Player Matchup

Zeus
Zeus
JupikIMenel
Zeus
Level 63
God Stats
1W - 4L
1,328 SR
Queue Stats
6W - 21L
1,204 Elo+
Solo
Izanami
Izanami
LoS-BlAnCos1010
Izanami
Level 124
God Stats
7W - 9L
1,459 SR
Queue Stats
214W - 221L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
Ollavi
Gilgamesh
Level 85
God Stats
18W - 15L
1,645 SR
Queue Stats
94W - 84L
1,415 Elo+
Solo
Loki
Loki
Type95 RULZ
Loki
Level 69
God Stats
1W - 1L
1,794 SR
Queue Stats
142W - 138L
1,456 Elo+
Solo
Cabrakan
Cabrakan
VislusFrikkie1
Cabrakan
Level 107
God Stats
28W - 25L
1,493 SR
Queue Stats
270W - 287L
1,333 Elo+
Solo
Team Averages
Level 90
1,544 SR
1,350 Elo+

VS

Team Averages
Level 89
1,482 SR
1,404 Elo+
Athena
Athena
CyanUSer007
Athena
Level 61
God Stats
7W - 5L
1,504 SR
Queue Stats
65W - 79L
1,362 Elo+
Solo
Ra
Ra
DonJulio549
Ra
Level 109
God Stats
19W - 12L
1,605 SR
Queue Stats
493W - 483L
1,453 Elo+
Solo
Osiris
Osiris
Kurokumabox
Osiris
Level 103
God Stats
10W - 10L
1,510 SR
Queue Stats
452W - 498L
1,426 Elo+
Solo
Hachiman
Hachiman
slayer_ali_2000
Hachiman
Level 109
God Stats
31W - 57L
1,363 SR
Queue Stats
627W - 673L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
superk-one
Tsukuyomi
Level 65
God Stats
24W - 32L
1,428 SR
Queue Stats
281W - 286L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
6,785
357
2,642
5,207
1,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 5 / 5
9,997
526
11,631
13,061
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Ollavi
Gilgamesh
16
6 / 5 / 2
10,158
535
18,456
17,918
15,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 2
9,238
486
7,609
10,630
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
14
3 / 7 / 10
9,452
497
8,725
17,190
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 6 / 13
8,257
435
6,114
15,700
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 1 / 9
10,938
576
12,938
12,276
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
15
2 / 5 / 0
9,111
480
5,781
17,675
13,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
14
6 / 5 / 8
9,050
476
6,305
12,389
3,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
superk-one
Tsukuyomi
18
8 / 3 / 9
10,680
562
11,847
12,935
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
19
Kills
24
24
Deaths
20
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
0
6
13
1.08
W
8
1
9
12.5
L
2
4
0
0.5
W
Osiris
2
5
0
0.4
L
6
5
5
1.7
L
Gilgamesh
Ollavi
Gilgamesh
6
5
2
1.4
L
2
3
2
1
L
Cabrakan
3
7
10
1.14
W
Hachiman
6
5
8
2
W
Tsukuyomi
superk-one
Tsukuyomi
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
42,985
64,006
Taken
70,975
44,310
Mitigated
38,571
12,262
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,114
1,544
0
734
15,700
11,183
21
4,420
11,280
30,062
0
W
12,938
704
3,317
7,624
12,276
4,723
116
2,091
10,185
78,750
0
L
2,642
286
0
1,050
5,207
1,751
0
1,861
3,346
21,140
0
W
Osiris
5,781
2,594
0
2,900
17,675
13,901
2,197
0
17,675
0
53,943
L
11,631
6,076
0
2,092
13,061
6,044
917
5,319
7,742
0
56,931
L
Gilgamesh
Ollavi
Gilgamesh
18,456
5,715
0
4,139
17,918
15,454
382
3,097
14,821
0
66,137
L
7,609
2,151
0
3,420
10,630
3,889
0
2,419
8,211
0
61,189
L
Cabrakan
8,725
1,794
0
1,561
17,190
17,172
275
6,510
10,680
44,308
0
W
Hachiman
6,305
2,563
674
4,938
12,389
3,693
0
3,805
8,584
0
36,278
W
Tsukuyomi
superk-one
Tsukuyomi
11,847
3,114
0
4,030
12,935
5,071
0
1,051
11,884
0
74,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
48,036
438
Minions Killed
456
0
Camps Cleared
0
1,502,632
Distance Traveled
1,883,698
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,257
435
46
2
0
368,178
4
W
Ra
10,938
576
143
8
0
369,946
2
L
Zeus
6,785
357
52
3
0
161,850
0
W
Osiris
9,111
480
107
6
0
337,315
0
L
Izanami
9,997
526
97
5
0
254,725
2
L
Gilgamesh
10,158
535
108
6
0
357,820
4
L
Loki
9,238
486
108
6
0
411,130
4
L
Cabrakan
9,452
497
73
4
0
317,107
6
W
Hachiman
9,050
476
55
3
0
364,252
0
W
Tsukuyomi
10,680
562
105
6
0
444,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role