Player Matchup

Aphrodite
Aphrodite
Obscure1986
Aphrodite
Level 24
God Stats
23W - 20L
1,607 SR
Queue Stats
61W - 52L
1,538 Elo+
Party 1
Odin
Odin
Pepelocoloquete
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,649 Elo+
Solo
Sol
Sol
Zephalia
Sol
Level 25
God Stats
43W - 24L
1,610 SR
Queue Stats
78W - 61L
1,580 Elo+
Party 1
Ullr
Ullr
xJaneZkix
Ullr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,691 Elo+
Solo
Loki
Loki
神龙摆尾
Loki
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 121L
1,553 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,602 Elo+

VS

Team Averages
Level 22
1,507 SR
1,573 Elo+
Chernobog
Chernobog
ARandomDeath
Chernobog
Level 24
God Stats
2W - 2L
1,461 SR
Queue Stats
27W - 17L
1,545 Elo+
Party 2
Olorun
Olorun
BasicsBiatch
Olorun
Level 4
God Stats
3W - 0L
1,671 SR
Queue Stats
16W - 3L
1,641 Elo+
Solo
Cabrakan
Cabrakan
Sunburst17
Cabrakan
Level 28
God Stats
4W - 1L
1,677 SR
Queue Stats
66W - 41L
1,605 Elo+
Solo
Bastet
Bastet
Xihpas
Bastet
Level 29
God Stats
1W - 5L
1,135 SR
Queue Stats
53W - 49L
1,567 Elo+
Solo
Chronos
Chronos
customBonsaii
Chronos
Level 23
God Stats
5W - 4L
1,593 SR
Queue Stats
21W - 18L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Obscure1986
Aphrodite
11
0 / 12 / 1
7,048
415
3,215
13,591
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 4 / 0
8,152
480
5,803
13,136
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 12 / 0
6,598
388
4,998
15,608
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
11
2 / 10 / 0
7,232
425
4,724
14,045
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 13 / 0
6,734
396
5,283
15,327
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ARandomDeath
Chernobog
15
1 / 3 / 9
9,632
567
5,176
7,759
2,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
19
25 / 0 / 9
12,822
754
28,284
17,826
9,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Sunburst17
Cabrakan
14
10 / 0 / 14
10,128
596
9,826
9,201
5,485
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Xihpas
Bastet
17
9 / 1 / 4
10,787
635
10,324
11,708
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
14
5 / 3 / 8
9,683
570
6,877
8,026
2,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
94
6
Kills
50
51
Deaths
7
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ARandomDeath
Chernobog
1
3
9
1.83
W
Olorun
25
0
9
29.5
L
Aphrodite
Obscure1986
Aphrodite
0
12
1
0.04
L
4
4
0
1
W
Cabrakan
Sunburst17
Cabrakan
10
0
14
17
W
Bastet
Xihpas
Bastet
9
1
4
11
L
0
12
0
0
W
Chronos
5
3
8
3
L
Ullr
2
10
0
0.2
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
60,487
71,707
Taken
54,520
33,481
Mitigated
24,634
9,206
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ARandomDeath
Chernobog
5,176
4,300
0
2,798
7,759
2,815
4,785
423
7,336
0
48,750
W
Olorun
28,284
17,123
846
11,344
17,826
9,324
3,594
5,751
12,075
90,044
9,373
L
Aphrodite
Obscure1986
Aphrodite
3,215
587
2,003
2,488
13,591
9,834
34
10,639
2,952
19,346
0
L
5,803
1,010
0
1,216
13,136
9,479
0
4,287
8,849
6,584
33,211
W
Cabrakan
Sunburst17
Cabrakan
9,826
934
0
2,092
9,201
5,485
658
2,287
6,914
41,274
0
W
Bastet
Xihpas
Bastet
10,324
2,814
0
3,666
11,708
4,137
219
528
11,180
0
83,206
L
4,998
1,811
0
1,127
15,608
4,882
434
12,170
3,438
41,690
0
W
Chronos
6,877
1,315
0
1,494
8,026
2,873
1,048
735
7,291
41,663
0
L
Ullr
4,724
2,029
0
899
14,045
4,314
93
8,175
5,870
0
32,178
L
5,283
490
0
1,473
15,327
4,972
0
7,320
8,007
0
42,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
53,052
365
Minions Killed
494
0
Camps Cleared
0
1,383,417
Distance Traveled
1,707,076
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,632
567
101
6
0
286,982
5
W
Olorun
12,822
754
129
8
0
415,605
0
L
Aphrodite
7,048
415
41
2
0
269,733
4
L
Odin
8,152
480
86
5
0
315,035
2
W
Cabrakan
10,128
596
62
4
0
313,657
5
W
Bastet
10,787
635
122
7
0
376,700
5
L
Sol
6,598
388
83
5
0
281,199
4
W
Chronos
9,683
570
80
5
0
314,132
0
L
Ullr
7,232
425
78
5
0
224,482
2
L
Loki
6,734
396
77
5
0
292,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role