Player Matchup

Hades
Hades
LeninGod
Hades
Level 14
God Stats
9W - 23L
1,268 SR
Queue Stats
14W - 32L
1,265 Elo+
Solo
Thanatos
Thanatos
RyKie_indrix
Thanatos
Level 19
God Stats
37W - 30L
1,575 SR
Queue Stats
143W - 128L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
burtybonce212
Gilgamesh
Level 23
God Stats
2W - 1L
2,048 SR
Queue Stats
72W - 47L
1,526 Elo+
Solo
Tiamat
Tiamat
freddesko
Tiamat
Level 27
God Stats
4W - 8L
1,566 SR
Queue Stats
367W - 344L
1,407 Elo+
Solo
Heimdallr
Heimdallr
iam-cardib
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,520 Elo+
Solo
Team Averages
Level 20
1,591 SR
1,452 Elo+

VS

Team Averages
Level 28
1,636 SR
1,512 Elo+
Susano
Susano
ILikeCheese1940
Susano
Level 27
God Stats
7W - 5L
1,694 SR
Queue Stats
247W - 246L
1,356 Elo+
Solo
Scylla
Scylla
MaarkiiNL
Scylla
Level 29
God Stats
29W - 36L
1,457 SR
Queue Stats
198W - 217L
1,379 Elo+
Solo
Artemis
Artemis
Smurfbo_No5
Artemis
Level 28
God Stats
5W - 6L
1,543 SR
Queue Stats
203W - 198L
1,439 Elo+
Solo
Nu Wa
Nu Wa
eSp_orts1200
Nu Wa
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
60W - 39L
1,917 Elo+
Solo
Agni
Agni
kurt59215
Agni
Level 29
God Stats
4W - 3L
1,724 SR
Queue Stats
138W - 165L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LeninGod
Hades
11
1 / 10 / 4
6,926
385
3,742
14,147
4,476
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
RyKie_indrix
Thanatos
16
7 / 4 / 4
10,473
582
8,519
16,786
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
burtybonce212
Gilgamesh
4
0 / 4 / 0
5,293
294
500
6,095
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
freddesko
Tiamat
12
2 / 8 / 3
7,588
422
7,322
12,615
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
iam-cardib
Heimdallr
13
5 / 10 / 4
8,576
476
7,833
17,379
4,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
9,802
545
5,635
10,165
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
MaarkiiNL
Scylla
17
8 / 4 / 6
11,052
614
7,864
8,610
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Smurfbo_No5
Artemis
19
12 / 1 / 5
12,675
704
12,168
9,969
4,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 4 / 14
11,605
645
20,873
11,851
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
15
5 / 4 / 8
10,385
577
7,567
9,625
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
15
Kills
36
36
Deaths
16
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Hades
LeninGod
Hades
1
10
4
0.3
W
Scylla
MaarkiiNL
Scylla
8
4
6
2.75
L
Thanatos
RyKie_indrix
Thanatos
7
4
4
2.25
W
Artemis
Smurfbo_No5
Artemis
12
1
5
14.5
L
Gilgamesh
burtybonce212
Gilgamesh
0
4
0
0
W
8
4
14
3.75
L
Tiamat
freddesko
Tiamat
2
8
3
0.44
L
Heimdallr
iam-cardib
Heimdallr
5
10
4
0.7
W
Agni
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,916
Damage
54,107
67,022
Taken
50,220
22,645
Mitigated
16,836
15,092
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,635
1,273
0
0
10,165
3,231
2,375
4,175
5,582
0
37,783
L
Hades
LeninGod
Hades
3,742
279
59
505
14,147
4,476
308
7,598
6,331
24,345
0
W
Scylla
MaarkiiNL
Scylla
7,864
534
0
2,873
8,610
2,461
2,428
1,556
6,850
66,014
0
L
Thanatos
RyKie_indrix
Thanatos
8,519
3,358
0
9,440
16,786
5,570
0
6,805
9,887
0
69,806
W
Artemis
Smurfbo_No5
Artemis
12,168
6,115
0
4,996
9,969
4,199
6,533
1,668
8,235
0
90,145
L
Gilgamesh
burtybonce212
Gilgamesh
500
41
0
572
6,095
2,598
0
2,728
3,367
1,033
4,429
W
20,873
4,701
260
3,872
11,851
4,603
3,823
1,707
10,038
79,138
7,568
L
Tiamat
freddesko
Tiamat
7,322
864
0
1,944
12,615
5,041
49
6,631
5,954
33,839
0
L
Heimdallr
iam-cardib
Heimdallr
7,833
3,027
0
2,572
17,379
4,960
0
10,910
6,193
0
32,488
W
Agni
7,567
1,592
514
2,366
9,625
2,342
2,372
1,289
8,336
39,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
55,519
278
Minions Killed
519
0
Camps Cleared
0
1,241,115
Distance Traveled
1,661,712
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,802
545
53
3
0
378,372
3
L
Hades
6,926
385
42
2
0
253,672
0
W
Scylla
11,052
614
94
5
0
319,629
3
L
Thanatos
10,473
582
116
6
0
329,795
4
W
Artemis
12,675
704
169
9
0
299,271
8
L
Gilgamesh
5,293
294
13
1
0
70,222
0
W
Nu Wa
11,605
645
116
6
0
316,088
3
L
Tiamat
7,588
422
56
3
0
283,363
7
L
Heimdallr
8,576
476
51
3
0
304,063
3
W
Agni
10,385
577
87
5
0
348,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role