Player Matchup

Bacchus
Bacchus
DraculaKrest
Bacchus
Level 41
God Stats
11W - 14L
1,619 SR
Queue Stats
216W - 219L
1,436 Elo+
Party 2
Hades
Hades
FUNDAMET
Hades
Level 19
God Stats
11W - 9L
1,442 SR
Queue Stats
86W - 91L
1,430 Elo+
Party 2
Hel
Hel
Griaezdjo
Hel
Level 14
God Stats
4W - 3L
1,475 SR
Queue Stats
107W - 86L
1,411 Elo+
Solo
Danzaburou
Danzaburou
MrFreeman161
Danzaburou
Level 23
God Stats
4W - 1L
1,599 SR
Queue Stats
18W - 8L
1,522 Elo+
Solo
Ravana
Ravana
Spyrell
Ravana
Level 27
God Stats
1W - 1L
1,237 SR
Queue Stats
188W - 191L
1,499 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,460 Elo+

VS

Team Averages
Level 23
1,416 SR
1,392 Elo+
Neith
Neith
DRHAWKS
Neith
Level 6
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 9L
1,390 Elo+
Solo
Raijin
Raijin
ForgiveBro
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,455 Elo+
Solo
Thor
Thor
MaziloBannoe
Thor
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,342 Elo+
Solo
Set
Set
Mexify010407
Set
Level 75
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 7L
1,272 Elo+
Party 1
Athena
Athena
cappijerry
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DraculaKrest
Bacchus
19
5 / 3 / 31
11,784
1,178
13,562
16,011
25,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
FUNDAMET
Hades
20
18 / 2 / 23
13,908
1,391
28,492
11,708
8,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 0 / 23
11,109
1,111
13,097
8,750
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
MrFreeman161
Danzaburou
19
9 / 3 / 25
12,512
1,251
19,845
15,534
6,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Spyrell
Ravana
18
11 / 5 / 20
11,778
1,178
12,432
10,480
4,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DRHAWKS
Neith
17
5 / 11 / 7
11,288
1,129
13,264
18,604
6,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
ForgiveBro
Raijin
16
3 / 8 / 8
10,563
1,056
15,275
15,404
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 9
9,524
952
7,556
17,446
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 15 / 5
11,059
1,106
13,628
21,680
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
cappijerry
Athena
17
0 / 7 / 8
9,083
908
7,624
21,247
24,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
50
49
Kills
13
13
Deaths
49
122
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
DRHAWKS
Neith
5
11
7
0.77
W
Bacchus
DraculaKrest
Bacchus
5
3
31
6.83
W
Hades
FUNDAMET
Hades
18
2
23
14.75
L
Raijin
ForgiveBro
Raijin
3
8
8
0.88
W
6
0
23
17.5
L
0
8
9
0.56
L
5
15
5
0.5
W
Danzaburou
MrFreeman161
Danzaburou
9
3
25
7.17
W
Ravana
Spyrell
Ravana
11
5
20
4.2
L
Athena
cappijerry
Athena
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,428
Damage
57,347
62,483
Taken
94,381
48,474
Mitigated
51,636
18,605
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DRHAWKS
Neith
13,264
7,070
0
432
18,604
6,442
0
10,709
7,895
0
29,809
W
Bacchus
DraculaKrest
Bacchus
13,562
3,100
0
2,632
16,011
25,134
0
5,049
10,405
19,978
0
W
Hades
FUNDAMET
Hades
28,492
2,903
1,166
4,750
11,708
8,808
0
4,747
6,961
46,475
0
L
Raijin
ForgiveBro
Raijin
15,275
2,411
0
314
15,404
5,216
0
8,141
7,263
36,785
0
W
13,097
1,915
2,200
1,099
8,750
3,402
0
3,138
5,612
20,060
0
L
7,556
1,462
263
610
17,446
6,535
0
11,300
6,146
0
23,333
L
13,628
6,057
319
3,048
21,680
8,903
0
13,555
8,125
0
28,892
W
Danzaburou
MrFreeman161
Danzaburou
19,845
12,556
0
6,344
15,534
6,325
0
5,626
9,908
0
52,482
W
Ravana
Spyrell
Ravana
12,432
2,859
42
372
10,480
4,805
0
4,339
6,141
0
15,762
L
Athena
cappijerry
Athena
7,624
1,066
238
1,027
21,247
24,540
0
11,446
9,801
15,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,091
Gold Earned
51,517
172
Minions Killed
151
6
Camps Cleared
4
872,649
Distance Traveled
821,144
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,288
1,129
26
3
0
158,930
0
W
Bacchus
11,784
1,178
9
1
0
167,275
0
W
Hades
13,908
1,391
35
4
0
172,394
0
L
Raijin
10,563
1,056
53
5
2
161,954
0
W
Hel
11,109
1,111
26
3
2
201,856
0
L
Thor
9,524
952
31
3
1
189,905
0
L
Set
11,059
1,106
30
3
1
165,229
0
W
Danzaburou
12,512
1,251
89
9
4
166,257
3
W
Ravana
11,778
1,178
13
1
0
164,867
3
L
Athena
9,083
908
11
1
0
145,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role