Player Matchup

Anhur
Anhur
Benjalodonto
Anhur
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 5L
1,279 Elo+
Solo
Chronos
Chronos
SPAGNOL142
Chronos
Level 29
God Stats
42W - 41L
1,509 SR
Queue Stats
98W - 103L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
ezKaique
Baron Samedi
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lukas9142
Cthulhu
Level 27
God Stats
8W - 10L
1,588 SR
Queue Stats
63W - 81L
1,422 Elo+
Party 1
Nemesis
Nemesis
wrath-smurfetico
Nemesis
Level 23
God Stats
11W - 24L
1,158 SR
Queue Stats
159W - 213L
1,257 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,379 Elo+

VS

Team Averages
Level 20
1,566 SR
1,435 Elo+
Sobek
Sobek
EmoDeTaubate
Sobek
Level 17
God Stats
5W - 1L
1,726 SR
Queue Stats
81W - 79L
1,447 Elo+
Solo
Set
Set
EstevaoCosta572
Set
Level 25
God Stats
1W - 2L
1,498 SR
Queue Stats
66W - 82L
1,332 Elo+
Solo
Bakasura
Bakasura
JoabesBH
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Zeus1959
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
iPodh12
Persephone
Level 26
God Stats
5W - 3L
1,606 SR
Queue Stats
25W - 22L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,988
199
0
0
0
Chronos
SPAGNOL142
Chronos
11
8 / 0 / 1
6,951
695
8,940
4,699
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ezKaique
Baron Samedi
9
3 / 0 / 1
5,616
562
2,331
3,243
2,063
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
lukas9142
Cthulhu
9
1 / 2 / 1
5,502
550
2,014
6,834
4,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 1 / 2
5,781
578
2,950
5,157
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,130
513
1,492
5,605
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,808
481
723
5,113
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
JoabesBH
Bakasura
7
0 / 4 / 0
4,324
432
1,509
4,506
1,299
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
6
0 / 3 / 1
4,054
405
1,487
4,336
1,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
iPodh12
Persephone
7
0 / 6 / 1
4,457
446
2,016
5,506
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
17
Kills
3
3
Deaths
17
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
3
2
0
1.5
L
0
2
0
0
L
Bakasura
JoabesBH
Bakasura
0
4
0
0
W
Chronos
SPAGNOL142
Chronos
8
0
1
8.5
L
Zeus
0
3
1
0.17
W
Baron Samedi
ezKaique
Baron Samedi
3
0
1
3.5
L
Persephone
iPodh12
Persephone
0
6
1
0.08
W
Cthulhu
lukas9142
Cthulhu
1
2
1
0.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,235
Damage
7,227
19,933
Taken
25,066
10,375
Mitigated
9,326
5,115
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
1,492
456
0
930
5,605
3,341
0
3,244
2,293
7,160
0
L
723
260
0
2,216
5,113
1,922
114
1,741
3,268
0
24,257
L
Bakasura
JoabesBH
Bakasura
1,509
898
0
467
4,506
1,299
175
2,331
2,175
0
9,239
W
Chronos
SPAGNOL142
Chronos
8,940
2,267
0
2,406
4,699
1,528
574
2,114
2,423
36,927
0
L
Zeus
1,487
715
0
1,023
4,336
1,278
183
2,091
2,141
9,722
0
W
Baron Samedi
ezKaique
Baron Samedi
2,331
985
0
644
3,243
2,063
326
0
3,222
18,954
0
L
Persephone
iPodh12
Persephone
2,016
217
0
524
5,506
1,486
0
3,308
1,902
15,774
0
W
Cthulhu
lukas9142
Cthulhu
2,014
519
0
442
6,834
4,644
48
2,152
4,682
19,396
0
W
2,950
1,196
0
1,623
5,157
2,140
280
531
4,580
0
24,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
22,773
190
Minions Killed
139
0
Camps Cleared
0
749,514
Distance Traveled
834,939
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
1,988
199
0
0
0
0
0
L
Sobek
5,130
513
15
2
0
180,597
1
L
Set
4,808
481
53
5
0
147,455
0
L
Bakasura
4,324
432
21
2
0
162,309
0
W
Chronos
6,951
695
58
6
0
175,643
0
L
Zeus
4,054
405
21
2
0
173,229
0
W
Baron Samedi
5,616
562
40
4
0
169,003
0
L
Persephone
4,457
446
29
3
0
171,349
0
W
Cthulhu
5,502
550
47
5
0
186,130
2
W
Nemesis
5,781
578
45
5
0
218,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role