Player Matchup

Guan Yu
Guan Yu
BLACKooBERSERK
Guan Yu
Level 26
God Stats
2W - 6L
1,474 SR
Queue Stats
79W - 100L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Summerhillx
Cthulhu
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 23L
1,513 Elo+
Solo
Zeus
Zeus
ToateDiamantelee
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,223 Elo+
Solo
Nemesis
Nemesis
Vokaan
Nemesis
Level 22
God Stats
29W - 30L
1,454 SR
Queue Stats
53W - 55L
1,333 Elo+
Solo
Izanami
Izanami
XINGYA
Izanami
Level 15
God Stats
4W - 11L
1,306 SR
Queue Stats
54W - 75L
1,317 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,338 Elo+

VS

Team Averages
Level 13
1,435 SR
1,361 Elo+
Set
Set
Dandrelez
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cerberus
Cerberus
Darkhalloween23
Cerberus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,351 Elo+
Solo
Yemoja
Yemoja
Patiszczu
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hel
Hel
Rice3
Hel
Level 10
God Stats
1W - 1L
1,177 SR
Queue Stats
37W - 27L
1,073 Elo+
Solo
Nemesis
Nemesis
swe7n
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,351
525
1,023
4,395
3,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Summerhillx
Cthulhu
12
6 / 0 / 11
7,395
528
7,901
11,552
6,981
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
14 / 0 / 4
9,277
663
14,895
5,231
1,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Vokaan
Nemesis
13
0 / 2 / 4
7,499
536
3,588
8,539
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
XINGYA
Izanami
11
5 / 1 / 6
7,542
539
7,028
7,071
2,181
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,209
372
2,607
7,970
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
8
0 / 5 / 0
4,973
355
2,996
11,682
7,543
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Patiszczu
Yemoja
8
1 / 7 / 0
6,160
440
2,967
10,117
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
Rice3
Hel
6
0 / 4 / 0
4,837
346
496
4,198
1,081
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
swe7n
Nemesis
12
3 / 4 / 0
6,650
475
6,187
10,132
2,575
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
27
Kills
4
4
Deaths
27
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
0
7
1
0.07
L
Cerberus
0
5
0
0
L
Yemoja
Patiszczu
Yemoja
1
7
0
0.14
L
Hel
Rice3
Hel
0
4
0
0
W
Cthulhu
Summerhillx
Cthulhu
6
0
11
11.5
W
14
0
4
16
W
Nemesis
Vokaan
Nemesis
0
2
4
1
W
Izanami
XINGYA
Izanami
5
1
6
8
L
Nemesis
swe7n
Nemesis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
15,253
36,788
Taken
44,099
18,064
Mitigated
18,540
11,698
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,023
0
130
522
4,395
3,731
0
136
4,259
0
41,204
L
2,607
1,395
0
1,008
7,970
2,299
0
4,730
3,240
0
12,373
L
Cerberus
2,996
129
0
1,490
11,682
7,543
0
6,352
5,330
17,677
0
L
Yemoja
Patiszczu
Yemoja
2,967
1,565
748
612
10,117
5,042
0
4,978
5,139
14,358
0
L
Hel
Rice3
Hel
496
41
0
414
4,198
1,081
0
3,102
1,096
9,679
0
W
Cthulhu
Summerhillx
Cthulhu
7,901
1,310
284
5,647
11,552
6,981
490
2,235
9,163
30,502
0
W
14,895
3,376
83
3,050
5,231
1,986
0
1,339
3,768
53,214
0
W
Nemesis
Vokaan
Nemesis
3,588
1,320
0
462
8,539
3,185
791
0
8,539
0
55,592
W
Izanami
XINGYA
Izanami
7,028
4,897
0
1,520
7,071
2,181
712
2,269
4,600
0
41,736
L
Nemesis
swe7n
Nemesis
6,187
2,606
0
2,849
10,132
2,575
297
3,634
6,498
0
31,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
27,829
404
Minions Killed
176
0
Camps Cleared
0
1,283,222
Distance Traveled
1,127,781
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,351
525
94
7
0
241,766
0
L
Set
5,209
372
23
2
0
241,309
2
L
Cerberus
4,973
355
42
3
0
244,787
2
L
Yemoja
6,160
440
26
2
0
214,357
2
L
Hel
4,837
346
15
1
0
157,440
1
W
Cthulhu
7,395
528
23
2
0
263,826
6
W
Zeus
9,277
663
92
7
0
237,418
0
W
Nemesis
7,499
536
115
8
0
284,802
4
W
Izanami
7,542
539
80
6
0
255,410
5
L
Nemesis
6,650
475
70
5
0
269,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role