Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AngryGoku
Agni
Level 145
God Stats
4W - 4L
1,432 SR
Queue Stats
110W - 102L
1,473 Elo+
Party 1
Yemoja
Yemoja
CaptWiskers
Yemoja
Level 147
God Stats
6W - 4L
1,603 SR
Queue Stats
336W - 347L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Tragedy671
Cabrakan
Level 151
God Stats
11W - 4L
1,856 SR
Queue Stats
734W - 733L
1,523 Elo+
Solo
Arachne
Arachne
XxBeasty_OreosxX
Arachne
Level 120
God Stats
7W - 5L
1,617 SR
Queue Stats
354W - 347L
1,439 Elo+
Solo
Team Averages
Level 145
1,601 SR
1,483 Elo+

VS

Team Averages
Level 89
1,579 SR
1,467 Elo+
Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ahadiel
Eset
Level 133
God Stats
1W - 2L
1,455 SR
Queue Stats
28W - 43L
1,411 Elo+
Solo
He Bo
He Bo
Iukka
He Bo
Level 109
God Stats
0W - 1L
1,755 SR
Queue Stats
40W - 36L
1,508 Elo+
Solo
Yemoja
Yemoja
fraktures
Yemoja
Level 66
God Stats
2W - 3L
1,471 SR
Queue Stats
476W - 527L
1,480 Elo+
Solo
Sol
Sol
naru-owo
Sol
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
42W - 50L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 1 / 15
10,888
838
14,500
14,558
10,380
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
4 / 4 / 10
9,741
749
7,648
10,892
5,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
1 / 2 / 15
9,975
767
959
13,869
16,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Tragedy671
Cabrakan
16
2 / 4 / 14
10,101
777
11,764
29,382
29,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 3 / 9
11,570
890
15,529
16,713
13,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 6 / 10
8,279
637
18,635
12,250
4,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Ahadiel
Eset
16
2 / 5 / 9
9,493
730
10,114
9,134
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Iukka
He Bo
14
1 / 6 / 9
8,274
636
10,652
10,357
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
fraktures
Yemoja
18
2 / 2 / 6
9,202
708
9,040
9,203
7,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 6 / 5
9,556
735
17,341
14,571
5,651
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
25
Kills
13
14
Deaths
25
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
15
12.5
L
Raijin
 
Raijin
1
6
10
1
L
Eset
Ahadiel
Eset
2
5
9
1.3
W
Agni
4
4
10
2.25
W
Yemoja
1
2
15
4.25
L
He Bo
Iukka
He Bo
1
6
9
0.92
W
Cabrakan
Tragedy671
Cabrakan
2
4
14
2.25
W
13
3
9
5.83
L
Yemoja
fraktures
Yemoja
2
2
6
2.5
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,400
Damage
65,782
85,414
Taken
55,515
75,447
Mitigated
24,952
46,616
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,500
988
0
4,586
14,558
10,380
688
12,499
1,912
36,040
0
L
Raijin
 
Raijin
18,635
1,580
939
1,287
12,250
4,750
46
9,672
2,578
30,331
0
L
Eset
Ahadiel
Eset
10,114
140
2,366
1,192
9,134
3,046
0
4,170
4,964
19,016
0
W
Agni
7,648
802
563
1,779
10,892
5,912
1,361
9,949
796
21,776
0
W
Yemoja
959
527
15,128
5,014
13,869
16,237
1,225
10,509
3,131
9,220
0
L
He Bo
Iukka
He Bo
10,652
818
881
441
10,357
3,611
0
6,586
3,771
20,556
0
W
Cabrakan
Tragedy671
Cabrakan
11,764
1,187
1,294
8,718
29,382
29,489
960
21,919
7,203
28,016
0
W
15,529
10,118
2,217
7,317
16,713
13,429
993
9,915
6,590
0
24,061
L
Yemoja
fraktures
Yemoja
9,040
903
3,369
1,670
9,203
7,894
0
4,367
4,836
23,517
0
L
17,341
7,799
314
2,656
14,571
5,651
0
10,076
4,495
35,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
44,804
134
Minions Killed
196
0
Camps Cleared
0
1,192,065
Distance Traveled
1,049,737
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,888
838
38
3
0
284,042
3
L
Raijin
8,279
637
38
3
0
208,233
1
L
Eset
9,493
730
40
3
0
222,301
0
W
Agni
9,741
749
32
2
0
205,530
0
W
Yemoja
9,975
767
17
1
0
236,018
0
L
He Bo
8,274
636
26
2
0
212,338
0
W
Cabrakan
10,101
777
31
2
0
218,896
5
W
Arachne
11,570
890
16
1
0
247,579
2
L
Yemoja
9,202
708
27
2
0
232,361
0
L
Sol
9,556
735
65
5
0
174,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role