Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold V
Xiverus
Medusa
Gold V
Level 159
God Stats
2W - 4L
1,556 SR
Queue Stats
163W - 214L
1,385 MMR
Solo
Scylla
Scylla
Gold II
dsslive
Scylla
Gold II
Level 146
God Stats
9W - 13L
1,520 SR
Queue Stats
76W - 79L
1,496 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,525 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,463 SR
1,441 MMR
Thanatos
Thanatos
Gold III
Loyalboy
Thanatos
Gold III
Level 107
God Stats
4W - 4L
1,585 SR
Queue Stats
57W - 74L
1,456 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TheMalum
Aphrodite
Gold IV
Level 148
God Stats
106W - 66L
1,545 SR
Queue Stats
588W - 700L
1,494 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
tallguyguy
Baron Samedi
Silver I
Level 143
God Stats
2W - 2L
1,258 SR
Queue Stats
110W - 129L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 3 / 5
12,258
613
15,270
20,924
26,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Xiverus
Medusa
14
3 / 7 / 1
11,587
579
13,145
17,594
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
dsslive
Scylla
15
2 / 6 / 4
12,316
616
15,044
17,052
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatThothPersephoneGilgameshSol

VS

Bans
AthenaAresDanzaburouSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Loyalboy
Thanatos
16
5 / 3 / 9
13,210
661
17,195
25,159
17,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
TheMalum
Aphrodite
17
5 / 2 / 8
13,170
659
14,989
16,079
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
tallguyguy
Baron Samedi
15
5 / 2 / 7
12,819
641
18,565
22,364
18,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
16
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
5
1.5
W
Thanatos
Loyalboy
Thanatos
5
3
9
3.17
W
Aphrodite
TheMalum
Aphrodite
5
2
8
4.5
L
Medusa
Xiverus
Medusa
3
7
1
0.5
L
Scylla
dsslive
Scylla
2
6
4
0.67
W
Baron Samedi
tallguyguy
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
50,749
55,570
Taken
63,602
37,817
Mitigated
42,760
6,312
Healing
52,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
15,270
1,474
0
2,047
20,924
26,661
0
13,630
6,774
6,905
25,345
W
Thanatos
Loyalboy
Thanatos
17,195
3,898
0
17,136
25,159
17,017
109
6,906
17,670
0
61,386
W
Aphrodite
TheMalum
Aphrodite
14,989
1,942
12,987
10,195
16,079
7,165
1,517
5,516
9,988
68,139
0
L
Medusa
Xiverus
Medusa
13,145
5,338
0
2,053
17,594
6,595
0
9,539
7,599
0
50,513
L
Scylla
dsslive
Scylla
15,044
1,054
0
2,212
17,052
4,561
0
10,476
6,100
46,577
0
W
Baron Samedi
tallguyguy
Baron Samedi
18,565
988
2,787
9,279
22,364
18,578
1,059
6,810
14,789
46,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
39,199
183
Minions Killed
240
4
Camps Cleared
14
1,046,779
Distance Traveled
1,061,554
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,258
613
34
2
3
363,633
1
W
Thanatos
13,210
661
55
3
6
397,316
6
W
Aphrodite
13,170
659
119
6
5
345,887
5
L
Medusa
11,587
579
92
5
0
316,738
8
L
Scylla
12,316
616
57
3
1
366,408
6
W
Baron Samedi
12,819
641
66
3
3
318,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role