Player Matchup

Cthulhu
Cthulhu
AR-Hitman-_-
Cthulhu
Level 26
God Stats
19W - 12L
1,649 SR
Queue Stats
65W - 55L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
MufasaTV-_-
Erlang Shen
Level 39
God Stats
2W - 1L
1,700 SR
Queue Stats
24W - 22L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
TrueTv96
Kukulkan
Level 29
God Stats
50W - 37L
1,605 SR
Queue Stats
187W - 203L
1,443 Elo+
Solo
Skadi
Skadi
ZixcYt
Skadi
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 82L
1,448 Elo+
Party 1
Medusa
Medusa
ryan3214C
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo
Team Averages
Level 25
1,591 SR
1,447 Elo+

VS

Team Averages
Level 14
1,478 SR
1,383 Elo+
Cernunnos
Cernunnos
D_arbne
Cernunnos
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
32W - 53L
1,341 Elo+
Party 2
Ymir
Ymir
Evil-SamuraiJack
Ymir
Level 13
God Stats
63W - 56L
1,506 SR
Queue Stats
291W - 232L
1,511 Elo+
Solo
Hachiman
Hachiman
Gerhik
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,309 Elo+
Solo
Loki
Loki
tealwolfie16
Loki
Level 6
God Stats
3W - 3L
1,534 SR
Queue Stats
16W - 14L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
Level 16
God Stats
12W - 18L
1,340 SR
Queue Stats
26W - 56L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AR-Hitman-_-
Cthulhu
20
7 / 6 / 10
15,365
512
10,475
31,929
47,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
MufasaTV-_-
Erlang Shen
20
15 / 5 / 6
18,912
630
28,205
29,430
26,250
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TrueTv96
Kukulkan
20
14 / 6 / 11
19,036
635
26,787
25,063
13,122
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
ZixcYt
Skadi
20
17 / 6 / 8
18,483
616
40,254
24,692
11,093
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
ryan3214C
Medusa
8
0 / 8 / 2
9,785
326
600
7,140
1,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D_arbne
Cernunnos
19
9 / 11 / 5
14,110
470
20,721
22,209
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 7 / 15
15,633
521
14,984
33,144
46,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Gerhik
Hachiman
19
1 / 13 / 5
13,114
437
8,545
22,838
6,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

20
13 / 8 / 3
16,470
549
24,477
28,433
12,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
18
3 / 14 / 2
12,995
433
8,709
28,740
17,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
59
53
Kills
29
31
Deaths
53
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AR-Hitman-_-
Cthulhu
7
6
10
2
L
Cernunnos
D_arbne
Cernunnos
9
11
5
1.05
L
3
7
15
1.5
L
Hachiman
Gerhik
Hachiman
1
13
5
0.27
W
Erlang Shen
MufasaTV-_-
Erlang Shen
15
5
6
3.6
W
Kukulkan
TrueTv96
Kukulkan
14
6
11
3.25
W
Skadi
ZixcYt
Skadi
17
6
8
3.5
W
Medusa
ryan3214C
Medusa
0
8
2
0.13
L
13
8
3
1.81
L
Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,321
Damage
77,436
118,254
Taken
135,364
99,727
Mitigated
89,072
43,680
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AR-Hitman-_-
Cthulhu
10,475
568
4,821
6,548
31,929
47,896
18
6,432
25,497
32,395
0
L
Cernunnos
D_arbne
Cernunnos
20,721
9,259
0
4,491
22,209
6,025
735
5,018
17,120
0
95,634
L
14,984
2,484
0
3,521
33,144
46,666
168
6,948
26,105
54,695
0
L
Hachiman
Gerhik
Hachiman
8,545
4,473
0
1,289
22,838
6,759
1,595
8,068
14,482
0
66,518
W
Erlang Shen
MufasaTV-_-
Erlang Shen
28,205
17,159
0
12,875
29,430
26,250
87
6,472
22,958
0
167,591
W
Kukulkan
TrueTv96
Kukulkan
26,787
5,638
870
11,887
25,063
13,122
648
7,272
17,791
126,986
0
W
Skadi
ZixcYt
Skadi
40,254
21,406
790
5,637
24,692
11,093
12,180
6,966
17,726
0
177,335
W
Medusa
ryan3214C
Medusa
600
499
0
252
7,140
1,366
0
348
6,792
0
5,615
L
24,477
8,233
0
3,438
28,433
12,370
0
5,731
22,566
0
145,910
L
Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
8,709
1,857
0
3,897
28,740
17,252
1,143
11,043
17,460
55,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,581
Gold Earned
72,322
692
Minions Killed
596
0
Camps Cleared
0
2,443,535
Distance Traveled
2,305,726
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,365
512
38
1
0
552,698
1
L
Cernunnos
14,110
470
152
5
0
360,754
6
L
Ymir
15,633
521
79
3
0
507,382
8
L
Hachiman
13,114
437
127
4
0
450,198
2
W
Erlang Shen
18,912
630
207
7
0
604,276
3
W
Kukulkan
19,036
635
233
8
0
548,596
5
W
Skadi
18,483
616
204
7
0
482,232
2
W
Medusa
9,785
326
10
0
0
255,733
0
L
Loki
16,470
549
160
5
0
547,314
0
L
Zhong Kui
12,995
433
78
3
0
440,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role