Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CC梓晨
Anubis
Level 155
God Stats
8W - 17L
1,403 SR
Queue Stats
732W - 654L
1,546 Elo+
Solo
Hou Yi
Hou Yi
Detimehascome
Hou Yi
Level 116
God Stats
1W - 1L
1,224 SR
Queue Stats
79W - 71L
1,528 Elo+
Solo
Eset
Eset
SpacierHurdle
Eset
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 15L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Yasul
Cthulhu
Level 158
God Stats
10W - 4L
1,657 SR
Queue Stats
138W - 116L
1,469 Elo+
Solo
Team Averages
Level 113
1,457 SR
1,537 Elo+

VS

Team Averages
Level 121
1,462 SR
1,539 Elo+
Baba Yaga
Baba Yaga
FatPigeons
Baba Yaga
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 430L
1,577 Elo+
Party 2
Loki
Loki
OldschoolNightz
Loki
Level 105
God Stats
17W - 19L
1,429 SR
Queue Stats
808W - 859L
1,514 Elo+
Party 1
Athena
Athena
WanderingViper
Athena
Level 129
God Stats
6W - 7L
1,469 SR
Queue Stats
317W - 298L
1,563 Elo+
Party 2
Medusa
Medusa
appyjuise
Medusa
Level 156
God Stats
21W - 32L
1,485 SR
Queue Stats
491W - 466L
1,544 Elo+
Party 2
Chaac
Chaac
vgmkyle
Chaac
Level 89
God Stats
36W - 36L
1,429 SR
Queue Stats
571W - 617L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 2 / 7
7,059
588
4,684
9,721
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CC梓晨
Anubis
11
3 / 1 / 1
7,031
586
4,280
6,678
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 3
7,837
653
6,016
6,824
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 0
8,048
671
3,737
5,427
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Yasul
Cthulhu
12
0 / 0 / 3
7,052
588
6,337
6,269
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FatPigeons
Baba Yaga
11
1 / 5 / 1
6,463
539
2,297
7,132
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 2
6,155
513
4,028
5,436
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 4
5,744
479
2,553
6,889
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
appyjuise
Medusa
12
4 / 6 / 0
6,837
570
6,475
8,486
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
vgmkyle
Chaac
9
0 / 1 / 0
5,217
435
1,794
9,396
4,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
6
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
7
3.25
W
Anubis
CC梓晨
Anubis
3
1
1
3.5
W
6
2
3
3.75
L
Baba Yaga
FatPigeons
Baba Yaga
1
5
1
0.3
L
1
0
2
2
W
3
1
0
3
L
0
3
4
0.67
W
Cthulhu
Yasul
Cthulhu
0
0
3
1.5
L
Medusa
appyjuise
Medusa
4
6
0
0.67
L
Chaac
vgmkyle
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
17,147
34,919
Taken
37,339
20,245
Mitigated
17,284
11,360
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,684
1,091
0
3,012
9,721
6,511
0
1,262
8,459
0
31,641
W
Anubis
CC梓晨
Anubis
4,280
0
63
2,486
6,678
2,280
253
1,502
5,133
38,079
0
W
6,016
2,981
0
730
6,824
2,277
808
981
5,843
0
40,371
L
Baba Yaga
FatPigeons
Baba Yaga
2,297
243
0
2,312
7,132
2,336
0
3,260
3,706
33,065
0
L
4,028
762
0
2,075
5,436
1,499
0
2,192
3,139
0
28,235
W
3,737
170
0
2,146
5,427
1,537
814
1,105
4,322
54,531
0
L
2,553
621
0
495
6,889
5,797
0
1,145
5,695
13,006
0
W
Cthulhu
Yasul
Cthulhu
6,337
268
0
2,923
6,269
7,640
0
0
5,992
35,000
0
L
Medusa
appyjuise
Medusa
6,475
2,531
0
969
8,486
3,037
272
1,220
7,177
0
38,604
L
Chaac
vgmkyle
Chaac
1,794
219
0
4,517
9,396
4,615
0
5,350
3,268
1,050
23,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
30,416
395
Minions Killed
275
0
Camps Cleared
0
1,149,388
Distance Traveled
1,178,344
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,059
588
46
4
0
233,953
7
W
Anubis
7,031
586
76
6
0
222,842
4
W
Hou Yi
7,837
653
76
6
0
204,840
4
L
Baba Yaga
6,463
539
71
6
0
199,461
4
L
Loki
6,155
513
64
5
0
263,066
0
W
Eset
8,048
671
119
10
0
232,183
5
L
Athena
5,744
479
17
1
0
236,687
4
W
Cthulhu
7,052
588
78
7
0
255,570
5
L
Medusa
6,837
570
74
6
0
232,215
2
L
Chaac
5,217
435
49
4
0
246,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role