Player Matchup

Thanatos
Thanatos
GimeYourBallsKid
Thanatos
Level 17
God Stats
7W - 2L
1,573 SR
Queue Stats
56W - 39L
1,517 Elo+
Solo
Guan Yu
Guan Yu
PrinceSallad
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Unkn0wn-Sl1aye3r
Sol
Level 7
God Stats
2W - 1L
1,445 SR
Queue Stats
31W - 26L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
chipchilinka242
Baron Samedi
Level 24
God Stats
2W - 1L
1,550 SR
Queue Stats
12W - 21L
1,289 Elo+
Party 1
Hades
Hades
ВикторАристов
Hades
Level 22
God Stats
4W - 4L
1,370 SR
Queue Stats
10W - 16L
1,309 Elo+
Party 1
Team Averages
Level 15
1,488 SR
1,416 Elo+

VS

Team Averages
Level 24
1,486 SR
1,421 Elo+
Nemesis
Nemesis
Thiaugust
Nemesis
Level 18
God Stats
0W - 1L
1,310 SR
Queue Stats
12W - 13L
1,455 Elo+
Solo
Kukulkan
Kukulkan
TruScorpio89705
Kukulkan
Level 15
God Stats
0W - 1L
1,110 SR
Queue Stats
1W - 9L
1,150 Elo+
Solo
Danzaburou
Danzaburou
TyrotoxismBooth
Danzaburou
Level 29
God Stats
12W - 9L
1,489 SR
Queue Stats
87W - 73L
1,481 Elo+
Solo
Chang'e
Chang'e
VandalX6200
Chang'e
Level 29
God Stats
9W - 1L
1,963 SR
Queue Stats
175W - 182L
1,508 Elo+
Solo
Thor
Thor
烟雨如花
Thor
Level 28
God Stats
12W - 12L
1,557 SR
Queue Stats
101W - 105L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
33 / 3 / 2
20,523
684
47,239
30,913
23,176
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
PrinceSallad
Guan Yu
15
2 / 12 / 9
12,037
401
6,005
20,461
20,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 6 / 9
14,597
487
7,635
15,212
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
chipchilinka242
Baron Samedi
18
3 / 13 / 7
12,968
432
11,762
30,588
16,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 15 / 7
14,133
471
19,222
24,425
10,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Thiaugust
Nemesis
10
3 / 9 / 6
9,570
319
4,263
10,723
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
13
0 / 12 / 5
9,390
313
705
13,684
3,040
Danzaburou
TyrotoxismBooth
Danzaburou
20
9 / 11 / 5
15,803
527
22,727
29,998
9,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
VandalX6200
Chang'e
20
21 / 9 / 8
15,680
523
33,322
39,776
30,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 5 / 6
16,418
547
21,066
25,142
11,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
78
43
Kills
48
49
Deaths
46
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
33
3
2
11.33
W
Guan Yu
PrinceSallad
Guan Yu
2
12
9
0.54
L
Nemesis
Thiaugust
Nemesis
3
9
6
0.67
L
Kukulkan
0
12
5
0.21
L
Danzaburou
TyrotoxismBooth
Danzaburou
9
11
5
1.05
W
0
6
9
0.75
L
Chang'e
VandalX6200
Chang'e
21
9
8
2.78
W
Baron Samedi
chipchilinka242
Baron Samedi
3
13
7
0.5
W
5
15
7
0.57
L
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,863
Damage
82,083
121,599
Taken
119,323
76,313
Mitigated
57,349
53,268
Healing
29,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
47,239
12,250
0
30,528
30,913
23,176
3,492
5,058
25,855
0
157,520
W
Guan Yu
PrinceSallad
Guan Yu
6,005
1,843
328
790
20,461
20,397
31
2,217
16,094
0
25,720
L
Nemesis
Thiaugust
Nemesis
4,263
1,661
0
915
10,723
3,847
37
1,868
8,855
0
18,264
L
Kukulkan
705
39
0
0
13,684
3,040
66
3,408
10,276
4,785
0
L
Danzaburou
TyrotoxismBooth
Danzaburou
22,727
12,218
0
8,692
29,998
9,242
839
5,030
24,968
0
127,812
W
7,635
1,932
0
4,850
15,212
6,174
8,477
1,670
13,542
77,720
7,796
L
Chang'e
VandalX6200
Chang'e
33,322
3,097
1,528
16,106
39,776
30,207
120
21,252
18,336
95,729
0
W
Baron Samedi
chipchilinka242
Baron Samedi
11,762
1,903
1,548
10,908
30,588
16,108
2,178
13,766
16,822
59,605
0
W
19,222
1,843
797
3,519
24,425
10,458
2,042
11,316
13,109
45,652
0
L
21,066
5,021
0
2,415
25,142
11,013
0
6,470
18,672
0
147,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,258
Gold Earned
66,861
526
Minions Killed
581
0
Camps Cleared
0
2,466,839
Distance Traveled
2,104,342
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
20,523
684
190
6
0
621,099
3
W
Guan Yu
12,037
401
44
1
0
444,436
0
L
Nemesis
9,570
319
37
1
0
315,462
1
L
Kukulkan
9,390
313
6
0
0
306,223
0
L
Danzaburou
15,803
527
202
7
0
468,012
0
W
Sol
14,597
487
158
5
0
530,348
2
L
Chang'e
15,680
523
122
4
0
457,558
1
W
Baron Samedi
12,968
432
74
2
0
401,067
4
W
Hades
14,133
471
60
2
0
469,889
4
L
Thor
16,418
547
214
7
0
557,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role