Player Matchup

Fenrir
Fenrir
ArafGF
Fenrir
Level 8
God Stats
4W - 9L
1,543 SR
Queue Stats
7W - 17L
1,341 Elo+
Solo
Anhur
Anhur
DRHAWKS
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,334 Elo+
Solo
Sol
Sol
Lopesinho
Sol
Level 14
God Stats
17W - 14L
1,672 SR
Queue Stats
30W - 37L
1,329 Elo+
Solo
Yemoja
Yemoja
Natyska
Yemoja
Level 16
God Stats
1W - 1L
1,681 SR
Queue Stats
72W - 66L
1,428 Elo+
Solo
Arachne
Arachne
seioulx
Arachne
Level 17
God Stats
12W - 21L
1,399 SR
Queue Stats
57W - 74L
1,377 Elo+
Solo
Team Averages
Level 12
1,559 SR
1,362 Elo+

VS

Team Averages
Level 12
1,545 SR
1,437 Elo+
Medusa
Medusa
C00kiebunny
Medusa
Level 15
God Stats
19W - 22L
1,475 SR
Queue Stats
35W - 48L
1,381 Elo+
Solo
Sol
Sol
Fusanaxl
Sol
Level 15
God Stats
11W - 8L
1,902 SR
Queue Stats
28W - 47L
1,303 Elo+
Solo
Thor
Thor
MaziloBannoe
Thor
Level 16
God Stats
2W - 1L
1,261 SR
Queue Stats
42W - 41L
1,323 Elo+
Solo
Neith
Neith
Prakaveich
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RustProofHippo
Kukulkan
Level 8
God Stats
2W - 0L
1,588 SR
Queue Stats
19W - 14L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArafGF
Fenrir
17
1 / 11 / 2
10,240
853
3,671
18,750
15,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
DRHAWKS
Anhur
17
2 / 17 / 1
10,995
916
9,270
28,296
10,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 6 / 3
10,324
860
7,714
14,308
4,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Natyska
Yemoja
17
0 / 7 / 4
11,635
970
6,202
20,009
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Arachne
seioulx
Arachne
17
1 / 7 / 1
10,391
866
5,079
17,466
7,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
16 / 0 / 20
15,223
1,269
22,616
13,567
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 0 / 0
9,064
755
84
28
10
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 34
13,275
1,106
8,949
7,203
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
19
0 / 1 / 16
10,930
911
1,550
5,077
2,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
27 / 1 / 17
16,816
1,401
56,902
7,798
3,632
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
135
4
Kills
48
48
Deaths
4
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArafGF
Fenrir
1
11
2
0.18
W
Medusa
16
0
20
26
L
Anhur
DRHAWKS
Anhur
2
17
1
0.15
W
0
0
0
0
L
0
6
3
0.25
W
5
2
34
11
L
Yemoja
Natyska
Yemoja
0
7
4
0.29
W
Neith
0
1
16
8
W
Kukulkan
27
1
17
35.5
L
Arachne
seioulx
Arachne
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
90,101
98,829
Taken
33,673
49,882
Mitigated
15,746
7,277
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArafGF
Fenrir
3,671
783
0
799
18,750
15,395
0
11,442
7,308
0
28,519
W
Medusa
22,616
16,944
0
4,438
13,567
5,292
0
5,408
8,159
0
49,393
L
Anhur
DRHAWKS
Anhur
9,270
4,469
0
898
28,296
10,403
0
16,451
11,845
0
33,322
W
84
0
0
0
28
10
0
28
0
1,469
0
L
7,714
432
0
807
14,308
4,844
0
6,883
7,425
35,026
0
W
8,949
643
0
21
7,203
4,598
0
3,338
3,865
0
22,590
L
Yemoja
Natyska
Yemoja
6,202
1,375
1,313
1,629
20,009
12,001
0
10,004
10,005
16,213
0
W
Neith
1,550
862
0
214
5,077
2,214
0
2,295
2,782
0
9,098
W
Kukulkan
56,902
6,703
0
1,322
7,798
3,632
0
2,847
4,951
110,583
0
L
Arachne
seioulx
Arachne
5,079
3,481
546
1,285
17,466
7,239
0
12,206
5,260
0
25,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
65,308
216
Minions Killed
263
5
Camps Cleared
9
1,005,940
Distance Traveled
842,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,240
853
47
4
1
158,753
0
W
Medusa
15,223
1,269
87
7
5
253,840
0
L
Anhur
10,995
916
49
4
2
189,010
1
W
Sol
9,064
755
2
0
0
18,387
0
L
Sol
10,324
860
59
5
0
233,093
0
W
Thor
13,275
1,106
16
1
2
233,697
0
L
Yemoja
11,635
970
18
2
0
181,514
0
W
Neith
10,930
911
20
2
0
99,022
1
W
Kukulkan
16,816
1,401
138
12
2
237,937
0
L
Arachne
10,391
866
43
4
2
243,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role