Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LizzyIX
Yemoja
Level 160
God Stats
5W - 9L
1,455 SR
Queue Stats
499W - 486L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
TheDropShotLive
Ratatoskr
Level 124
God Stats
2W - 3L
1,862 SR
Queue Stats
117W - 128L
1,556 Elo+
Solo
Tiamat
Tiamat
Wyckliffe
Tiamat
Level 127
God Stats
34W - 18L
1,736 SR
Queue Stats
784W - 728L
1,555 Elo+
Party 2
Set
Set
blitz5165
Set
Level 128
God Stats
67W - 91L
1,435 SR
Queue Stats
1,096W - 1,137L
1,493 Elo+
Solo
Team Averages
Level 121
1,598 SR
1,526 Elo+

VS

Team Averages
Level 128
1,527 SR
1,530 Elo+
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Angry-Tummy93
Sun Wukong
Level 67
God Stats
5W - 11L
1,337 SR
Queue Stats
55W - 58L
1,426 Elo+
Solo
Medusa
Medusa
Kathend1
Medusa
Level 145
God Stats
55W - 31L
1,644 SR
Queue Stats
184W - 194L
1,493 Elo+
Solo
Vulcan
Vulcan
Steadypetty
Vulcan
Level 148
God Stats
6W - 3L
1,524 SR
Queue Stats
190W - 175L
1,611 Elo+
Party 1
Thanatos
Thanatos
wisecrackNmouse
Thanatos
Level 159
God Stats
2W - 2L
1,629 SR
Queue Stats
221W - 203L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 7 / 0
8,347
439
4,783
9,871
2,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
LizzyIX
Yemoja
10
0 / 7 / 2
7,201
379
6,614
17,236
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
TheDropShotLive
Ratatoskr
17
4 / 3 / 3
10,209
537
10,387
15,236
5,632
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Wyckliffe
Tiamat
15
4 / 6 / 2
9,977
525
8,006
16,652
11,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 3 / 2
9,162
482
10,034
16,176
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 1 / 12
10,105
532
12,652
17,466
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Angry-Tummy93
Sun Wukong
15
1 / 1 / 11
9,797
516
9,901
16,676
14,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Kathend1
Medusa
19
8 / 1 / 4
12,127
638
9,865
13,450
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
17
3 / 1 / 12
10,469
551
13,950
6,357
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
17
9 / 4 / 5
10,814
569
12,005
17,939
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
26
26
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
0
0
W
Sobek
 
Sobek
5
1
12
11
W
Sun Wukong
Angry-Tummy93
Sun Wukong
1
1
11
6.5
W
Medusa
Kathend1
Medusa
8
1
4
10
L
Yemoja
LizzyIX
Yemoja
0
7
2
0.14
W
Vulcan
3
1
12
9
L
Ratatoskr
TheDropShotLive
Ratatoskr
4
3
3
1.83
L
Tiamat
Wyckliffe
Tiamat
4
6
2
0.83
L
0
3
2
0.33
W
Thanatos
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,824
Damage
58,373
75,171
Taken
71,888
41,817
Mitigated
48,763
19,743
Healing
37,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,783
1,584
0
205
9,871
2,964
0
608
9,263
0
48,301
W
Sobek
 
Sobek
12,652
1,049
0
5,656
17,466
20,563
102
5,588
11,179
39,196
0
W
Sun Wukong
Angry-Tummy93
Sun Wukong
9,901
1,649
0
7,170
16,676
14,021
231
3,861
12,221
0
55,585
W
Medusa
Kathend1
Medusa
9,865
5,213
0
5,731
13,450
5,622
2,016
1,348
12,055
0
101,265
L
Yemoja
LizzyIX
Yemoja
6,614
1,324
2,350
2,057
17,236
11,962
0
8,048
8,976
20,776
0
W
Vulcan
13,950
3,070
0
1,984
6,357
2,155
264
2,603
3,754
67,808
0
L
Ratatoskr
TheDropShotLive
Ratatoskr
10,387
1,903
0
4,892
15,236
5,632
0
4,617
10,503
0
72,621
L
Tiamat
Wyckliffe
Tiamat
8,006
925
130
5,170
16,652
11,207
1,325
8,823
7,472
58,206
0
L
10,034
4,969
0
4,939
16,176
10,052
1,050
4,415
11,709
0
57,465
W
Thanatos
12,005
3,476
0
16,837
17,939
6,402
717
2,285
15,414
0
78,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
53,312
473
Minions Killed
558
0
Camps Cleared
0
1,764,808
Distance Traveled
1,884,825
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,347
439
91
5
0
293,133
2
W
Sobek
10,105
532
52
3
0
391,935
6
W
Sun Wukong
9,797
516
105
6
0
372,551
2
W
Medusa
12,127
638
152
8
0
320,775
2
L
Yemoja
7,201
379
22
1
0
349,234
8
W
Vulcan
10,469
551
129
7
0
399,691
0
L
Ratatoskr
10,209
537
126
7
0
399,739
2
L
Tiamat
9,977
525
117
6
0
351,017
0
L
Set
9,162
482
117
6
0
371,685
3
W
Thanatos
10,814
569
120
6
0
399,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role