Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MzHeavenlyHash
Mercury
Level 135
God Stats
1W - 1L
1,700 SR
Queue Stats
217W - 211L
1,468 Elo+
Solo
Kukulkan
Kukulkan
xterraxnovax
Kukulkan
Level 62
God Stats
23W - 16L
1,601 SR
Queue Stats
96W - 87L
1,374 Elo+
Solo
Team Averages
Level 117
1,600 SR
1,448 Elo+

VS

Team Averages
Level 81
1,587 SR
1,458 Elo+
Bacchus
Bacchus
GmNoire
Bacchus
Level 106
God Stats
2W - 4L
1,443 SR
Queue Stats
336W - 388L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
IkooiI
Baron Samedi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,423 Elo+
Solo
Chaac
Chaac
N3c2o515
Chaac
Level 68
God Stats
14W - 1L
1,818 SR
Queue Stats
57W - 56L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 0
5,738
574
3,877
4,638
1,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
5,483
548
1,375
5,601
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xterraxnovax
Kukulkan
10
0 / 1 / 0
5,975
598
6,474
3,733
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GmNoire
Bacchus
10
2 / 0 / 4
6,964
696
3,558
7,334
8,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
IkooiI
Baron Samedi
10
0 / 0 / 6
6,497
650
4,112
5,724
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
N3c2o515
Chaac
11
4 / 0 / 2
7,119
712
4,706
6,959
4,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Bacchus
GmNoire
Bacchus
2
0
4
4
W
Baron Samedi
IkooiI
Baron Samedi
0
0
6
3
L
0
4
0
0
W
Chaac
N3c2o515
Chaac
4
0
2
5
L
Kukulkan
xterraxnovax
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,726
Damage
12,376
13,972
Taken
20,017
4,376
Mitigated
15,120
1,141
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,877
1,008
0
272
4,638
1,366
0
2,220
2,418
0
16,276
W
Bacchus
GmNoire
Bacchus
3,558
226
354
1,406
7,334
8,418
136
2,365
4,969
15,336
0
W
Baron Samedi
IkooiI
Baron Samedi
4,112
213
1,019
2,181
5,724
2,441
394
2,663
3,061
19,795
0
L
1,375
424
0
482
5,601
1,733
0
3,264
2,337
0
5,755
W
Chaac
N3c2o515
Chaac
4,706
218
442
3,655
6,959
4,261
147
2,477
4,482
0
21,768
L
Kukulkan
xterraxnovax
Kukulkan
6,474
151
145
242
3,733
1,277
0
2,270
1,463
26,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,196
Gold Earned
20,580
89
Minions Killed
114
3
Camps Cleared
6
475,465
Distance Traveled
550,307
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,738
574
33
3
2
182,729
2
W
Bacchus
6,964
696
27
3
2
178,092
5
W
Baron Samedi
6,497
650
53
5
2
171,859
0
L
Mercury
5,483
548
11
1
1
129,751
1
W
Chaac
7,119
712
34
3
2
200,356
0
L
Kukulkan
5,975
598
45
5
0
162,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role