Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ObamaPrism4L
Xbalanque
Level 89
God Stats
8W - 8L
1,572 SR
Queue Stats
124W - 112L
1,471 Elo+
Solo
Loki
Loki
UndeadMercyKill
Loki
Level 123
God Stats
28W - 28L
1,570 SR
Queue Stats
200W - 213L
1,467 Elo+
Solo
Kukulkan
Kukulkan
bandzk7
Kukulkan
Level 85
God Stats
36W - 29L
1,534 SR
Queue Stats
219W - 236L
1,517 Elo+
Solo
Khepri
Khepri
donkatsu999
Khepri
Level 104
God Stats
25W - 13L
1,766 SR
Queue Stats
608W - 367L
1,692 Elo+
Solo
Team Averages
Level 109
1,588 SR
1,529 Elo+

VS

Team Averages
Level 121
1,502 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Armedpitbull37
Charybdis
Level 127
God Stats
11W - 18L
1,393 SR
Queue Stats
34W - 38L
1,435 Elo+
Solo
Fafnir
Fafnir
BrokeTendacy
Fafnir
Level 80
God Stats
30W - 19L
1,560 SR
Queue Stats
161W - 129L
1,495 Elo+
Solo
Merlin
Merlin
PuceAbyss973476
Merlin
Level 159
God Stats
47W - 43L
1,565 SR
Queue Stats
626W - 609L
1,542 Elo+
Party 1
Set
Set
Tarzanvader
Set
Level 80
God Stats
1W - 3L
1,495 SR
Queue Stats
196W - 190L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 0
5,987
1,197
4,433
3,757
1,296
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ObamaPrism4L
Xbalanque
10
0 / 0 / 2
5,374
1,075
2,483
1,821
794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 2
5,341
1,068
2,340
4,048
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
bandzk7
Kukulkan
9
0 / 0 / 0
4,730
946
0
0
0
Khepri
10
0 / 0 / 2
5,246
1,049
2,301
3,117
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

360

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 1
5,560
1,112
2,381
4,192
2,336
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Armedpitbull37
Charybdis
10
1 / 0 / 2
5,595
1,119
2,393
1,515
392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
11
0 / 0 / 3
5,507
1,101
854
2,869
2,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 2
5,435
1,087
3,327
2,270
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
5,817
1,163
1,861
2,581
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
2
Kills
3
3
Deaths
2
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
W
King Arthur
 
King Arthur
1
1
1
1.5
W
Charybdis
Armedpitbull37
Charybdis
1
0
2
2
W
Fafnir
0
0
3
1.5
L
Xbalanque
ObamaPrism4L
Xbalanque
0
0
2
1
W
0
0
2
1
W
1
1
2
2
L
0
2
2
0.5
L
Kukulkan
bandzk7
Kukulkan
0
0
0
0
L
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,557
Damage
10,816
12,743
Taken
13,427
6,497
Mitigated
7,018
1,115
Healing
1,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,433
627
0
464
3,757
1,296
0
1,253
2,504
19,044
0
W
King Arthur
 
King Arthur
2,381
0
0
95
4,192
2,336
0
1,270
2,747
0
10,709
W
Charybdis
Armedpitbull37
Charybdis
2,393
445
0
264
1,515
392
0
788
517
0
12,361
W
Fafnir
854
36
60
264
2,869
2,541
0
1,536
1,248
1,066
0
L
Xbalanque
ObamaPrism4L
Xbalanque
2,483
872
71
154
1,821
794
0
840
981
0
13,773
W
3,327
139
0
364
2,270
734
0
1,711
559
18,703
0
W
1,861
463
0
162
2,581
1,015
0
1,429
1,065
0
15,913
L
2,340
345
0
426
4,048
2,126
0
682
3,366
0
12,373
L
Kukulkan
bandzk7
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
2,301
41
0
0
3,117
2,281
0
1,406
1,711
5,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
27,914
92
Minions Killed
107
4
Camps Cleared
8
394,565
Distance Traveled
514,432
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,987
1,197
41
8
4
93,194
0
W
King Arthur
5,560
1,112
26
5
1
104,079
0
W
Charybdis
5,595
1,119
26
5
3
105,330
0
W
Fafnir
5,507
1,101
0
0
0
105,800
0
L
Xbalanque
5,374
1,075
24
5
0
86,182
0
W
Merlin
5,435
1,087
26
5
1
97,074
2
W
Set
5,817
1,163
29
6
3
102,149
0
L
Loki
5,341
1,068
16
3
0
100,190
2
L
Kukulkan
4,730
946
0
0
0
0
0
L
Khepri
5,246
1,049
11
2
0
114,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role