Player Matchup

Danzaburou
Danzaburou
DrGriim
Danzaburou
Level 92
God Stats
93W - 93L
1,474 SR
Queue Stats
168W - 214L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
FLEX212
Kuzenbo
Level 111
God Stats
22W - 19L
1,543 SR
Queue Stats
1,054W - 1,202L
1,486 Elo+
Solo
Anubis
Anubis
MrDeadly41
Anubis
Level 56
God Stats
44W - 47L
1,449 SR
Queue Stats
60W - 61L
1,392 Elo+
Solo
Team Averages
Level 86
1,488 SR
1,420 Elo+

VS

Team Averages
Level 102
1,380 SR
1,466 Elo+
Yemoja
Yemoja
Lil Muzi
Yemoja
Level 147
God Stats
10W - 15L
1,440 SR
Queue Stats
102W - 99L
1,472 Elo+
Party 1
Fenrir
Fenrir
Skxnky
Fenrir
Level 29
God Stats
9W - 8L
1,487 SR
Queue Stats
29W - 36L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
XNHINGED
Ah Puch
Level 129
God Stats
0W - 1L
1,213 SR
Queue Stats
83W - 72L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrGriim
Danzaburou
19
9 / 2 / 5
15,877
662
19,409
14,403
4,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
FLEX212
Kuzenbo
17
3 / 2 / 11
15,939
664
11,866
24,065
36,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
MrDeadly41
Anubis
17
3 / 6 / 8
14,187
591
17,559
17,928
7,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lil Muzi
Yemoja
17
1 / 2 / 8
13,310
555
10,662
16,445
24,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Skxnky
Fenrir
16
4 / 7 / 4
13,589
566
7,282
23,507
12,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
XNHINGED
Ah Puch
18
5 / 6 / 4
14,352
598
26,528
19,550
8,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
15
Kills
10
10
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrGriim
Danzaburou
9
2
5
5.75
W
Kuzenbo
FLEX212
Kuzenbo
3
2
11
4.25
L
Yemoja
Lil Muzi
Yemoja
1
2
8
2.5
W
Anubis
MrDeadly41
Anubis
3
6
8
1.17
L
Fenrir
Skxnky
Fenrir
4
7
4
0.86
L
Ah Puch
XNHINGED
Ah Puch
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,834
Damage
44,472
56,396
Taken
59,502
49,141
Mitigated
45,958
19,210
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrGriim
Danzaburou
19,409
10,569
0
6,248
14,403
4,571
1,523
9,382
4,829
0
77,189
W
Kuzenbo
FLEX212
Kuzenbo
11,866
4,327
839
6,734
24,065
36,901
575
16,013
7,191
30,196
0
L
Yemoja
Lil Muzi
Yemoja
10,662
1,557
3,609
2,340
16,445
24,100
543
7,305
9,140
42,285
0
W
Anubis
MrDeadly41
Anubis
17,559
121
1,007
4,382
17,928
7,669
240
11,384
6,121
80,157
0
L
Fenrir
Skxnky
Fenrir
7,282
1,598
0
2,119
23,507
12,954
607
14,486
9,021
0
37,417
L
Ah Puch
XNHINGED
Ah Puch
26,528
1,370
0
7,180
19,550
8,904
885
9,199
10,351
101,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,003
Gold Earned
41,251
282
Minions Killed
279
10
Camps Cleared
12
1,201,103
Distance Traveled
1,221,900
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,877
662
143
6
1
389,319
9
W
Kuzenbo
15,939
664
24
1
1
452,980
6
L
Yemoja
13,310
555
80
3
2
388,614
4
W
Anubis
14,187
591
115
5
8
358,804
6
L
Fenrir
13,589
566
38
2
3
428,199
0
L
Ah Puch
14,352
598
161
7
7
405,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role