Player Matchup

Ao Kuang
Ao Kuang
CaptPMJ
Ao Kuang
Level 106
God Stats
3W - 2L
1,227 SR
Queue Stats
117W - 126L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
HippyWarGod
Danzaburou
Level 93
God Stats
10W - 11L
1,428 SR
Queue Stats
99W - 104L
1,401 Elo+
Party 1
Ymir
Ymir
JupikIMenel
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 21L
1,168 Elo+
Solo
Zhong Kui
Zhong Kui
NKNP_Frostekfire
Zhong Kui
Level 98
God Stats
4W - 5L
1,451 SR
Queue Stats
67W - 84L
1,338 Elo+
Solo
Osiris
Osiris
xItsReapingx
Osiris
Level 107
God Stats
1W - 1L
1,710 SR
Queue Stats
124W - 123L
1,386 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,344 Elo+

VS

Team Averages
Level 72
1,428 SR
1,381 Elo+
Izanami
Izanami
Akib z Muqry
Izanami
Level 67
God Stats
0W - 5L
1,093 SR
Queue Stats
112W - 107L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Dark_Navas
Gilgamesh
Level 88
God Stats
212W - 178L
1,510 SR
Queue Stats
504W - 563L
1,427 Elo+
Solo
Hera
Hera
Demonskull28
Hera
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 182L
1,355 Elo+
Solo
Horus
Horus
LUXARY-_axone
Horus
Level 64
God Stats
66W - 51L
1,552 SR
Queue Stats
350W - 341L
1,420 Elo+
Solo
Thanatos
Thanatos
LighT__ShW
Thanatos
Level 44
God Stats
4W - 6L
1,486 SR
Queue Stats
15W - 27L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaptPMJ
Ao Kuang
20
13 / 3 / 2
12,764
638
18,843
18,422
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
HippyWarGod
Danzaburou
17
6 / 1 / 9
11,343
567
15,271
13,915
5,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 12
9,401
470
9,740
12,448
12,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
17
3 / 1 / 8
10,488
524
10,285
13,078
9,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
17
0 / 3 / 5
10,671
534
8,482
12,846
14,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akib z Muqry
Izanami
13
2 / 8 / 1
8,081
404
7,942
13,206
4,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Dark_Navas
Gilgamesh
17
5 / 2 / 1
10,954
548
11,439
19,963
15,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 2
9,905
495
11,821
14,100
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 3
7,629
381
5,022
19,496
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
LighT__ShW
Thanatos
14
2 / 5 / 2
9,098
455
6,349
15,037
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
26
Kills
12
12
Deaths
26
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akib z Muqry
Izanami
2
8
1
0.31
W
Ao Kuang
CaptPMJ
Ao Kuang
13
3
2
4.67
L
Gilgamesh
Dark_Navas
Gilgamesh
5
2
1
2.75
L
3
5
2
0.8
W
Danzaburou
HippyWarGod
Danzaburou
6
1
9
10.5
W
4
4
12
2.5
L
0
6
3
0.25
L
Thanatos
LighT__ShW
Thanatos
2
5
2
0.6
W
Zhong Kui
3
1
8
7
W
Osiris
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,621
Damage
42,573
70,709
Taken
81,802
52,826
Mitigated
43,331
33,889
Healing
27,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akib z Muqry
Izanami
7,942
4,607
0
2,386
13,206
4,111
0
5,343
7,863
0
54,579
W
Ao Kuang
CaptPMJ
Ao Kuang
18,843
5,908
0
10,849
18,422
10,115
587
2,735
15,505
80,505
16,063
L
Gilgamesh
Dark_Navas
Gilgamesh
11,439
1,652
0
6,209
19,963
15,861
0
7,000
12,963
0
62,562
L
11,821
4,354
0
2,993
14,100
5,362
266
8,485
5,615
65,901
0
W
Danzaburou
HippyWarGod
Danzaburou
15,271
4,690
0
7,533
13,915
5,776
4,002
2,188
11,709
0
92,889
W
9,740
1,715
608
2,243
12,448
12,887
234
821
11,553
20,987
0
L
5,022
2,133
1,714
5,192
19,496
12,374
0
9,063
10,433
0
16,401
L
Thanatos
LighT__ShW
Thanatos
6,349
2,148
0
8,706
15,037
5,623
0
7,286
7,751
0
55,930
W
Zhong Kui
10,285
630
0
8,356
13,078
9,146
1,255
5,244
7,556
61,438
0
W
Osiris
8,482
3,788
0
4,300
12,846
14,902
269
321
12,503
0
72,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,667
Gold Earned
45,667
541
Minions Killed
490
0
Camps Cleared
0
1,932,348
Distance Traveled
1,816,286
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,081
404
102
5
0
308,241
4
W
Ao Kuang
12,764
638
133
7
0
419,566
3
L
Gilgamesh
10,954
548
138
7
0
370,533
1
L
Hera
9,905
495
125
6
0
355,804
4
W
Danzaburou
11,343
567
146
7
0
339,575
2
W
Ymir
9,401
470
27
1
0
391,853
2
L
Horus
7,629
381
24
1
0
385,754
6
L
Thanatos
9,098
455
101
5
0
395,954
2
W
Zhong Kui
10,488
524
101
5
0
405,654
2
W
Osiris
10,671
534
134
7
0
375,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role