Player Matchup

Baron Samedi
Baron Samedi
Dimasya_zp
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,476 Elo+
Solo
Arachne
Arachne
Ghost_HamaOG
Arachne
Level 26
God Stats
49W - 33L
1,590 SR
Queue Stats
62W - 49L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Kiddis
Aphrodite
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,505 Elo+
Solo
Thor
Thor
Martian970
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,462 Elo+
Solo
Nemesis
Nemesis
pawpaww
Nemesis
Level 7
God Stats
7W - 5L
1,667 SR
Queue Stats
9W - 9L
1,501 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,493 Elo+

VS

Team Averages
Level 42
1,556 SR
1,512 Elo+
Susano
Susano
GiveMeJungleTY
Susano
Level 6
God Stats
19W - 15L
1,786 SR
Queue Stats
82W - 58L
1,666 Elo+
Party 1
Ares
Ares
Kayricouk
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 1
Amaterasu
Amaterasu
LittleAthena227
Amaterasu
Level 7
God Stats
4W - 4L
1,402 SR
Queue Stats
19W - 20L
1,266 Elo+
Solo
Hera
Hera
ttv_red_rum
Hera
Level 157
God Stats
4W - 1L
1,604 SR
Queue Stats
241W - 199L
1,567 Elo+
Party 1
Neith
Neith
vagojeo
Neith
Level 25
God Stats
31W - 34L
1,488 SR
Queue Stats
244W - 310L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dimasya_zp
Baron Samedi
9
0 / 8 / 1
7,027
335
2,270
9,572
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ghost_HamaOG
Arachne
15
8 / 4 / 5
11,239
535
8,350
16,089
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Kiddis
Aphrodite
12
0 / 7 / 10
8,965
427
5,399
15,871
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 8 / 2
10,571
503
12,187
20,645
14,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
pawpaww
Nemesis
11
0 / 12 / 5
7,499
357
2,997
16,100
3,894
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 2 / 11
12,642
602
22,853
17,175
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
0 / 6 / 11
8,221
391
1,998
10,206
7,801
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
LittleAthena227
Amaterasu
15
1 / 3 / 15
9,571
456
6,085
18,325
15,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
14 / 3 / 8
11,855
565
20,681
10,041
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
vagojeo
Neith
13
2 / 4 / 5
9,002
429
4,815
9,579
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
15
Kills
36
39
Deaths
18
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dimasya_zp
Baron Samedi
0
8
1
0.06
L
Arachne
Ghost_HamaOG
Arachne
8
4
5
2.63
W
19
2
11
12.25
W
Ares
0
6
11
0.92
L
Aphrodite
Kiddis
Aphrodite
0
7
10
0.71
W
Amaterasu
LittleAthena227
Amaterasu
1
3
15
2.83
L
7
8
2
1
L
Nemesis
pawpaww
Nemesis
0
12
5
0.21
W
14
3
8
6
W
Neith
vagojeo
Neith
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
56,432
78,277
Taken
65,326
39,301
Mitigated
37,877
11,351
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dimasya_zp
Baron Samedi
2,270
203
85
1,110
9,572
2,470
0
3,460
6,112
25,135
0
L
Arachne
Ghost_HamaOG
Arachne
8,350
5,619
0
2,085
16,089
5,924
0
6,186
9,903
0
51,974
W
22,853
6,867
0
6,076
17,175
7,687
0
2,559
14,478
0
93,478
W
Ares
1,998
152
0
0
10,206
7,801
1,255
2,106
8,006
17,750
0
L
Aphrodite
Kiddis
Aphrodite
5,399
613
2,003
3,856
15,871
12,713
0
3,308
12,563
37,391
0
W
Amaterasu
LittleAthena227
Amaterasu
6,085
2,123
0
9,130
18,325
15,322
894
2,269
15,168
0
42,582
L
12,187
1,848
0
1,628
20,645
14,300
0
7,376
13,269
12,251
37,352
L
Nemesis
pawpaww
Nemesis
2,997
407
0
584
16,100
3,894
0
6,274
9,826
0
20,825
W
20,681
4,368
133
1,521
10,041
3,786
3,452
1,605
8,296
88,670
0
W
Neith
vagojeo
Neith
4,815
2,057
0
3,249
9,579
3,281
2,561
1,888
7,595
0
43,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
51,291
272
Minions Killed
433
0
Camps Cleared
0
1,612,457
Distance Traveled
1,996,326
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,027
335
45
2
0
208,124
3
L
Arachne
11,239
535
62
3
0
401,310
5
W
Susano
12,642
602
126
6
0
477,923
0
W
Ares
8,221
391
21
1
0
334,179
0
L
Aphrodite
8,965
427
56
3
0
329,753
0
W
Amaterasu
9,571
456
47
2
0
438,257
3
L
Thor
10,571
503
74
4
0
329,757
0
L
Nemesis
7,499
357
35
2
0
343,513
2
W
Hera
11,855
565
157
7
0
393,397
2
W
Neith
9,002
429
82
4
0
352,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role