Player Matchup

Zhong Kui
Zhong Kui
AnakeObliterates
Zhong Kui
Level 24
God Stats
3W - 2L
1,274 SR
Queue Stats
20W - 18L
1,519 Elo+
Solo
Ra
Ra
Deagle1319
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,142 Elo+
Solo
Hachiman
Hachiman
HorrisV
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
bib2015
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
themofoo
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,455 SR
1,432 Elo+

VS

Team Averages
Level 6
1,483 SR
1,266 Elo+
Yemoja
Yemoja
Nicolaskan
Yemoja
Level 11
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 5L
1,212 Elo+
Solo
Neith
Neith
niuaniua123
Neith
Level 6
God Stats
1W - 3L
1,400 SR
Queue Stats
3W - 9L
1,261 Elo+
Solo
Chronos
Chronos
noonecureme
Chronos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,159 Elo+
Solo
Bellona
Bellona
strawberruuu
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,198 Elo+
Solo
Nemesis
Nemesis
世界顶端
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
8 / 1 / 6
8,247
687
9,524
7,252
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 2 / 3
7,021
585
5,988
6,543
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HorrisV
Hachiman
11
3 / 2 / 0
6,703
559
3,878
6,781
2,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
bib2015
Bakasura
11
5 / 5 / 6
6,990
583
2,673
8,129
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
9
1 / 2 / 8
6,499
542
4,250
7,006
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nicolaskan
Yemoja
10
3 / 4 / 3
6,452
538
4,765
7,743
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,359
197
0
0
0
Chronos
noonecureme
Chronos
9
2 / 4 / 3
5,630
469
3,882
7,256
2,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
strawberruuu
Bellona
8
1 / 4 / 1
5,200
433
2,378
7,330
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
世界顶端
Nemesis
9
3 / 9 / 1
5,871
489
5,329
10,579
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
9
12
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
8
1
6
11
W
4
2
3
2.75
W
Hachiman
HorrisV
Hachiman
3
2
0
1.5
L
Yemoja
Nicolaskan
Yemoja
3
4
3
1.13
W
Bakasura
bib2015
Bakasura
5
5
6
1.6
L
0
0
0
0
L
Chronos
noonecureme
Chronos
2
4
3
0.88
L
Bellona
strawberruuu
Bellona
1
4
1
0.38
W
Ares
1
2
8
2.5
L
Nemesis
世界顶端
Nemesis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
16,354
35,711
Taken
32,908
18,311
Mitigated
14,906
11,122
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
9,524
2,030
0
2,427
7,252
5,214
1,986
1,398
5,854
40,965
4,864
W
5,988
1,002
554
3,269
6,543
2,383
662
3,748
2,795
30,757
0
W
Hachiman
HorrisV
Hachiman
3,878
2,234
0
2,135
6,781
2,074
1,571
1,351
5,430
0
36,354
L
Yemoja
Nicolaskan
Yemoja
4,765
878
574
369
7,743
3,916
0
3,538
4,115
19,691
0
W
Bakasura
bib2015
Bakasura
2,673
1,920
0
1,739
8,129
3,305
232
1,590
6,539
0
30,891
L
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
noonecureme
Chronos
3,882
934
0
868
7,256
2,490
0
4,977
1,905
18,118
0
L
Bellona
strawberruuu
Bellona
2,378
192
0
250
7,330
4,531
0
4,440
2,856
3,373
9,606
W
Ares
4,250
510
0
998
7,006
5,335
143
1,264
5,742
16,930
0
L
Nemesis
世界顶端
Nemesis
5,329
2,562
0
773
10,579
3,969
0
5,643
4,766
0
23,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
25,512
287
Minions Killed
95
0
Camps Cleared
0
1,120,454
Distance Traveled
850,105
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,247
687
92
8
0
228,424
1
W
Ra
7,021
585
55
5
0
229,198
0
W
Hachiman
6,703
559
57
5
0
206,703
1
L
Yemoja
6,452
538
30
3
0
206,500
1
W
Bakasura
6,990
583
54
5
0
258,651
1
L
Neith
2,359
197
0
0
0
0
0
L
Chronos
5,630
469
23
2
0
189,837
0
L
Bellona
5,200
433
17
1
0
221,302
0
W
Ares
6,499
542
29
2
0
197,478
1
L
Nemesis
5,871
489
25
2
0
232,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role