Player Matchup

Amaterasu
Amaterasu
GetEmArtemis
Amaterasu
Level 114
God Stats
28W - 27L
1,540 SR
Queue Stats
124W - 121L
1,529 Elo+
Party 1
Ravana
Ravana
NXG__Nick
Ravana
Level 124
God Stats
14W - 15L
1,669 SR
Queue Stats
564W - 538L
1,514 Elo+
Solo
Artio
Artio
Narga_2B666
Artio
Level 154
God Stats
10W - 11L
1,411 SR
Queue Stats
136W - 133L
1,551 Elo+
Solo
Danzaburou
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
Level 105
God Stats
47W - 41L
1,613 SR
Queue Stats
125W - 116L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
azazelbaby
Nu Wa
Level 126
God Stats
2W - 1L
1,865 SR
Queue Stats
118W - 97L
1,741 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,572 Elo+

VS

Team Averages
Level 130
1,628 SR
1,564 Elo+
Zeus
Zeus
NukaxDark
Zeus
Level 129
God Stats
6W - 7L
1,512 SR
Queue Stats
273W - 267L
1,523 Elo+
Solo
Ares
Ares
Nyx_FGC
Ares
Level 160
God Stats
5W - 2L
1,703 SR
Queue Stats
519W - 393L
1,539 Elo+
Solo
Arachne
Arachne
Velesbog
Arachne
Level 84
God Stats
52W - 33L
1,686 SR
Queue Stats
487W - 457L
1,561 Elo+
Party 2
King Arthur
King Arthur
XxPastShadowsxX
King Arthur
Level 127
God Stats
8W - 5L
1,659 SR
Queue Stats
428W - 449L
1,570 Elo+
Party 2
Neith
Neith
o 0 SAVITAR 0 o
Neith
Level 148
God Stats
32W - 25L
1,580 SR
Queue Stats
506W - 493L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GetEmArtemis
Amaterasu
9
1 / 3 / 3
8,903
330
2,678
6,792
4,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
NXG__Nick
Ravana
17
4 / 11 / 6
12,043
446
9,807
30,210
40,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 5 / 1
12,612
467
10,609
30,818
39,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
19
4 / 8 / 7
12,773
473
12,524
26,193
11,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
6 / 7 / 7
13,678
507
36,470
25,338
12,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
9 / 4 / 8
14,631
542
20,350
17,721
7,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Nyx_FGC
Ares
20
6 / 2 / 20
14,748
546
14,967
26,346
42,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Velesbog
Arachne
20
9 / 6 / 11
14,197
526
13,253
24,876
12,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
XxPastShadowsxX
King Arthur
20
6 / 5 / 9
14,670
543
14,518
24,862
31,452
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
3 / 1 / 13
15,253
565
26,852
21,226
11,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
18
Kills
33
34
Deaths
18
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GetEmArtemis
Amaterasu
1
3
3
0.83
L
Ravana
NXG__Nick
Ravana
4
11
6
0.64
L
3
5
1
0.7
W
Zeus
9
4
8
3.25
W
Ares
Nyx_FGC
Ares
6
2
20
8
W
Arachne
Velesbog
Arachne
9
6
11
2.42
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
4
8
7
0.94
W
King Arthur
XxPastShadowsxX
King Arthur
6
5
9
2.1
L
Nu Wa
6
7
7
1.36
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,088
Damage
89,940
119,351
Taken
115,031
107,893
Mitigated
105,514
30,260
Healing
34,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GetEmArtemis
Amaterasu
2,678
573
0
2,258
6,792
4,076
458
430
6,362
0
24,676
L
Ravana
NXG__Nick
Ravana
9,807
1,880
2,316
3,417
30,210
40,092
0
11,936
18,274
0
51,321
L
10,609
1,728
184
6,069
30,818
39,946
0
5,462
25,356
82,591
0
W
Zeus
20,350
2,551
498
7,985
17,721
7,864
2,447
9,745
7,976
127,942
0
W
Ares
Nyx_FGC
Ares
14,967
1,611
0
2,722
26,346
42,432
694
9,814
16,532
57,452
0
W
Arachne
Velesbog
Arachne
13,253
8,213
0
7,356
24,876
12,271
1,053
8,898
15,978
0
108,104
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
12,524
5,504
0
7,898
26,193
11,644
838
6,001
20,192
0
103,199
W
King Arthur
XxPastShadowsxX
King Arthur
14,518
1,084
0
2,555
24,862
31,452
578
7,306
17,556
376
104,810
L
Nu Wa
36,470
6,519
419
7,699
25,338
12,135
214
12,795
12,543
145,928
0
W
26,852
15,156
0
12,946
21,226
11,495
900
11,644
9,582
0
156,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,009
Gold Earned
73,499
597
Minions Killed
755
0
Camps Cleared
0
1,912,147
Distance Traveled
2,551,607
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,903
330
70
3
0
231,983
6
L
Ravana
12,043
446
70
3
0
401,799
7
L
Artio
12,612
467
111
4
0
366,564
0
W
Zeus
14,631
542
196
7
0
460,691
8
W
Ares
14,748
546
49
2
0
523,966
7
W
Arachne
14,197
526
124
5
0
520,961
2
L
Danzaburou
12,773
473
146
5
0
456,507
0
W
King Arthur
14,670
543
177
7
0
541,979
0
L
Nu Wa
13,678
507
200
7
0
455,294
0
W
Neith
15,253
565
209
8
0
504,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role