Player Matchup

Bakasura
Bakasura
Blunt4205475
Bakasura
Level 26
God Stats
1W - 1L
1,319 SR
Queue Stats
88W - 112L
1,379 Elo+
Party 1
Hercules
Hercules
Burnttoast69876
Hercules
Level 27
God Stats
14W - 17L
1,467 SR
Queue Stats
185W - 260L
1,354 Elo+
Party 1
Artemis
Artemis
Metroidjuana
Artemis
Level 18
God Stats
3W - 4L
1,533 SR
Queue Stats
4W - 6L
1,350 Elo+
Solo
Charybdis
Charybdis
XtraMeats
Charybdis
Level 15
God Stats
3W - 1L
1,062 SR
Queue Stats
11W - 12L
1,485 Elo+
Solo
Kukulkan
Kukulkan
soheil-TN
Kukulkan
Level 27
God Stats
43W - 37L
1,531 SR
Queue Stats
100W - 98L
1,456 Elo+
Solo
Team Averages
Level 23
1,382 SR
1,405 Elo+

VS

Team Averages
Level 20
1,511 SR
1,368 Elo+
Nike
Nike
MrGrain76
Nike
Level 15
God Stats
1W - 2L
1,476 SR
Queue Stats
7W - 12L
1,286 Elo+
Solo
Hel
Hel
TTV_davidbravo12
Hel
Level 28
God Stats
2W - 5L
1,829 SR
Queue Stats
98W - 135L
1,469 Elo+
Party 2
Charybdis
Charybdis
Zec97
Charybdis
Level 27
God Stats
5W - 6L
1,386 SR
Queue Stats
120W - 141L
1,497 Elo+
Party 2
Loki
Loki
amirpepsi
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,132 Elo+
Solo
Merlin
Merlin
dethsmask
Merlin
Level 19
God Stats
6W - 12L
1,364 SR
Queue Stats
95W - 109L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blunt4205475
Bakasura
20
8 / 7 / 4
13,246
552
11,539
23,303
12,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
17
4 / 3 / 3
12,246
510
7,103
18,671
9,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
Metroidjuana
Artemis
17
3 / 5 / 9
11,566
482
7,886
13,684
5,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
XtraMeats
Charybdis
20
17 / 1 / 6
14,809
617
26,171
22,364
9,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
soheil-TN
Kukulkan
18
12 / 4 / 8
13,239
552
13,869
14,877
6,139
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
6 / 8 / 4
11,722
488
15,081
21,409
16,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 7 / 4
10,681
445
7,269
15,163
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
Zec97
Charybdis
14
2 / 12 / 0
9,373
391
5,181
18,406
6,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
14
1 / 8 / 4
9,306
388
2,843
13,595
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
dethsmask
Merlin
19
8 / 11 / 1
13,027
543
21,160
21,728
8,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
44
Kills
19
20
Deaths
46
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blunt4205475
Bakasura
8
7
4
1.43
W
Hercules
4
3
3
1.83
W
Artemis
Metroidjuana
Artemis
3
5
9
1.5
L
Nike
6
8
4
1
L
2
7
4
0.57
W
Charybdis
XtraMeats
Charybdis
17
1
6
20
L
Charybdis
Zec97
Charybdis
2
12
0
0.17
L
Loki
1
8
4
0.38
L
Merlin
dethsmask
Merlin
8
11
1
0.77
W
Kukulkan
soheil-TN
Kukulkan
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,568
Damage
51,534
92,899
Taken
90,301
43,280
Mitigated
48,445
31,357
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blunt4205475
Bakasura
11,539
7,872
0
8,208
23,303
12,152
1,949
4,568
18,735
0
82,260
W
Hercules
7,103
2,682
0
5,129
18,671
9,997
5,337
6,657
12,014
0
51,451
W
Artemis
Metroidjuana
Artemis
7,886
2,846
852
2,919
13,684
5,383
2,665
4,546
9,138
0
48,984
L
Nike
15,081
3,050
0
1,465
21,409
16,854
848
4,382
16,717
5,308
61,359
L
7,269
1,148
786
1,775
15,163
11,202
396
2,699
12,464
29,895
0
W
Charybdis
XtraMeats
Charybdis
26,171
17,131
0
11,577
22,364
9,609
5,559
9,273
13,091
0
115,209
L
Charybdis
Zec97
Charybdis
5,181
2,557
0
2,388
18,406
6,339
1,300
1,759
16,537
0
60,685
L
Loki
2,843
1,004
0
613
13,595
5,532
196
2,495
10,848
0
28,946
L
Merlin
dethsmask
Merlin
21,160
1,813
349
3,307
21,728
8,518
152
2,534
19,139
84,584
0
W
Kukulkan
soheil-TN
Kukulkan
13,869
1,039
755
1,917
14,877
6,139
1,516
5,405
9,472
72,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,106
Gold Earned
54,109
591
Minions Killed
457
0
Camps Cleared
0
2,192,152
Distance Traveled
1,833,395
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,246
552
140
6
0
463,123
11
W
Hercules
12,246
510
109
5
0
476,844
6
W
Artemis
11,566
482
70
3
0
373,788
0
L
Nike
11,722
488
117
5
0
412,553
3
L
Hel
10,681
445
43
2
0
356,376
4
W
Charybdis
14,809
617
165
7
0
436,145
1
L
Charybdis
9,373
391
99
4
0
352,205
3
L
Loki
9,306
388
56
2
0
392,009
2
L
Merlin
13,027
543
142
6
0
320,252
10
W
Kukulkan
13,239
552
107
4
0
442,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role