Player Matchup

Chang'e
Chang'e
Da-Claudio
Chang'e
Level 82
God Stats
3W - 5L
1,355 SR
Queue Stats
74W - 68L
1,499 Elo+
Solo
Danzaburou
Danzaburou
RemY-Du-06
Danzaburou
Level 61
God Stats
17W - 27L
1,465 SR
Queue Stats
147W - 181L
1,444 Elo+
Party 1
Da Ji
Da Ji
Saucy_Spry
Da Ji
Level 49
God Stats
102W - 77L
1,558 SR
Queue Stats
312W - 264L
1,522 Elo+
Solo
Nemesis
Nemesis
WiIIiamsBrother
Nemesis
Level 160
God Stats
4W - 10L
935 SR
Queue Stats
849W - 887L
1,468 Elo+
Solo
Nu Wa
Nu Wa
legrandjafar
Nu Wa
Level 105
God Stats
9W - 10L
1,536 SR
Queue Stats
111W - 112L
1,478 Elo+
Party 1
Team Averages
Level 91
1,370 SR
1,482 Elo+

VS

Team Averages
Level 85
1,552 SR
1,510 Elo+
Thanatos
Thanatos
DieHardMan29
Thanatos
Level 102
God Stats
3W - 2L
1,711 SR
Queue Stats
140W - 153L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
Jaro297227
Sylvanus
Level 29
God Stats
10W - 13L
1,576 SR
Queue Stats
138W - 156L
1,484 Elo+
Party 3
Tyr
Tyr
LividTapestry80
Tyr
Level 129
God Stats
10W - 9L
1,507 SR
Queue Stats
200W - 185L
1,547 Elo+
Party 2
Charybdis
Charybdis
MarkK-Vinylkid
Charybdis
Level 64
God Stats
19W - 24L
1,479 SR
Queue Stats
104W - 102L
1,482 Elo+
Solo
Tiamat
Tiamat
SkidTin
Tiamat
Level 100
God Stats
18W - 17L
1,485 SR
Queue Stats
140W - 128L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Da-Claudio
Chang'e
19
8 / 0 / 10
12,295
1,025
13,615
5,574
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RemY-Du-06
Danzaburou
18
2 / 5 / 17
11,137
928
17,813
15,724
5,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
19
6 / 3 / 16
12,016
1,001
16,868
12,586
3,905
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 0 / 19
12,058
1,005
15,527
13,210
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 14
11,987
999
19,087
6,546
2,033
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

225

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DieHardMan29
Thanatos
17
3 / 13 / 2
10,722
894
11,841
22,790
8,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Jaro297227
Sylvanus
17
0 / 3 / 5
10,053
838
9,416
19,125
21,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 5 / 3
10,457
871
10,762
20,431
23,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
MarkK-Vinylkid
Charybdis
17
1 / 2 / 6
10,670
889
4,986
11,952
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
SkidTin
Tiamat
17
2 / 2 / 3
10,343
862
13,302
13,261
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
25
Kills
8
8
Deaths
25
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Da-Claudio
Chang'e
8
0
10
13
L
Thanatos
DieHardMan29
Thanatos
3
13
2
0.31
L
Sylvanus
Jaro297227
Sylvanus
0
3
5
0.83
L
2
5
3
0.7
L
Charybdis
MarkK-Vinylkid
Charybdis
1
2
6
2
W
Danzaburou
RemY-Du-06
Danzaburou
2
5
17
2.1
W
Da Ji
6
3
16
4.67
L
Tiamat
SkidTin
Tiamat
2
2
3
1.75
W
3
0
19
12.5
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,910
Damage
50,307
53,640
Taken
87,559
18,158
Mitigated
66,037
20,834
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Da-Claudio
Chang'e
13,615
1,509
7,841
3,826
5,574
1,725
0
2,800
2,638
30,238
0
L
Thanatos
DieHardMan29
Thanatos
11,841
4,062
0
6,055
22,790
8,175
0
5,751
17,039
0
32,044
L
Sylvanus
Jaro297227
Sylvanus
9,416
1,601
4,060
3,572
19,125
21,882
0
8,743
10,382
24,913
0
L
10,762
1,423
0
3,425
20,431
23,635
0
9,010
11,421
0
38,009
L
Charybdis
MarkK-Vinylkid
Charybdis
4,986
4,663
0
1,317
11,952
5,013
0
3,346
8,606
0
37,055
W
Danzaburou
RemY-Du-06
Danzaburou
17,813
8,591
548
2,803
15,724
5,529
0
5,216
9,962
0
42,616
W
Da Ji
16,868
4,474
0
0
12,586
3,905
0
5,585
6,475
0
22,209
L
Tiamat
SkidTin
Tiamat
13,302
214
0
1,825
13,261
7,332
0
5,852
7,409
36,360
0
W
15,527
6,585
0
3,159
13,210
4,966
0
4,762
8,090
0
41,052
W
19,087
6,903
927
1,730
6,546
2,033
0
3,380
2,953
38,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,493
Gold Earned
52,245
232
Minions Killed
245
13
Camps Cleared
5
1,156,982
Distance Traveled
1,024,951
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,295
1,025
65
5
0
236,220
2
L
Thanatos
10,722
894
49
4
1
214,290
1
L
Sylvanus
10,053
838
22
2
0
201,157
0
L
Tyr
10,457
871
52
4
2
240,714
0
L
Charybdis
10,670
889
67
6
0
181,965
0
W
Danzaburou
11,137
928
64
5
0
200,112
0
W
Da Ji
12,016
1,001
16
1
1
233,762
0
L
Tiamat
10,343
862
55
5
2
186,825
0
W
Nemesis
12,058
1,005
35
3
11
288,629
2
W
Nu Wa
11,987
999
52
4
1
198,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role