Player Matchup

Artemis
Artemis
BasicsBiatch
Artemis
Level 3
God Stats
1W - 1L
1,318 SR
Queue Stats
16W - 3L
1,552 Elo+
Solo
Loki
Loki
Demetrovichz
Loki
Level 15
God Stats
6W - 4L
1,493 SR
Queue Stats
19W - 24L
1,204 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sabriish
Morgan Le Fay
Level 12
God Stats
12W - 8L
1,573 SR
Queue Stats
14W - 13L
1,623 Elo+
Solo
Scylla
Scylla
Sunburst17
Scylla
Level 28
God Stats
2W - 0L
1,497 SR
Queue Stats
66W - 41L
1,596 Elo+
Solo
Thanatos
Thanatos
zxcozyba
Thanatos
Level 15
God Stats
20W - 22L
1,564 SR
Queue Stats
23W - 33L
1,204 Elo+
Party 1
Team Averages
Level 15
1,489 SR
1,436 Elo+

VS

Team Averages
Level 19
1,603 SR
1,520 Elo+
Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EvilTemplar
Olorun
Level 29
God Stats
6W - 2L
1,758 SR
Queue Stats
65W - 37L
1,639 Elo+
Solo
Loki
Loki
MADEST0SNAKE
Loki
Level 24
God Stats
7W - 12L
1,332 SR
Queue Stats
21W - 23L
1,369 Elo+
Solo
Mulan
Mulan
ShpillyMachine
Mulan
Level 21
God Stats
47W - 31L
1,713 SR
Queue Stats
77W - 71L
1,597 Elo+
Solo
Izanami
Izanami
cagularecords
Izanami
Level 6
God Stats
2W - 1L
1,710 SR
Queue Stats
5W - 4L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BasicsBiatch
Artemis
13
9 / 2 / 3
8,067
672
14,845
7,582
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,060
422
1,781
5,128
1,359
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sabriish
Morgan Le Fay
9
0 / 4 / 3
5,806
484
6,042
6,391
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Sunburst17
Scylla
12
1 / 1 / 2
6,680
557
4,888
5,659
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
zxcozyba
Thanatos
9
6 / 7 / 0
6,843
570
4,831
8,196
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 2 / 3
5,421
452
991
6,211
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
12
9 / 2 / 5
7,861
655
9,377
11,023
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 1
5,778
482
2,089
10,088
3,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 1 / 1
7,030
586
5,890
9,539
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
0 / 7 / 1
5,220
435
2,127
6,571
1,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
16
Kills
18
18
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
W
Artemis
BasicsBiatch
Artemis
9
2
3
5.25
W
0
4
3
0.38
L
Olorun
9
2
5
5.75
L
2
4
1
0.63
W
Morgan Le Fay
Sabriish
Morgan Le Fay
0
4
3
0.38
L
7
1
1
7.5
W
Scylla
Sunburst17
Scylla
1
1
2
2
L
Izanami
0
7
1
0.07
W
Thanatos
zxcozyba
Thanatos
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
20,474
32,956
Taken
43,432
11,307
Mitigated
18,237
10,683
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
991
422
633
723
6,211
3,251
37
372
5,839
4,218
0
W
Artemis
BasicsBiatch
Artemis
14,845
9,509
0
2,996
7,582
3,269
980
2,497
5,085
0
47,820
W
1,781
413
0
896
5,128
1,359
0
1,830
3,125
0
12,575
L
Olorun
9,377
3,632
402
4,884
11,023
4,639
0
1,545
9,478
41,024
7,194
L
2,089
462
73
2,940
10,088
3,261
0
4,328
5,760
0
14,438
W
Morgan Le Fay
Sabriish
Morgan Le Fay
6,042
469
0
833
6,391
1,900
0
1,296
4,799
26,306
0
L
5,890
565
27
5,662
9,539
5,816
0
4,685
4,854
0
33,590
W
Scylla
Sunburst17
Scylla
4,888
1,120
0
1,948
5,659
1,675
0
946
4,667
47,291
0
L
Izanami
2,127
1,140
0
348
6,571
1,270
840
0
6,571
0
24,168
W
Thanatos
zxcozyba
Thanatos
4,831
1,555
0
4,010
8,196
3,104
507
2,988
5,167
0
25,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
31,310
276
Minions Killed
259
0
Camps Cleared
0
1,172,242
Distance Traveled
1,044,035
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,421
452
6
1
0
173,874
0
W
Artemis
8,067
672
62
5
0
253,639
0
W
Loki
5,060
422
29
2
0
237,294
0
L
Olorun
7,861
655
81
7
0
213,183
0
L
Loki
5,778
482
28
2
0
200,571
0
W
Morgan Le Fay
5,806
484
61
5
0
210,585
3
L
Mulan
7,030
586
78
7
0
236,937
5
W
Scylla
6,680
557
86
7
0
222,476
3
L
Izanami
5,220
435
66
6
0
219,470
1
W
Thanatos
6,843
570
38
3
0
248,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role