Player Matchup

Achilles
Achilles
AzrielR
Achilles
Level 28
God Stats
5W - 6L
1,580 SR
Queue Stats
21W - 26L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Founded
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Kaxxig
Olorun
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
178W - 194L
1,447 Elo+
Solo
Thanatos
Thanatos
Monkecz23
Thanatos
Level 27
God Stats
14W - 14L
1,542 SR
Queue Stats
84W - 101L
1,372 Elo+
Solo
Izanami
Izanami
taterspoetaytoes
Izanami
Level 25
God Stats
2W - 3L
1,407 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,432 Elo+

VS

Team Averages
Level 16
1,482 SR
1,426 Elo+
Neith
Neith
GoodGoy69
Neith
Level 16
God Stats
5W - 2L
1,810 SR
Queue Stats
23W - 28L
1,383 Elo+
Solo
Olorun
Olorun
ShadowMo0oN
Olorun
Level 27
God Stats
1W - 3L
1,162 SR
Queue Stats
97W - 127L
1,412 Elo+
Solo
Loki
Loki
Whizard666
Loki
Level 16
God Stats
5W - 5L
1,439 SR
Queue Stats
36W - 44L
1,422 Elo+
Party 1
Hel
Hel
Yarikhuyarik
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
jhgkhgj
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzrielR
Achilles
14
0 / 3 / 1
7,967
469
3,252
11,347
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Founded
Cthulhu
9
0 / 8 / 7
6,451
379
5,813
11,612
6,252
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Kaxxig
Olorun
12
3 / 4 / 5
7,930
466
7,153
12,792
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Monkecz23
Thanatos
10
8 / 7 / 0
8,158
480
9,194
11,410
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 8 / 3
6,406
377
1,559
9,352
2,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoodGoy69
Neith
15
15 / 1 / 5
10,041
591
12,643
9,799
3,218
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
14
3 / 3 / 9
8,530
502
6,341
8,181
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 3 / 4
9,181
540
10,338
9,382
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 23
9,405
553
7,703
9,941
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
jhgkhgj
Jormungandr
14
3 / 1 / 13
8,398
494
6,145
6,613
4,410
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
11
Kills
30
30
Deaths
11
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzrielR
Achilles
0
3
1
0.17
L
Cthulhu
Founded
Cthulhu
0
8
7
0.44
W
Neith
GoodGoy69
Neith
15
1
5
17.5
L
Olorun
Kaxxig
Olorun
3
4
5
1.38
L
Thanatos
Monkecz23
Thanatos
8
7
0
1.14
W
Olorun
3
3
9
2.5
W
7
3
4
3
W
2
3
23
4.5
W
Jormungandr
jhgkhgj
Jormungandr
3
1
13
9.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,971
Damage
43,170
56,513
Taken
43,916
27,646
Mitigated
19,591
13,716
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzrielR
Achilles
3,252
776
0
2,509
11,347
10,557
1,192
4,080
7,267
0
43,086
L
Cthulhu
Founded
Cthulhu
5,813
853
200
758
11,612
6,252
216
5,670
5,942
17,438
0
W
Neith
GoodGoy69
Neith
12,643
9,108
0
3,679
9,799
3,218
3,251
3,881
5,870
0
49,973
L
Olorun
Kaxxig
Olorun
7,153
2,968
194
3,884
12,792
4,154
357
4,089
8,703
44,839
0
L
Thanatos
Monkecz23
Thanatos
9,194
2,922
0
4,979
11,410
4,296
425
3,611
7,799
0
22,878
W
Olorun
6,341
3,105
877
2,517
8,181
3,220
2,652
2,751
5,430
43,930
6,754
W
10,338
2,896
0
1,182
9,382
3,594
380
2,549
6,798
0
57,532
W
7,703
1,282
5,316
5,025
9,941
5,149
660
2,884
7,009
29,375
0
W
Jormungandr
jhgkhgj
Jormungandr
6,145
911
0
2,288
6,613
4,410
792
901
5,283
32,924
0
L
1,559
1,016
0
1,192
9,352
2,387
0
2,126
7,226
0
22,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
45,555
280
Minions Killed
373
0
Camps Cleared
0
1,433,253
Distance Traveled
1,553,068
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,967
469
88
5
0
302,273
4
L
Cthulhu
6,451
379
21
1
0
288,864
6
W
Neith
10,041
591
78
5
0
311,751
1
L
Olorun
7,930
466
86
5
0
282,224
2
L
Thanatos
8,158
480
32
2
0
299,544
2
W
Olorun
8,530
502
100
6
0
308,995
9
W
Loki
9,181
540
88
5
0
291,626
0
W
Hel
9,405
553
51
3
0
326,726
1
W
Jormungandr
8,398
494
56
3
0
313,970
1
L
Izanami
6,406
377
53
3
0
260,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role