
0
5,594
7,973
21,928
0
W
Zeus
31,795
2,851
0
1,124
7,805
2,928
0
4,250
3,218
54,777
0
W
Tiamat
Neyume
Tiamat
12,242
640
0
1,251
12,221
7,368
0
6,248
5,759
21,261
0
W
Thoth
Rousst
Thoth
13,337
317
123
1,209
9,868
3,582
0
4,721
4,962
33,856
0
L
Tiamat
SEHSILL
Tiamat
16,075
980
0
5,726
22,911
35,646
0
16,307
5,770
27,375
0
L
13,552
4,928
638
2,354
21,392
8,644
0
15,229
5,623
0
37,970
W
Cu Chulainn
zVxngeance
Cu Chulainn
22,982
2,677
0
2,054
16,098
18,023
0
6,423
8,999
11,714
37,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
58,265
184
Minions Killed
235
3
Camps Cleared
8
1,048,258
Distance Traveled
1,002,096
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,954
1,087
30
3
0
216,435
0
L
Baron Samedi
10,278
934
45
4
1
191,417
1
L
Sobek
10,778
980
16
1
0
220,025
0
W
Ymir
10,206
928
41
4
1
182,808
0
W
Zeus
13,797
1,254
59
5
2
199,385
0
W
Tiamat
10,466
951
16
1
0
192,539
0
W
Thoth
11,238
1,022
60
5
3
195,015
0
L
Tiamat
10,590
963
25
2
2
225,597
3
L
Chiron
10,356
941
68
6
0
194,784
1
W
Cu Chulainn
12,558
1,142
59
5
2
232,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role