Player Matchup

Hera
Hera
David2k123
Hera
Level 29
God Stats
5W - 6L
1,485 SR
Queue Stats
121W - 177L
1,304 Elo+
Solo
Medusa
Medusa
LazyLazy
Medusa
Level 6
God Stats
2W - 1L
1,574 SR
Queue Stats
5W - 3L
1,474 Elo+
Party 1
Fenrir
Fenrir
TheBlackRisk
Fenrir
Level 20
God Stats
40W - 24L
1,527 SR
Queue Stats
95W - 75L
1,367 Elo+
Solo
Yemoja
Yemoja
VeliverseTV
Yemoja
Level 6
God Stats
3W - 1L
1,859 SR
Queue Stats
6W - 6L
1,412 Elo+
Party 1
Hades
Hades
prettyzia
Hades
Level 26
God Stats
12W - 16L
1,514 SR
Queue Stats
140W - 165L
1,393 Elo+
Solo
Team Averages
Level 17
1,592 SR
1,390 Elo+

VS

Team Averages
Level 17
1,588 SR
1,438 Elo+
Gilgamesh
Gilgamesh
AN0SbELT
Gilgamesh
Level 28
God Stats
7W - 4L
1,946 SR
Queue Stats
147W - 176L
1,477 Elo+
Solo
Discordia
Discordia
Darkhalloween23
Discordia
Level 16
God Stats
1W - 2L
1,445 SR
Queue Stats
5W - 10L
1,400 Elo+
Solo
Izanami
Izanami
MamaEasy55
Izanami
Level 26
God Stats
84W - 62L
1,549 SR
Queue Stats
135W - 117L
1,454 Elo+
Solo
Nemesis
Nemesis
TimsteR2415
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,368 Elo+
Solo
Susano
Susano
Сайпел
Susano
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 3
7,435
676
6,845
6,385
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
LazyLazy
Medusa
9
2 / 4 / 3
5,442
495
4,347
6,845
1,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
12
14 / 2 / 1
7,950
723
7,604
8,863
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
9
1 / 3 / 6
6,078
553
1,852
5,910
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
prettyzia
Hades
11
5 / 2 / 8
7,007
637
7,273
8,198
3,230
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AN0SbELT
Gilgamesh
8
0 / 7 / 5
5,131
466
2,997
8,561
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Darkhalloween23
Discordia
10
2 / 7 / 4
5,817
529
3,876
8,290
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MamaEasy55
Izanami
11
7 / 5 / 0
7,177
652
7,048
8,651
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
TimsteR2415
Nemesis
7
1 / 10 / 1
4,826
439
1,419
8,215
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
11
5 / 3 / 3
7,224
657
6,419
8,126
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
29
Kills
15
15
Deaths
32
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AN0SbELT
Gilgamesh
0
7
5
0.36
L
Discordia
Darkhalloween23
Discordia
2
7
4
0.57
W
7
4
3
2.13
W
Medusa
LazyLazy
Medusa
2
4
3
0.88
L
Izanami
MamaEasy55
Izanami
7
5
0
1.4
W
Fenrir
14
2
1
7.25
L
Nemesis
TimsteR2415
Nemesis
1
10
1
0.15
W
Yemoja
1
3
6
1.33
W
Hades
prettyzia
Hades
5
2
8
4.5
L
Susano
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
21,759
36,201
Taken
41,843
13,361
Mitigated
12,120
10,332
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AN0SbELT
Gilgamesh
2,997
533
0
1,157
8,561
3,434
66
3,211
5,310
0
16,388
L
Discordia
Darkhalloween23
Discordia
3,876
339
0
745
8,290
2,349
0
3,267
4,819
23,045
0
W
6,845
1,864
60
1,220
6,385
1,973
1,055
2,552
3,833
29,220
0
W
Medusa
LazyLazy
Medusa
4,347
3,138
0
1,210
6,845
1,738
0
319
6,526
0
26,066
L
Izanami
MamaEasy55
Izanami
7,048
3,674
0
1,684
8,651
1,774
642
3,025
5,586
0
32,291
W
Fenrir
7,604
724
0
1,936
8,863
3,861
0
60
8,803
0
36,791
L
Nemesis
TimsteR2415
Nemesis
1,419
731
0
390
8,215
2,266
80
4,249
3,882
0
4,856
W
Yemoja
1,852
659
747
1,243
5,910
2,559
50
291
5,619
13,072
0
W
Hades
prettyzia
Hades
7,273
1,635
31
3,885
8,198
3,230
1,453
654
7,544
27,661
0
L
Susano
6,419
1,777
0
1,291
8,126
2,297
111
1,732
6,276
0
29,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
30,175
232
Minions Killed
198
0
Camps Cleared
0
988,824
Distance Traveled
1,088,110
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,131
466
30
3
0
218,297
2
L
Discordia
5,817
529
39
4
0
204,488
3
W
Hera
7,435
676
52
5
0
202,384
3
W
Medusa
5,442
495
57
5
0
198,740
1
L
Izanami
7,177
652
64
6
0
205,509
3
W
Fenrir
7,950
723
57
5
0
220,323
1
L
Nemesis
4,826
439
6
1
0
223,181
1
W
Yemoja
6,078
553
12
1
0
181,966
0
W
Hades
7,007
637
54
5
0
185,411
2
L
Susano
7,224
657
59
5
0
236,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role