Player Matchup

Gilgamesh
Gilgamesh
BullElnuk
Gilgamesh
Level 29
God Stats
2W - 0L
1,757 SR
Queue Stats
78W - 65L
1,488 Elo+
Solo
Rama
Rama
GuggaPT
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
Guilhorone
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,434 Elo+
Party 3
Fenrir
Fenrir
TheBlackRisk
Fenrir
Level 20
God Stats
40W - 24L
1,530 SR
Queue Stats
95W - 75L
1,371 Elo+
Solo
Ymir
Ymir
vbiiter
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,461 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,446 Elo+

VS

Team Averages
Level 17
1,538 SR
1,508 Elo+
Jing Wei
Jing Wei
Mistarboymih
Jing Wei
Level 28
God Stats
12W - 5L
1,644 SR
Queue Stats
43W - 36L
1,504 Elo+
Party 2
Nemesis
Nemesis
Saharok28827
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,407 Elo+
Party 2
Ares
Ares
prebadaja
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 1
Olorun
Olorun
presUvax
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 1
Hades
Hades
prettyzia
Hades
Level 26
God Stats
12W - 16L
1,546 SR
Queue Stats
140W - 165L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BullElnuk
Gilgamesh
12
4 / 1 / 3
7,062
706
5,191
6,405
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
GuggaPT
Rama
10
10 / 1 / 2
7,331
733
7,802
5,653
1,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Guilhorone
Kukulkan
10
7 / 2 / 2
6,813
681
8,627
5,377
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
5 / 1 / 6
6,503
650
5,267
6,653
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
vbiiter
Ymir
9
3 / 0 / 13
6,736
674
6,053
5,964
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mistarboymih
Jing Wei
7
1 / 7 / 0
4,536
454
4,743
9,896
1,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Saharok28827
Nemesis
10
2 / 2 / 2
5,978
598
3,040
5,811
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
6
0 / 8 / 0
4,307
431
1,889
9,649
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
presUvax
Olorun
7
1 / 7 / 1
4,635
464
3,835
10,449
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
prettyzia
Hades
8
1 / 5 / 1
5,198
520
4,402
8,056
2,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
29
Kills
5
5
Deaths
29
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BullElnuk
Gilgamesh
4
1
3
5.5
W
Rama
GuggaPT
Rama
10
1
2
11
W
Kukulkan
Guilhorone
Kukulkan
7
2
2
4
L
Jing Wei
Mistarboymih
Jing Wei
1
7
0
0.14
L
Nemesis
Saharok28827
Nemesis
2
2
2
1.5
W
Fenrir
5
1
6
8
L
Ares
0
8
0
0
L
Olorun
presUvax
Olorun
1
7
1
0.21
L
Hades
prettyzia
Hades
1
5
1
0.3
W
Ymir
vbiiter
Ymir
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
17,909
30,052
Taken
43,861
14,426
Mitigated
14,716
12,154
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BullElnuk
Gilgamesh
5,191
1,758
0
3,182
6,405
3,913
543
3,380
3,025
0
28,226
W
Rama
GuggaPT
Rama
7,802
6,183
0
2,183
5,653
1,788
3,607
1,426
4,227
0
30,654
W
Kukulkan
Guilhorone
Kukulkan
8,627
1,531
0
1,994
5,377
1,830
866
2,248
3,129
30,927
0
L
Jing Wei
Mistarboymih
Jing Wei
4,743
3,820
0
2,131
9,896
1,879
0
2,290
7,596
0
22,905
L
Nemesis
Saharok28827
Nemesis
3,040
1,031
0
2,406
5,811
2,371
0
1,387
4,384
0
33,147
W
Fenrir
5,267
1,747
0
2,382
6,653
2,168
0
1,263
5,390
0
25,451
L
Ares
1,889
378
0
290
9,649
5,202
0
4,058
5,571
9,038
0
L
Olorun
presUvax
Olorun
3,835
1,668
48
2,830
10,449
2,619
64
5,520
4,507
14,882
0
L
Hades
prettyzia
Hades
4,402
658
22
2,358
8,056
2,645
114
929
7,123
20,541
0
W
Ymir
vbiiter
Ymir
6,053
2,424
0
2,413
5,964
4,727
851
1,809
4,155
15,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
24,654
232
Minions Killed
180
0
Camps Cleared
0
951,929
Distance Traveled
932,517
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,062
706
61
6
0
193,415
1
W
Rama
7,331
733
59
6
0
178,441
1
W
Kukulkan
6,813
681
53
5
0
201,434
1
L
Jing Wei
4,536
454
34
3
0
224,113
0
L
Nemesis
5,978
598
63
6
0
193,917
0
W
Fenrir
6,503
650
43
4
0
198,552
2
L
Ares
4,307
431
12
1
0
169,124
1
L
Olorun
4,635
464
24
2
0
175,484
1
L
Hades
5,198
520
47
5
0
169,879
2
W
Ymir
6,736
674
16
2
0
180,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role