Player Matchup

Baba Yaga
Baba Yaga
DerLenny
Baba Yaga
Level 157
God Stats
4W - 3L
1,598 SR
Queue Stats
595W - 446L
1,670 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Horsti12
Cu Chulainn
Level 136
God Stats
11W - 2L
1,736 SR
Queue Stats
233W - 158L
1,630 Elo+
Party 1
Odin
Odin
WorldofTheKings
Odin
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
199W - 125L
1,655 Elo+
Party 1
Team Averages
Level 120
1,611 SR
1,651 Elo+

VS

Team Averages
Level 107
1,572 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HomeMan
Cthulhu
Level 41
God Stats
0W - 3L
1,716 SR
Queue Stats
163W - 149L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DerLenny
Baba Yaga
12
7 / 2 / 6
8,432
843
12,945
7,144
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Horsti12
Cu Chulainn
11
6 / 4 / 8
7,834
783
7,847
9,050
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 1 / 12
7,638
764
7,323
8,188
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 5 / 2
7,347
735
6,417
12,299
9,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
10
0 / 8 / 7
6,486
649
5,335
8,710
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
HomeMan
Cthulhu
9
2 / 3 / 3
6,884
688
6,075
9,911
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
7
7
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
2
1.2
L
Merlin
 
Merlin
0
8
7
0.44
W
Baba Yaga
DerLenny
Baba Yaga
7
2
6
5
L
Cthulhu
HomeMan
Cthulhu
2
3
3
1.17
W
Cu Chulainn
Horsti12
Cu Chulainn
6
4
8
2.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
17,827
24,382
Taken
30,920
13,742
Mitigated
19,586
4,902
Healing
1,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,417
756
0
0
12,299
9,854
0
5,278
5,659
0
19,060
L
Merlin
 
Merlin
5,335
162
0
493
8,710
3,019
0
2,979
4,908
15,757
0
W
Baba Yaga
DerLenny
Baba Yaga
12,945
1,173
0
1,095
7,144
3,011
38
3,028
4,116
29,933
0
L
Cthulhu
HomeMan
Cthulhu
6,075
725
0
1,196
9,911
6,713
0
3,791
5,350
14,227
0
W
Cu Chulainn
Horsti12
Cu Chulainn
7,847
2,045
0
1,565
9,050
6,047
554
4,438
4,612
0
23,674
W
7,323
2,434
61
2,181
8,188
4,684
382
4,545
3,643
0
10,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
20,717
97
Minions Killed
75
5
Camps Cleared
3
562,979
Distance Traveled
543,805
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,347
735
30
3
2
190,970
2
L
Merlin
6,486
649
33
3
1
160,102
2
W
Baba Yaga
8,432
843
58
6
2
192,463
5
L
Cthulhu
6,884
688
12
1
0
192,733
3
W
Cu Chulainn
7,834
783
24
2
3
184,478
0
W
Odin
7,638
764
15
2
0
186,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role