Player Matchup

Morgan Le Fay
Morgan Le Fay
KGethen
Morgan Le Fay
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 26L
1,420 Elo+
Solo
Odin
Odin
MrHanky
Odin
Level 23
God Stats
40W - 27L
1,602 SR
Queue Stats
42W - 28L
1,530 Elo+
Solo
Hou Yi
Hou Yi
Spino640
Hou Yi
Level 21
God Stats
1W - 0L
1,416 SR
Queue Stats
44W - 23L
1,497 Elo+
Solo
Mercury
Mercury
kevo3977
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 206L
1,434 Elo+
Solo
Cthulhu
Cthulhu
wedwonday
Cthulhu
Level 20
God Stats
3W - 3L
1,390 SR
Queue Stats
23W - 25L
1,446 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,465 Elo+

VS

Team Averages
Level 23
1,576 SR
1,465 Elo+
Anhur
Anhur
FeralSkunk
Anhur
Level 23
God Stats
21W - 25L
1,471 SR
Queue Stats
156W - 196L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Gresp
Nu Wa
Level 29
God Stats
39W - 34L
1,595 SR
Queue Stats
502W - 510L
1,507 Elo+
Solo
Chang'e
Chang'e
Malwynn
Chang'e
Level 29
God Stats
2W - 2L
1,720 SR
Queue Stats
57W - 60L
1,465 Elo+
Solo
Achilles
Achilles
TyphoonLeeroy
Achilles
Level 29
God Stats
145W - 146L
1,594 SR
Queue Stats
301W - 295L
1,526 Elo+
Solo
Geb
Geb
que21
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KGethen
Morgan Le Fay
20
9 / 4 / 16
15,379
1,099
31,782
17,918
7,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
MrHanky
Odin
20
5 / 1 / 21
14,541
1,039
15,503
15,172
17,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Spino640
Hou Yi
20
15 / 3 / 13
15,841
1,132
24,698
18,454
6,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
kevo3977
Mercury
20
3 / 5 / 12
13,021
930
11,103
17,092
5,595
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
wedwonday
Cthulhu
20
3 / 2 / 25
13,912
994
17,408
20,568
26,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
3 / 7 / 7
12,918
923
10,683
16,622
5,172
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Gresp
Nu Wa
20
1 / 5 / 10
13,303
950
28,597
20,890
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Malwynn
Chang'e
19
2 / 10 / 11
13,041
932
13,284
29,682
9,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
TyphoonLeeroy
Achilles
19
8 / 10 / 5
14,339
1,024
24,724
31,139
19,873
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
que21
Geb
18
0 / 3 / 5
11,076
791
1,949
6,212
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
35
Kills
14
15
Deaths
35
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
7
7
0.93
L
Nu Wa
Gresp
Nu Wa
1
5
10
1.2
W
Morgan Le Fay
KGethen
Morgan Le Fay
9
4
16
4.25
L
Chang'e
Malwynn
Chang'e
2
10
11
0.75
W
Odin
MrHanky
Odin
5
1
21
15.5
W
Hou Yi
Spino640
Hou Yi
15
3
13
7.17
L
Achilles
TyphoonLeeroy
Achilles
8
10
5
1.05
W
Mercury
kevo3977
Mercury
3
5
12
1.8
L
Geb
que21
Geb
0
3
5
0.83
W
Cthulhu
wedwonday
Cthulhu
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,494
Damage
79,237
89,204
Taken
104,545
63,527
Mitigated
45,779
12,034
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,683
5,777
0
0
16,622
5,172
0
4,607
11,794
0
26,348
L
Nu Wa
Gresp
Nu Wa
28,597
7,516
111
1,371
20,890
6,557
0
10,712
9,972
74,541
0
W
Morgan Le Fay
KGethen
Morgan Le Fay
31,782
2,522
976
3,824
17,918
7,508
0
8,549
9,369
58,969
0
L
Chang'e
Malwynn
Chang'e
13,284
768
3,719
4,381
29,682
9,391
0
14,906
14,175
31,451
0
W
Odin
MrHanky
Odin
15,503
2,281
0
1,268
15,172
17,487
0
9,638
5,534
786
47,556
W
Hou Yi
Spino640
Hou Yi
24,698
15,993
0
3,560
18,454
6,697
0
8,625
9,829
0
47,872
L
Achilles
TyphoonLeeroy
Achilles
24,724
11,731
0
1,210
31,139
19,873
0
16,660
14,186
0
33,373
W
Mercury
kevo3977
Mercury
11,103
3,743
0
966
17,092
5,595
0
7,470
7,579
0
34,709
L
Geb
que21
Geb
1,949
127
0
248
6,212
4,786
0
2,557
3,525
3,360
0
W
Cthulhu
wedwonday
Cthulhu
17,408
1,132
1,200
240
20,568
26,240
0
9,548
11,020
40,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,694
Gold Earned
64,677
274
Minions Killed
196
14
Camps Cleared
5
1,454,234
Distance Traveled
1,094,497
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,918
923
35
3
1
218,093
6
L
Nu Wa
13,303
950
91
7
3
266,766
0
W
Morgan Le Fay
15,379
1,099
66
5
1
289,629
0
L
Chang'e
13,041
932
49
4
0
269,950
0
W
Odin
14,541
1,039
96
7
3
312,660
1
W
Hou Yi
15,841
1,132
48
3
4
244,354
0
L
Achilles
14,339
1,024
17
1
1
246,372
0
W
Mercury
13,021
930
39
3
5
298,642
0
L
Geb
11,076
791
4
0
0
93,316
0
W
Cthulhu
13,912
994
25
2
1
308,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role