Player Matchup

Neith
Neith
Eneiro77
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,495 Elo+
Solo
Olorun
Olorun
MrTomHaxWell2
Olorun
Level 23
God Stats
21W - 12L
1,723 SR
Queue Stats
63W - 60L
1,558 Elo+
Solo
Janus
Janus
PATHYBABY
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,323 Elo+
Party 1
Aphrodite
Aphrodite
Sailley
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,342 Elo+
Party 1
Pele
Pele
Teddy1023
Pele
Level 17
God Stats
1W - 0L
1,503 SR
Queue Stats
4W - 7L
1,309 Elo+
Party 1
Team Averages
Level 17
1,545 SR
1,406 Elo+

VS

Team Averages
Level 12
1,553 SR
1,419 Elo+
Yemoja
Yemoja
Dr3adfull
Yemoja
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 150L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Gisheon
Nu Wa
Level 8
God Stats
7W - 1L
1,623 SR
Queue Stats
12W - 5L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
I0HoursL8r
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Ravana
Ravana
YukkiX3
Ravana
Level 22
God Stats
3W - 3L
1,643 SR
Queue Stats
42W - 43L
1,476 Elo+
Solo
Neith
Neith
niuaniua123
Neith
Level 6
God Stats
1W - 3L
1,499 SR
Queue Stats
3W - 9L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eneiro77
Neith
13
1 / 5 / 5
9,610
458
4,621
13,473
7,270
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 4 / 3
14,634
697
27,727
21,819
10,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
PATHYBABY
Janus
14
2 / 4 / 6
9,638
459
6,992
13,174
3,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Sailley
Aphrodite
15
4 / 8 / 8
11,146
531
6,080
17,790
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
17
9 / 8 / 3
12,012
572
16,810
19,630
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dr3adfull
Yemoja
17
4 / 1 / 15
11,535
549
13,047
19,360
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
Gisheon
Nu Wa
14
2 / 8 / 10
8,950
426
13,208
13,528
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
I0HoursL8r
Sun Wukong
10
1 / 16 / 0
7,345
350
3,336
18,932
14,238
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ravana
YukkiX3
Ravana
17
14 / 8 / 5
12,402
591
21,932
16,889
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 4 / 3
10,504
500
8,296
13,805
4,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
34
Kills
28
29
Deaths
37
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dr3adfull
Yemoja
4
1
15
11.5
W
Neith
Eneiro77
Neith
1
5
5
0.7
L
Nu Wa
Gisheon
Nu Wa
2
8
10
0.88
L
Sun Wukong
I0HoursL8r
Sun Wukong
1
16
0
0.06
W
18
4
3
4.88
W
Janus
PATHYBABY
Janus
2
4
6
1.25
W
Aphrodite
Sailley
Aphrodite
4
8
8
1
W
Pele
9
8
3
1.31
L
Ravana
YukkiX3
Ravana
14
8
5
2.06
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,230
Damage
59,819
85,886
Taken
82,514
40,728
Mitigated
48,349
28,972
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dr3adfull
Yemoja
13,047
4,116
1,072
2,916
19,360
17,671
546
8,801
10,495
51,605
0
W
Neith
Eneiro77
Neith
4,621
871
0
1,234
13,473
7,270
1,366
3,392
10,081
0
45,876
L
Nu Wa
Gisheon
Nu Wa
13,208
3,688
0
736
13,528
3,995
1,322
6,003
7,525
51,337
0
L
Sun Wukong
I0HoursL8r
Sun Wukong
3,336
950
0
177
18,932
14,238
69
9,436
9,496
0
25,524
W
27,727
15,918
279
13,569
21,819
10,410
12,562
5,621
16,101
121,443
10,638
W
Janus
PATHYBABY
Janus
6,992
323
189
1,335
13,174
3,407
445
4,878
8,296
44,653
0
W
Aphrodite
Sailley
Aphrodite
6,080
885
3,215
7,228
17,790
11,265
307
6,016
11,693
22,782
0
W
Pele
16,810
2,539
0
1,923
19,630
8,376
2,445
6,189
13,418
0
73,016
L
Ravana
YukkiX3
Ravana
21,932
7,375
0
3,055
16,889
7,872
147
9,707
7,182
0
62,623
L
8,296
4,460
0
2,775
13,805
4,573
1,051
3,568
10,189
0
61,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,040
Gold Earned
50,736
511
Minions Killed
375
0
Camps Cleared
0
1,879,762
Distance Traveled
1,662,595
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,535
549
53
3
0
403,797
2
W
Neith
9,610
458
74
4
0
344,283
3
L
Nu Wa
8,950
426
75
4
0
348,105
0
L
Sun Wukong
7,345
350
39
2
0
264,835
2
W
Olorun
14,634
697
216
10
0
332,241
0
W
Janus
9,638
459
77
4
0
417,815
0
W
Aphrodite
11,146
531
30
1
0
368,585
1
W
Pele
12,012
572
114
5
0
416,838
0
L
Ravana
12,402
591
97
5
0
325,530
1
L
Neith
10,504
500
111
5
0
320,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role