Player Matchup

Neith
Neith
GreatWhiteGinger
Neith
Level 24
God Stats
5W - 5L
1,545 SR
Queue Stats
93W - 140L
1,351 Elo+
Solo
King Arthur
King Arthur
Unkn0wn-Sl1aye3r
King Arthur
Level 7
God Stats
6W - 5L
1,691 SR
Queue Stats
31W - 26L
1,513 Elo+
Solo
Loki
Loki
VandalX6200
Loki
Level 29
God Stats
1W - 2L
1,513 SR
Queue Stats
175W - 182L
1,520 Elo+
Solo
Janus
Janus
Лавар
Janus
Level 17
God Stats
1W - 1L
1,545 SR
Queue Stats
3W - 4L
1,397 Elo+
Solo
Scylla
Scylla
烟雨如花
Scylla
Level 28
God Stats
12W - 7L
1,697 SR
Queue Stats
101W - 105L
1,528 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,462 Elo+

VS

Team Averages
Level 17
1,511 SR
1,478 Elo+
Thanatos
Thanatos
GimeYourBallsKid
Thanatos
Level 17
God Stats
7W - 2L
1,301 SR
Queue Stats
56W - 39L
1,508 Elo+
Solo
Ullr
Ullr
Johnnynomatix
Ullr
Level 27
God Stats
5W - 8L
1,675 SR
Queue Stats
147W - 143L
1,561 Elo+
Solo
Ymir
Ymir
Niiohh
Ymir
Level 13
God Stats
4W - 1L
1,661 SR
Queue Stats
21W - 14L
1,547 Elo+
Solo
Loki
Loki
Slayer6seven0
Loki
Level 24
God Stats
15W - 22L
1,420 SR
Queue Stats
46W - 100L
1,330 Elo+
Solo
Olorun
Olorun
puotanes
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,930
448
1,686
5,741
1,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Unkn0wn-Sl1aye3r
King Arthur
9
0 / 3 / 1
5,569
506
813
4,163
1,610
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 0
5,587
508
3,204
6,853
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
7
1 / 4 / 0
4,875
443
1,400
4,334
488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
11
3 / 2 / 1
6,622
602
3,807
5,719
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
7,529
684
7,623
6,257
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
6,125
557
4,112
5,695
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Niiohh
Ymir
10
2 / 1 / 2
6,356
578
1,009
6,505
5,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 3
6,100
555
1,951
3,821
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Olorun
puotanes
Olorun
11
3 / 3 / 2
6,642
604
2,707
5,839
1,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
18
18
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
0
5
1
0.1
W
2
0
3
3.5
W
Ymir
Niiohh
Ymir
2
1
2
3
W
2
2
3
1.75
L
King Arthur
Unkn0wn-Sl1aye3r
King Arthur
0
3
1
0.17
L
2
4
0
0.5
W
Olorun
puotanes
Olorun
3
3
2
1.33
L
Janus
1
4
0
0.25
L
Scylla
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,910
Damage
17,402
26,810
Taken
28,117
6,314
Mitigated
12,791
4,646
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,623
2,361
0
6,988
6,257
2,494
502
1,131
5,030
0
43,774
L
1,686
358
0
578
5,741
1,092
48
833
4,908
0
14,647
W
4,112
1,115
0
1,802
5,695
1,778
1,359
1,203
4,438
0
31,359
W
Ymir
Niiohh
Ymir
1,009
33
0
816
6,505
5,698
125
518
5,947
16,954
0
W
1,951
122
0
1,091
3,821
967
942
132
3,689
0
22,568
L
King Arthur
Unkn0wn-Sl1aye3r
King Arthur
813
35
0
220
4,163
1,610
288
0
4,163
0
22,630
L
3,204
972
0
1,824
6,853
1,851
0
1,718
5,135
0
22,651
W
Olorun
puotanes
Olorun
2,707
1,265
0
2,269
5,839
1,854
836
1,943
3,764
24,878
0
L
Janus
1,400
24
0
0
4,334
488
298
70
4,264
11,672
0
L
Scylla
3,807
357
0
2,024
5,719
1,273
0
1,095
4,624
33,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
32,752
225
Minions Killed
266
0
Camps Cleared
0
997,372
Distance Traveled
1,064,390
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,529
684
62
6
0
249,101
2
L
Neith
4,930
448
27
2
0
192,727
0
W
Ullr
6,125
557
70
6
0
188,187
2
W
Ymir
6,356
578
32
3
0
196,291
0
W
Loki
6,100
555
53
5
0
223,587
0
L
King Arthur
5,569
506
49
4
0
165,984
2
L
Loki
5,587
508
45
4
0
209,143
0
W
Olorun
6,642
604
49
4
0
207,224
0
L
Janus
4,875
443
20
2
0
211,274
0
L
Scylla
6,622
602
84
8
0
218,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role