Player Matchup

Poseidon
Poseidon
RythmicEssence
Poseidon
Level 61
God Stats
0W - 2L
1,208 SR
Queue Stats
69W - 108L
1,358 Elo+
Party 1
Fenrir
Fenrir
ViperaMuerta
Fenrir
Level 65
God Stats
1W - 6L
1,270 SR
Queue Stats
79W - 130L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
Yung D1ablo
Danzaburou
Level 25
God Stats
9W - 21L
1,437 SR
Queue Stats
10W - 24L
1,217 Elo+
Party 1
Team Averages
Level 50
1,305 SR
1,310 Elo+

VS

Team Averages
Level 48
1,691 SR
1,283 Elo+
Tyr
Tyr
MasterHASF420
Tyr
Level 108
God Stats
1W - 1L
1,788 SR
Queue Stats
15W - 18L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Melsuri
Nu Wa
Level 18
God Stats
3W - 2L
1,835 SR
Queue Stats
8W - 13L
1,316 Elo+
Party 2
Neith
Neith
afmau
Neith
Level 17
God Stats
2W - 3L
1,450 SR
Queue Stats
5W - 21L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 2 / 4
11,982
571
13,170
17,353
10,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
13
2 / 8 / 2
11,184
533
9,869
21,292
10,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Yung D1ablo
Danzaburou
14
2 / 8 / 3
11,685
556
10,128
14,663
5,108
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
13,250
631
16,087
28,289
41,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Melsuri
Nu Wa
17
10 / 1 / 8
13,939
664
26,104
11,071
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
afmau
Neith
13
2 / 3 / 10
11,737
559
3,610
9,517
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
18
18
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Nu Wa
Melsuri
Nu Wa
10
1
8
14
L
Poseidon
1
2
4
1.5
L
Fenrir
2
8
2
0.38
L
Danzaburou
Yung D1ablo
Danzaburou
2
8
3
0.44
W
Neith
afmau
Neith
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
45,801
53,308
Taken
48,877
26,216
Mitigated
49,478
10,368
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,087
2,285
1,146
12,893
28,289
41,094
939
3,776
24,513
0
56,211
W
Nu Wa
Melsuri
Nu Wa
26,104
6,227
0
3,087
11,071
4,415
1,863
4,870
6,201
70,771
0
L
Poseidon
13,170
1,020
445
4,979
17,353
10,763
0
8,500
8,288
64,929
0
L
Fenrir
9,869
3,915
0
1,425
21,292
10,345
0
10,378
10,230
0
20,988
L
Danzaburou
Yung D1ablo
Danzaburou
10,128
5,819
0
3,519
14,663
5,108
0
8,001
6,543
0
42,313
W
Neith
afmau
Neith
3,610
576
0
648
9,517
3,969
111
4,980
4,537
0
19,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
38,926
196
Minions Killed
195
5
Camps Cleared
9
968,273
Distance Traveled
1,069,268
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,250
631
66
3
5
406,668
3
W
Nu Wa
13,939
664
91
4
4
382,323
2
L
Poseidon
11,982
571
108
5
1
365,285
5
L
Fenrir
11,184
533
30
1
1
323,388
4
L
Danzaburou
11,685
556
58
3
3
279,600
0
W
Neith
11,737
559
38
2
0
280,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role