Player Matchup

Chiron
Chiron
HAKAN35ERDEM
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
POGGSY
Baron Samedi
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 195L
1,328 Elo+
Party 1
Odin
Odin
SehZuTyp
Odin
Level 27
God Stats
14W - 7L
1,640 SR
Queue Stats
140W - 120L
1,605 Elo+
Solo
Fenrir
Fenrir
bobbylefunky
Fenrir
Level 26
God Stats
1W - 2L
1,540 SR
Queue Stats
24W - 14L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
fesh1on_007
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,283 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,496 Elo+

VS

Team Averages
Level 14
1,542 SR
1,498 Elo+
Skadi
Skadi
FeetPicsForElo
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 84L
1,714 Elo+
Solo
Merlin
Merlin
HardyHUN
Merlin
Level 15
God Stats
2W - 1L
1,468 SR
Queue Stats
6W - 10L
1,194 Elo+
Solo
Xing Tian
Xing Tian
WarykOG
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,799 Elo+
Solo
Thanatos
Thanatos
ilssssto
Thanatos
Level 12
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 1L
1,356 Elo+
Solo
Hou Yi
Hou Yi
theCoomer
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 13 / 3
8,714
363
4,094
17,557
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
POGGSY
Baron Samedi
15
4 / 8 / 14
11,481
478
11,268
23,643
35,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odin
17
8 / 5 / 3
12,210
509
14,875
23,524
28,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
18
11 / 8 / 5
12,332
514
13,675
24,173
10,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
fesh1on_007
Kukulkan
15
5 / 11 / 6
10,544
439
9,577
17,716
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 9
15,979
666
37,605
18,522
8,490
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
HardyHUN
Merlin
17
4 / 9 / 1
12,012
501
5,817
14,305
5,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
WarykOG
Xing Tian
18
3 / 3 / 22
12,842
535
14,815
26,722
27,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
ilssssto
Thanatos
18
13 / 5 / 10
12,869
536
19,400
14,833
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
theCoomer
Hou Yi
17
4 / 8 / 8
11,583
483
8,387
17,999
7,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
28
Kills
44
45
Deaths
28
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
20
3
9
8.17
L
Chiron
0
13
3
0.12
W
Merlin
HardyHUN
Merlin
4
9
1
0.5
L
Baron Samedi
POGGSY
Baron Samedi
4
8
14
1.38
L
Odin
8
5
3
1.9
W
Xing Tian
WarykOG
Xing Tian
3
3
22
4.67
L
Fenrir
11
8
5
1.69
L
Kukulkan
fesh1on_007
Kukulkan
5
11
6
0.73
W
Thanatos
ilssssto
Thanatos
13
5
10
3.6
W
Hou Yi
theCoomer
Hou Yi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,489
Damage
86,024
106,613
Taken
92,381
83,802
Mitigated
55,158
12,886
Healing
38,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,605
18,061
0
7,940
18,522
8,490
3,117
4,156
14,320
0
163,752
L
Chiron
4,094
1,986
396
2,085
17,557
4,117
0
2,353
15,176
0
42,599
W
Merlin
HardyHUN
Merlin
5,817
946
0
1,621
14,305
5,339
1,832
3,904
10,143
72,495
0
L
Baron Samedi
POGGSY
Baron Samedi
11,268
2,229
1,259
4,165
23,643
35,220
0
5,167
18,080
31,528
0
L
Odin
14,875
3,287
0
1,255
23,524
28,250
0
4,728
18,744
1,157
69,670
W
Xing Tian
WarykOG
Xing Tian
14,815
1,465
0
8,542
26,722
27,976
443
8,641
17,917
39,210
0
L
Fenrir
13,675
3,556
0
2,361
24,173
10,443
0
2,764
21,409
0
68,416
L
Kukulkan
fesh1on_007
Kukulkan
9,577
299
0
1,365
17,716
5,772
0
5,507
12,209
54,060
0
W
Thanatos
ilssssto
Thanatos
19,400
4,715
0
13,996
14,833
6,066
990
1,644
13,065
0
61,280
W
Hou Yi
theCoomer
Hou Yi
8,387
2,247
839
5,201
17,999
7,287
857
5,426
12,565
0
64,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
65,285
436
Minions Killed
551
0
Camps Cleared
0
1,931,339
Distance Traveled
2,183,366
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,979
666
222
9
0
460,442
4
L
Chiron
8,714
363
76
3
0
357,278
1
W
Merlin
12,012
501
128
5
0
375,674
1
L
Baron Samedi
11,481
478
33
1
0
340,024
13
L
Odin
12,210
509
138
6
0
424,623
0
W
Xing Tian
12,842
535
42
2
0
470,504
4
L
Fenrir
12,332
514
87
4
0
453,240
3
L
Kukulkan
10,544
439
102
4
0
356,174
2
W
Thanatos
12,869
536
63
3
0
487,149
2
W
Hou Yi
11,583
483
96
4
0
389,597
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role