Player Matchup

Tiamat
Tiamat
La Banananus
Tiamat
Level 23
God Stats
2W - 3L
1,484 SR
Queue Stats
17W - 19L
1,427 Elo+
Solo
Jormungandr
Jormungandr
ManiDZ6z
Jormungandr
Level 25
God Stats
16W - 13L
1,478 SR
Queue Stats
18W - 17L
1,337 Elo+
Party 1
Loki
Loki
School_Warrior48
Loki
Level 22
God Stats
16W - 17L
1,479 SR
Queue Stats
39W - 38L
1,471 Elo+
Party 3
Hades
Hades
YagaXx
Hades
Level 13
God Stats
25W - 17L
1,639 SR
Queue Stats
33W - 28L
1,453 Elo+
Party 1
Izanami
Izanami
snake5nc
Izanami
Level 36
God Stats
13W - 11L
1,455 SR
Queue Stats
113W - 106L
1,498 Elo+
Party 3
Team Averages
Level 24
1,507 SR
1,437 Elo+

VS

Team Averages
Level 16
1,484 SR
1,383 Elo+
Khepri
Khepri
AUGUSTINER13_28
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 128L
1,458 Elo+
Party 2
Ra
Ra
DeadEyeThc
Ra
Level 17
God Stats
1W - 5L
1,391 SR
Queue Stats
27W - 48L
1,276 Elo+
Solo
Ares
Ares
Flosstik1309
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,419 Elo+
Solo
Anubis
Anubis
THREE PEOPLE420
Anubis
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
81W - 92L
1,441 Elo+
Party 2
Nemesis
Nemesis
YouLooseHaha_
Nemesis
Level 6
God Stats
2W - 1L
1,724 SR
Queue Stats
7W - 9L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 0 / 21
12,204
1,109
19,665
5,651
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ManiDZ6z
Jormungandr
18
7 / 3 / 23
11,432
1,039
14,175
11,064
3,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 2 / 19
11,504
1,046
16,139
9,975
2,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
YagaXx
Hades
17
4 / 5 / 24
10,907
992
15,733
13,765
6,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
snake5nc
Izanami
18
8 / 1 / 21
12,068
1,097
20,380
10,082
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

299

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
11,400
1,036
8,203
26,810
35,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 8 / 4
11,453
1,041
9,483
14,147
6,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 5
8,998
818
3,588
17,468
12,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 9 / 7
10,728
975
20,310
24,252
12,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
15
0 / 6 / 4
8,974
816
5,523
13,664
6,256
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
38
34
Kills
11
11
Deaths
35
108
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
5
8
4
0.88
L
0
5
5
0.5
W
Tiamat
7
0
21
17.5
W
Jormungandr
ManiDZ6z
Jormungandr
7
3
23
6.17
W
8
2
19
8.75
L
3
9
7
0.72
W
Hades
YagaXx
Hades
4
5
24
3.2
L
Nemesis
0
6
4
0.33
W
Izanami
snake5nc
Izanami
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,092
Damage
47,107
50,537
Taken
96,341
18,949
Mitigated
74,666
10,946
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,203
980
0
1,092
26,810
35,935
0
10,580
16,035
15,467
0
L
9,483
906
2,207
946
14,147
6,841
0
7,100
6,952
41,192
0
L
3,588
665
0
0
17,468
12,842
0
10,798
6,392
10,627
0
W
Tiamat
19,665
1,103
0
3,068
5,651
3,070
0
5,041
610
37,273
0
W
Jormungandr
ManiDZ6z
Jormungandr
14,175
3,016
0
0
11,064
3,672
0
9,982
1,082
23,465
0
W
16,139
4,025
0
62
9,975
2,886
0
7,982
1,993
0
30,478
L
20,310
1,149
0
4,633
24,252
12,792
0
15,283
8,647
29,755
0
W
Hades
YagaXx
Hades
15,733
1,519
610
4,909
13,765
6,164
0
11,053
2,712
29,383
0
L
Nemesis
5,523
1,355
0
355
13,664
6,256
0
4,774
8,742
0
17,533
W
Izanami
snake5nc
Izanami
20,380
16,699
0
2,297
10,082
3,157
0
7,526
2,556
0
35,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
51,553
158
Minions Killed
132
6
Camps Cleared
3
983,195
Distance Traveled
919,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,400
1,036
18
2
0
209,853
0
L
Ra
11,453
1,041
63
6
1
177,086
0
L
Ares
8,998
818
11
1
0
161,056
0
W
Tiamat
12,204
1,109
34
3
4
214,749
0
W
Jormungandr
11,432
1,039
15
1
0
194,745
0
W
Loki
11,504
1,046
26
2
0
228,114
0
L
Anubis
10,728
975
24
2
1
156,456
0
W
Hades
10,907
992
36
3
0
157,506
0
L
Nemesis
8,974
816
16
1
1
215,107
0
W
Izanami
12,068
1,097
47
4
2
188,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role