Player Matchup

Hel
Hel
AnnSI
Hel
Level 101
God Stats
10W - 10L
1,620 SR
Queue Stats
23W - 15L
1,622 Elo+
Solo
Cernunnos
Cernunnos
Arahnil
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 141L
1,404 Elo+
Party 1
Persephone
Persephone
ChrisUK12
Persephone
Level 160
God Stats
25W - 31L
1,608 SR
Queue Stats
210W - 204L
1,509 Elo+
Solo
Set
Set
Foxislayer
Set
Level 63
God Stats
20W - 33L
1,437 SR
Queue Stats
463W - 488L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Sha1n28
Cabrakan
Level 29
God Stats
5W - 7L
1,587 SR
Queue Stats
102W - 126L
1,400 Elo+
Party 1
Team Averages
Level 88
1,550 SR
1,482 Elo+

VS

Team Averages
Level 82
1,534 SR
1,468 Elo+
Baron Samedi
Baron Samedi
Aidzy
Baron Samedi
Level 47
God Stats
2W - 2L
1,597 SR
Queue Stats
8W - 9L
1,425 Elo+
Solo
Medusa
Medusa
Bebobot
Medusa
Level 108
God Stats
33W - 29L
1,499 SR
Queue Stats
460W - 459L
1,501 Elo+
Solo
Bacchus
Bacchus
K4yy
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Zeus
Zeus
mehdi4417
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
大大稳哥哥
Gilgamesh
Level 135
God Stats
47W - 45L
1,576 SR
Queue Stats
651W - 711L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AnnSI
Hel
19
1 / 7 / 12
11,964
920
10,300
23,329
13,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Arahnil
Cernunnos
20
4 / 8 / 13
12,490
961
24,213
25,578
10,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ChrisUK12
Persephone
16
1 / 1 / 4
10,467
805
4,866
3,402
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 11 / 12
13,837
1,064
18,209
24,979
20,313
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Sha1n28
Cabrakan
20
9 / 9 / 12
14,675
1,129
28,614
27,107
46,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aidzy
Baron Samedi
20
4 / 5 / 21
13,562
1,043
17,670
17,088
12,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Bebobot
Medusa
20
12 / 6 / 11
15,096
1,161
29,432
18,703
8,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
K4yy
Bacchus
20
3 / 2 / 27
14,135
1,087
15,245
22,006
32,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
20
5 / 8 / 14
13,013
1,001
13,516
17,492
7,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
大大稳哥哥
Gilgamesh
20
12 / 2 / 20
15,538
1,195
23,458
15,708
17,782
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
129
23
Kills
36
36
Deaths
23
53
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aidzy
Baron Samedi
4
5
21
2.9
L
Hel
AnnSI
Hel
1
7
12
1
L
Cernunnos
Arahnil
Cernunnos
4
8
13
1.31
W
Medusa
Bebobot
Medusa
12
6
11
2.92
L
Persephone
ChrisUK12
Persephone
1
1
4
3
L
8
11
12
1.27
W
Bacchus
K4yy
Bacchus
3
2
27
8.25
L
Cabrakan
Sha1n28
Cabrakan
9
9
12
1.67
W
Zeus
5
8
14
1.5
W
Gilgamesh
大大稳哥哥
Gilgamesh
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,202
Damage
99,321
104,395
Taken
90,997
91,996
Mitigated
79,826
11,264
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aidzy
Baron Samedi
17,670
2,415
5,311
3,977
17,088
12,794
0
7,661
9,427
50,740
0
L
Hel
AnnSI
Hel
10,300
884
3,925
5,155
23,329
13,370
0
12,723
10,229
40,593
0
L
Cernunnos
Arahnil
Cernunnos
24,213
9,841
0
979
25,578
10,923
0
10,252
14,889
0
47,975
W
Medusa
Bebobot
Medusa
29,432
16,722
0
3,289
18,703
8,586
0
8,000
10,703
0
56,909
L
Persephone
ChrisUK12
Persephone
4,866
341
0
173
3,402
1,098
0
1,513
1,803
11,050
0
L
18,209
10,234
0
1,032
24,979
20,313
0
8,953
15,798
0
41,262
W
Bacchus
K4yy
Bacchus
15,245
2,179
0
2,498
22,006
32,891
0
11,340
10,666
29,734
0
L
Cabrakan
Sha1n28
Cabrakan
28,614
2,644
0
0
27,107
46,292
0
12,990
13,799
48,830
0
W
Zeus
13,516
457
0
826
17,492
7,773
0
9,686
7,806
45,327
0
W
Gilgamesh
大大稳哥哥
Gilgamesh
23,458
7,123
0
2,355
15,708
17,782
0
7,093
8,615
0
41,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,433
Gold Earned
71,344
231
Minions Killed
267
4
Camps Cleared
15
989,610
Distance Traveled
1,202,708
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,562
1,043
84
6
2
229,999
0
L
Hel
11,964
920
69
5
0
232,362
0
L
Cernunnos
12,490
961
43
3
1
245,425
0
W
Medusa
15,096
1,161
57
4
3
242,916
3
L
Persephone
10,467
805
18
1
0
91,389
0
L
Set
13,837
1,064
50
4
3
222,461
3
W
Bacchus
14,135
1,087
22
2
0
245,247
0
L
Cabrakan
14,675
1,129
51
4
0
197,973
0
W
Zeus
13,013
1,001
66
5
5
204,224
0
W
Gilgamesh
15,538
1,195
38
3
5
280,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role