Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BRING IT BACK G
Erlang Shen
Level 143
God Stats
30W - 27L
1,674 SR
Queue Stats
592W - 577L
1,634 Elo+
Solo
Rama
Rama
Chasennii
Rama
Level 135
God Stats
2W - 2L
1,593 SR
Queue Stats
408W - 335L
1,615 Elo+
Party 1
Bacchus
Bacchus
a ghetto monke
Bacchus
Level 64
God Stats
13W - 10L
1,629 SR
Queue Stats
170W - 133L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
xHWNxLEGEND
Hun Batz
Level 107
God Stats
6W - 1L
1,687 SR
Queue Stats
398W - 346L
1,578 Elo+
Party 1
Team Averages
Level 121
1,617 SR
1,580 Elo+

VS

Team Averages
Level 109
1,619 SR
1,571 Elo+
Hou Yi
Hou Yi
ANGEL NINJA 24
Hou Yi
Level 103
God Stats
1W - 1L
1,731 SR
Queue Stats
153W - 151L
1,600 Elo+
Solo
Ares
Ares
Branler
Ares
Level 89
God Stats
4W - 9L
1,571 SR
Queue Stats
443W - 427L
1,578 Elo+
Solo
Tyr
Tyr
Buttlescutt
Tyr
Level 155
God Stats
9W - 12L
1,492 SR
Queue Stats
853W - 799L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImDaft
Tsukuyomi
Level 69
God Stats
22W - 13L
1,730 SR
Queue Stats
258W - 205L
1,626 Elo+
Party 2
Zhong Kui
Zhong Kui
Unbuttered
Zhong Kui
Level 128
God Stats
19W - 19L
1,569 SR
Queue Stats
316W - 253L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 2 / 4
14,053
611
25,553
17,923
8,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
BRING IT BACK G
Erlang Shen
20
9 / 3 / 3
14,377
625
15,124
18,800
24,312
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
4 / 3 / 6
12,490
543
9,689
15,209
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 5 / 15
11,322
492
7,928
22,514
31,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
xHWNxLEGEND
Hun Batz
19
4 / 5 / 9
12,164
529
9,775
18,517
8,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 1
11,650
507
15,210
15,861
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Branler
Ares
17
5 / 6 / 5
11,445
498
14,043
20,662
21,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 6 / 5
11,393
495
7,865
19,364
21,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
ImDaft
Tsukuyomi
19
4 / 7 / 6
11,681
508
17,705
21,789
8,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Unbuttered
Zhong Kui
19
4 / 4 / 3
11,875
516
14,454
16,813
13,254
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
28
Kills
17
18
Deaths
28
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
4
6
L
3
5
1
0.7
W
Erlang Shen
BRING IT BACK G
Erlang Shen
9
3
3
3.5
L
Ares
Branler
Ares
5
6
5
1.25
L
1
6
5
0.58
W
Rama
4
3
6
2.33
L
Tsukuyomi
ImDaft
Tsukuyomi
4
7
6
1
L
Zhong Kui
Unbuttered
Zhong Kui
4
4
3
1.38
W
1
5
15
1.7
W
Hun Batz
xHWNxLEGEND
Hun Batz
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,069
Damage
69,277
92,963
Taken
94,489
77,066
Mitigated
71,279
29,318
Healing
26,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,553
11,304
0
11,143
17,923
8,100
3,346
6,635
11,288
125,591
0
L
15,210
6,127
0
3,230
15,861
5,743
366
4,718
11,143
0
92,831
W
Erlang Shen
BRING IT BACK G
Erlang Shen
15,124
7,940
0
4,981
18,800
24,312
589
1,744
17,056
0
108,243
L
Ares
Branler
Ares
14,043
355
655
4,644
20,662
21,805
0
9,110
11,552
45,769
0
L
7,865
941
0
6,904
19,364
21,520
174
3,028
16,336
0
66,833
W
Rama
9,689
7,131
0
4,461
15,209
5,059
871
2,895
12,314
0
100,725
L
Tsukuyomi
ImDaft
Tsukuyomi
17,705
4,951
0
5,638
21,789
8,957
42
5,332
16,457
0
102,274
L
Zhong Kui
Unbuttered
Zhong Kui
14,454
698
132
5,540
16,813
13,254
0
11,293
5,520
97,443
0
W
7,928
1,300
0
4,482
22,514
31,503
133
11,645
10,869
23,515
0
W
Hun Batz
xHWNxLEGEND
Hun Batz
9,775
1,933
0
4,251
18,517
8,092
0
5,749
12,768
0
87,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,406
Gold Earned
58,044
728
Minions Killed
669
0
Camps Cleared
0
2,168,680
Distance Traveled
2,178,083
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,053
611
214
9
0
425,804
10
L
Hou Yi
11,650
507
168
7
0
390,668
0
W
Erlang Shen
14,377
625
188
8
0
434,117
7
L
Ares
11,445
498
49
2
0
437,069
2
L
Tyr
11,393
495
123
5
0
484,564
6
W
Rama
12,490
543
169
7
0
396,264
4
L
Tsukuyomi
11,681
508
141
6
0
443,631
1
L
Zhong Kui
11,875
516
188
8
0
422,151
6
W
Bacchus
11,322
492
26
1
0
425,945
6
W
Hun Batz
12,164
529
131
6
0
486,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role